Godofrandomness asked for 6 dragons. Designing and sketching these, I feel like I have taken a full course in dragon study. The first couple I'll post here in their native image format, but it is clear as the sizes go up that it will require me to PDF them and just post the file location. When it gets to that point, I'll probably just post a small image preview.
At any rate, here is the first:
The others will get more colorful. I figured newly hatched dragons might have some sort of camouflage mechanism.
Post by squirmydad on Jun 30, 2009 20:56:22 GMT -9
Very cool design. The coloring is subtle, maybe too subtle. It looks fine at large size, but I'm afraid it will turn into a grey-ish blob when printed at actual size. You might try more exaggerated shading like you do in the clothing of the human figures. But in any case, the design itself looks superb. JIM
Thanks for the advice, Jim. I wanted this one to be in muted tones but I may have gone overboard. I'll play around with it a bit. I can always tone up the different textures and shading. I'll see if I can get a better looking one.
This Hatchling is great! I can't wait to see the rest.
Seeing this reminded me about a book I had bought two years ago, and inspired me to dig it out and dust it off. Not a bad book, and a used copy found on amazon can be bought for as low as a "Buck-fiddy"!
Thanks for the link, Scruff. I might have to see if I can find something like that at one of the local book shops or through the library. I rarely buy art books sight unseen these days. I have bought too many that look good from the outside only to have a drawing style aimed at young kids.
Here is the Dragon Childe. Maybe he is a little too vibrant. I spent most the day deigning a playing around with scale textures until I found one that worked. What I ended up with did not detract too much from the overall lightness and darkness of the figure, but I am afraid it just vanishes at a distance.
At least it looks good some of the time.
For those who have not seen the other thread, I believe I am going to try work with Jim and become a One Monk affiliate. The rest of these designs (4 dragons) I'll cobble together and make a PDF so that it can be sold through RPGNow. I'll still post screen shots so you can see what they are and what they'll be like in this thread.
Don't worry, Godofrandomness. I'll still work something out for you.
Post by godofrandomness on Jul 1, 2009 17:38:05 GMT -9
I did a test build and the red dragon looks great. Out of curiousity, I scaled it up 300% in GIMP as an experiment, and it worked really great! The red is not quite as dark, and theres no pixelation. The texture on the scales stands out pretty well, too. It's about the size needed for a huge dragon in DnD terms, so it will make a great stand in until the rest of the dragons are finished.
Keep it up!
"The man in black fled across the desert, and the gunslinger followed." - Stephen King, The Dark Tower I - The Gunslinger
Thanks. I am glad the little guy works out so well, Godofrandomness.
I have a young dragon, that will probably end up being green. I have him inked. He is much like the other two but with a different face structure.
I have a water dragon, that will have no wings. Maybe a few fins, I'll have to see how it comes out in the final design.
Then I have an elder and an ancient dragon. Both are more classical dragons but with a bigger bone structure. The ancient will come out battle scared, and the elder is designed to be very spiky.
I am afraid with most of the larger ones that there will be a definite facing. Once they get that big the wings become most of the view from the back. The largest, though I have settled for a side facing view.
I'll post images as I get them inked and begin coloring each one.
Whew. This has been a weekend and a half. I had the graphics card in my laptop die over the weekend. Unfortunately that was where my work with this guy was sitting. It forced me to work on some other things. I have finally gotten back to him.
Here is a screen shot minus my usual tweaking of lightness contrast. Sorry it has taken me so long. If things slow down a bit, maybe I can get back on schedule. I mirrored this one after the artwork by one of my favorite fantasy book cover artist. Let me know what you think. Hopefully it is not too busy with all the color.
My only concern is that I kind of loose the head because it blends into the wing. But I'm sure a bit of highlighting or line darkening will fix this.
Great, great job!
I love dragons and you've got some excellent ones here!
As a piece of artwork it's amazing! But I agree with Onemonkeybeau that the pose might need some adjustment to make sure the head isn't lost. If I sit a few feet back from my monitor it does kinda get lost.
Thanks, for pointing out the issue with the head, Beau and Buck. I'll see if I can make some adjustments that will make it stand out a bit. I am learning that one larger model is with any two regular figures.
OK, I threw every trick in the book at him to keep his snout from vanishing. He should be sufficiently highlighted.
Tonight I need to finish inking the water dragon. As these get bigger, I find that I have been augmenting my sketches to add more detail. It works both for and against me, I think. At least this next one won't have the scales to make it too busy.
What if the wings were a little lower and to the back a bit? Maybe then the head wouldn't actually overlap them? I'm not sure how to explain it - and I WISH I had a tenth of your drawing talent so I could illustrate it! ;D
But I keep thinking about the advice Jim gave once before about having weapons stand out from the figure's body instead of being in front of it. (Like when you did your Ogres...)
this is such an amazing piece of artwork and the only thing i can mention in the way of a critique is in the consideration of what a miniature is primarily used for in a game..which is combat representation.
although dragons in any game ive ran were meant for non-combat confrontation by my players and anything more physically agressive usually resulted in new player characters. My games most likely are not typical though.
maybe an additional combat stance version would be neat?
*edit* on second look... he/she could be attacking something.. i suppose it is just how you look at it....
Last Edit: Jul 8, 2009 6:53:19 GMT -9 by ghostgirl
One trick I have used for layered body parts, is to give the front most parts a thicker black outline, this makes them pop out from the back most parts. This might be just the thing to keep the overlapping parts from blending together.
I do this with my cavalry riders, give them a thinker outline over the body of the horse to make them stand out.
You can also add a drop shadow onto the rear parts as well.
Oh, and I really hate that your going to really make me work hard now to make my own dragons even way more awesome, but I think I'm up to the challenge. JIM
Last Edit: Jul 8, 2009 14:34:06 GMT -9 by squirmydad
Post by abaddonwormwood on Jul 8, 2009 14:32:02 GMT -9
Is this one piece or did you build in in sections? I built could you take the wings off and show us the body/head combo - just wondering how that would look. I am not asking for this to be the final end just wondering what he/she would look like with out the wing framing the head.
Like everyone else has pointed out - Fantastic work.
Lord Abaddon of Wormwood
Jim: I actually do too many ranges for just one person, but I'm a bit mental.
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Vermin King: Oo, oo! I just saw the Olli Bizer models loading!
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wyvern: VK: Now you also have the "joy" of the painfully slow shutdown and reboot every time (at least once a month) that Windows is made "better" by yet more unwanted clutter being downloaded to your system, plus a scatter of useless "desktop.ini" files.
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