Love the minis! I would love to participate in the play testing. I can also contribute cutter files (craft robo). I already have a set of the Woodwold Boskers cut out as well as double sided cards. I have experience with Clix, Star Wars Mins, and Flying Lead.
So I have four play testers through Cardboard Warriors and one other player locally... That seems like enough to me so I'll call my request for play testers closed.
Unless you would prefer to correspond via e-mail we can use this thread for feedback. I also am in the process of getting a forum ready to serve Into the Fray if it is ever released, if we want to spread out more we could move the discussion there.
I know it will take a while to get everything put together and get some games in...but whenever you have feedback I'd love to hear it.
OK! Let me tell you about the kind of guy SAMMO is.
I am going through a personal crisis currently. Long story short, I don't have a computer (just my phone) and knowing that I currently also don't have access to ANY of me papercraft supplies, he PRINTED Everything for me, sent me DICE, SCISSORS, TAPE MEASURES, GLUE STICKS, and ON and On. He also p
Game Designer, BETA Tester, Model Designer, Figure Designer... HEY! It's what I do...
Glad to see the US postal system didn't let me down!
Like any community, gamers should help out other gamers how and when they can. So while I think there is little that I could really do to help kiladecus out with his troubles, I hope that being able to have the recreation of making paper minis and playing some games will at least help keep his spirits up.
For the rest of the testers...Ink is clearly the most precious commodity for all of us paper modelers, so I hope the printed copies can offset that cost at least.
The card sleeves and pens are so that you can put the cards in the sleeves (obviously) then use the erasable pens to track wounds (or the use if dice from dice pools) while you play. Then in between games just wipe off the card sleeves and you're ready to go again. I had meant to stick a note in the packages, but it must have slipped my mind.
Anyway, enjoy. I'm looking forward to hearing how your games go!.
Playtesting is going well. I've also been able to get some game sin myself recently. By and far the feedback I am getting is very positive, so though there might be a bit of tweaking here and there, the system itself does not seem to be broken. People even seem to be having fun playing! I am still waiting to her back from a few people (if any of you are reading this there is no rush, I know it takes time to get playtime in). However, based on the input I have received so far I am going to move forwardâ€¦
So I am working on getting things ready to have a proper release for Into the Fray. I have a lot of polishing and layout work to do (plus I am determined to get a certain amount of the setting and flavor text ready to go with the initial release).
There are also new units in the works (I finished up the last of the new minis today), a total of 6 new units (including two new casters, with new spells). This will provide a total of 24 units (12 for each faction) which should offer relatively robust choices when it comes to army design.
I have to admit that I was a little overwhelmed with it at first, but with Sammo's help (it is so cool to drop an email or pm to the designer instead of waiting for a release of FAQs), I was able to work through it. In the end, only one word describes this game: awesome.
The characters are great, and the troop choices are give you a lot of diversity. To me it is almost like a blending of Warhammer and Magic: the Gathering. You have your figures and they can give bonuses to other figures (via spells) and since you can play any size game, there are also benefits you can purchase. Unlike certain games where the races seem to have inherent benefits and weeknesses, ITF let's you cutomize your army by purchasing certain dice. I played the same army twice, and each time purchased different dice options. It really was like playing two different armies.
If you favor the heavy-handed soldiers, or the spell-slingers, ITF has just the army you are looking for. I am anxious to see the upcoming factions!
Very well designed and very fun to play!
Game Designer, BETA Tester, Model Designer, Figure Designer... HEY! It's what I do...
Just an update: I'm slowly building it. Everything (even my beard and my arm hairs) has been spray glued (your paper is really prone to absorb my spray glue and make it pass to the front side, so it's a really tacky affair. Luckily, the ink does not suffers from this). Cards are cut and ready in the sleeves. What it remains is cutting the minis and the tokens....which will be a pain. I want to play it in the next two weeks, so it may end with just "shaped minis" (i mean, keeping a white "shape" around them) for my first play. Anyway i'm working on it
Played it tonight with the kid! Here's a short report: All faction advancing, using any available cover.
Crushin' at the center of the battlefield, with ranged unit at the sides, saturatng the air with arrows.
Big melee mess
The wizard wiped out almost any troop near to the house. The kid is checking range.....
My bowmens found a good position and never moved again. +1D6 for aiming
The son felt inspired and shoot some artistic view. My "Big Guy" still walking to reach the battle.
My troops were already wiped away (you can check the bodycount on the top-right corner of the image ), while the wizard defended himself very well.
But i lost, 'cause the "Big Guy" took a solid dose of damage from some lucky roll.
Impression: I already know this, but now i can say it: this is a great game. There's a lot of "options" you have to grasp, but it is simple and fun. If i have to find a "glitch" in it, i'd say that the dice roll could have more "meaning"... i mean that often an attack does'nt do damage, so things become a bit static. But i may have played something wrong, or maybe it's a feature 'cause it allow you to react without die immediatly.... anyway i felt that "damage is not enough". I plan to play it again tuesday with my friends.... we will see
looks like your moquette terrain is working out well
Yes... my fear was to see the paper minis "floating" over the "grass" (they are really light after all, and the plastic miniature have that "cave" base that also helps to "go deep" in the moquette). Instead they are stable and do not look like floating. A 100% success
woosh: also, where can i find cool ships and mechs? im looking particularly for any spider tanks or spider mechs. ive seen the site with all the mechwarrior papercrafts and ive made a couple of those but none of them are especially spider-like
Apr 7, 2019 12:38:49 GMT -9
woosh: ebbles sent me here when i asked about his ud41 utility dropship, and that hed seen a mod that had 4 engines, which id like to try
Apr 7, 2019 12:37:22 GMT -9
woosh: i was typing up a thread and it said it was too big. soooo whatever
Apr 7, 2019 12:36:03 GMT -9
Vermin King: Sorry, long day yesterday ...
Apr 7, 2019 4:37:09 GMT -9
woosh: is anyone currently online?
Apr 6, 2019 19:10:30 GMT -9
woosh: hello! i am new. im currently typing up a thread in the 'say hi' forum
Apr 6, 2019 19:09:52 GMT -9
okumarts: ANYONE can do it!
Apr 2, 2019 9:46:48 GMT -9
chiefasaur: Sweet tutorial! Now I know how to make paper minis ;P
Apr 1, 2019 19:15:04 GMT -9
oldschooldm: Yup. More power to anyone who tries it. It will only whet the appetite for people who want paper minis that were designed to be paper minis. :-) Fronts and Backs FOREVER! :-) [... it's bait, don't bite it! ... ]
Mar 25, 2019 8:13:22 GMT -9
cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.
Mar 19, 2019 17:53:59 GMT -9
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9