The image sizes are about 1" wide by 2" tall, and I'll need 300dpi transparent-background TIF or PNG files. If you think you can quickly put together 12 good-looking character portraits (busts, head and neck only) in the next week or two, I can offer you my complete set of models in exchange.
Send me a message if interested. I'll need to see some examples of your work.
Anybody message you about this yet? I have been a bit hesitant to jump in, just because the arabian theme is not a strong point of mine, but if you are still in need I may give it a go. I would have to do some researching along the way.
Let me know and I can send you some examples of my work to see if you think we can make it work.
About a week ago I recruited my sister to do the character illustrations, and she has a distinctive style so I'm waiting to see what she comes up with.
So I may have the bare minimum of art that I need to get this game into the shop.
I would like to get a few more illustrations of weapons for the opposition cards, and I may just do these myself. I'm going to try it out today, and hope that my style doesn't look too strange next to my sister's. She has actual art training.
If she flakes out, then I'll start looking elsewhere. The deal is that my budget for this project is zero, and I think I'll be lucky to earn $70 on this game. So I can only pay in models and brotherly love.
I may have to dig around for art in the public public domain to find stuff that will work.
I'm in the hunt for an illustrator for this card game. What I need are 12 character portraits (faces only), black-and-white or grayscale, line art is preferred. The game's setting is a kind of fantasy Arabia.
What I need are very small images, just 1" wide by 2" tall, 300dpi TIFF or PNG. Transparent background is preferred.
I have a $50 budget for the artwork and can pay through PayPal. I'll pay half up front, with the expectation that the work will be finished within a week. The other half will be paid upon receipt of the finished art.
I'll need to see examples of your work, and if I think your style will work for the game I'll send over my art guide.
woosh: also, where can i find cool ships and mechs? im looking particularly for any spider tanks or spider mechs. ive seen the site with all the mechwarrior papercrafts and ive made a couple of those but none of them are especially spider-like
Apr 7, 2019 12:38:49 GMT -9
woosh: ebbles sent me here when i asked about his ud41 utility dropship, and that hed seen a mod that had 4 engines, which id like to try
Apr 7, 2019 12:37:22 GMT -9
woosh: i was typing up a thread and it said it was too big. soooo whatever
Apr 7, 2019 12:36:03 GMT -9
Vermin King: Sorry, long day yesterday ...
Apr 7, 2019 4:37:09 GMT -9
woosh: is anyone currently online?
Apr 6, 2019 19:10:30 GMT -9
woosh: hello! i am new. im currently typing up a thread in the 'say hi' forum
Apr 6, 2019 19:09:52 GMT -9
okumarts: ANYONE can do it!
Apr 2, 2019 9:46:48 GMT -9
chiefasaur: Sweet tutorial! Now I know how to make paper minis ;P
Apr 1, 2019 19:15:04 GMT -9
oldschooldm: Yup. More power to anyone who tries it. It will only whet the appetite for people who want paper minis that were designed to be paper minis. :-) Fronts and Backs FOREVER! :-) [... it's bait, don't bite it! ... ]
Mar 25, 2019 8:13:22 GMT -9
cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.
Mar 19, 2019 17:53:59 GMT -9
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9