Thnx, Curufea. Meanwhile I have found a svg exporter for laser cutters... it exports the lines but no faces, so i need to join them node by node to rebuild the faces. It is a boring process but at least it works.
It also translates arcs in a series of little straight lines (i don't know if it is the plugin or the way Sketchup works). For the tiny scale of my current experiment it is not really important, but if i plan to do bigger things it can become noticeable.
I also tried a trick found in the web wich consist in printing the top view to a PDF, and then importing the PDF. I obtain a vector draw, but is really ugly (thousands of nodes and too much placement errors).
I'm hoping that you or someone else know a better exporter.
I've not used sketchup at all, unfortunately, I tend to use Lightwave for models (although I have a fairly old version these days).
It does annoy me in photoshop that PDF imports become rasterised - it has a perfectly adequate vector system built in. Not as good as Coreldraw or inkshape, but still workable - I don't know why they don't use it.
"This is my timey wimey detector. Goes ding when there's stuff."
It only took me six years to accidentally find the sketchup -> dxf converter! If only I knew the right keywords to search for in this forum... Guess I'll be combing the posts again just in case I missed something else.
This is going to make my process a wee bit better!
So, I did a quick test to see if I could unflatten something simple in sketchup myself, make the tabs in sketchup, import into Silhouette Studio (instant cutfiles!) print as PDF from studio, import into GIMP and apply textures. It sounds silly, but it's not that bad, really.
I exported the entire model from sketchup. Some of the export options didn't play well with Studio at all (like "polyface mesh", and others worked OK with tweaking. Once imported into Studio, I had to rescale the lines. What I ended up doing was selecting everything, ungrouping, editing the lines, break ALL the paths. Then I could scale the lines together and typically there was a line I could use as a reference to make sure the size was correct. Some lines were duplicated because of the way the faces exported. I suspect if I exported only lines from sketchup it might have been better. Still will experiment more. Anyway, after cleaning up the duplicate lines, I made a compound path out of the score lines and a compound path out of the cutlines. I then edited each, joining the points together to make a longer polyline.
Once this is done, I set all line colors to black, made scorelines a dashed line, made the line thickness something like 0.3pt, printed using a PDF printer.
In GIMP, I opened the PDF at 300 dpi. Using Layer > Transparency > Add Alpha Channel, I converted white to alpha, and I had my lines layer to then apply textures under.
The stuff I do in 3d is simple, so this process will last me a good while until I decide to learn some better tools.
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9
Vermin King: cartoonizing a zebra doesn't do much
Feb 20, 2019 5:59:28 GMT -9
Vermin King: And due to the snow, I'm off tonight. I am going to miss the cash on the paycheck, but I'm glad they want their employees to be safe
Feb 15, 2019 10:52:24 GMT -9
ignatious: Actually I was referring to the two previous posts. I was trying to be subtle in order to sublimate the crassness. Read them again, but in Mel Brooks voice while he is winking, and nudging the person to his right.
Feb 9, 2019 13:38:11 GMT -9
Vermin King: Sure. Euphemize us
Feb 8, 2019 18:40:48 GMT -9
ignatious: would anyone care for a euphemism?
Feb 8, 2019 13:40:27 GMT -9
cowboyleland: We hadn't had snow for a few days. Last night the plow came down my street and did nothing but fill every ones driveways back in. Just for practice, I guess.
Feb 8, 2019 7:48:16 GMT -9
Vermin King: In KC we had an ice storm (with thunder sleet) the other night. Left things drivable, but last night the plow came down my street. They took all the rough edges off. Might as well have ran a Zamboni...
Feb 8, 2019 6:42:32 GMT -9
okumarts: Vermin King... Mind Blown!
Feb 5, 2019 19:32:30 GMT -9