I'm at about the midpoint of designing this new set of slot-fit wall segments, similar to the Crosspiece Ruins and Archway Ruins sets. I took so much time out to learn SketchUp that I'm behind schedule and really need to get something into the store soon, and this is something I can finish relatively quickly. This should buy me the time I need to finish the Skimmer and Floating Kitchen, which are going to take at least a couple of weeks each.
Plus, I've wanted to design this set for a long time, so it's nice to cross one off my wish list.
Here's a peek at the work in progress, showing an all-new stone wall texture I built up from photos I took of a church in France.
Lots left to do, but the base textures are in place. I'm using Brick, a Stucco overlay, Stone and Concrete base textures.
For detail overlays, I'll have windows and doors, bullet damage, smoke damage, heavy weathering, graffiti (modern), and a couple other goodies.
The large wall sections all have an optional "artillery damage" layer that'll put a big hole at ground level so your minis can walk through.
In total, there are 4 large wall sections. These are about 8" long, and the slots are 6" apart.
There are 4 medium wall sections that are about 6" long and have slots 4" apart.
There are also 8 narrow walls about 2" across with one slot roughly in the middle.
Looks great! I'd have a couple of request / suggestions, but they are minor things so you may throw them in the waste without worries
1) Could you place the two sides of the walls a bit far from the folding line? I think that 5mm should be enough. I ask this for various reasons: a) they can be glued on foamcore without having to cut along the folding line and realign the two side by hands (the space between the two halves allow to glue on the foamcore without cutting them before) b) Using very fat paper (i use photoprinting services, and i have them of true, thick photo-paper) makes a 180°" fold hard.... there's always a sort of drop-shaped space on the fold. With the additional space i'll cut the folded part away: the cost is one single, straight cut added, the pro is a perfect piece
2) The only "problem" i have with your previous crosspiece ruins is that i always have the feel that the textures are "too big"... i mean: they seems a bit "out of scale"... a bit too big when a 28mm miniature (my trusty Heroquest Barbarian) is places aside the wall. I don't even know if it is real or just my eyes, but could you check if the size of your "bricks" (or the other textured "object") is right for the scale?
I don't even know if it is real or just my eyes, but could you check if the size of your "bricks" (or the other textured "object") is right for the scale?
I'm using a new brick texture for this set, and you may be happy with the scale.
In the past, I've certainly exaggerated the scales too much on some of my textures. I think I have a better sense of what works now.
But they are still exaggerated and larger-than-life. They must be, or you won't see any details. This is why miniatures have oversized hands and heads, and generally unrealistic body proportions. It's not about accuracy as much as it is about looking good from a meter away when you're playing with them on the tabletop.
At true scale, the mortar on a brick wall (the white lines between the bricks) would be barely visible, about 1 pixel thick. At 15mm, they nearly vanish. So you really have to exaggerate things to some extent.
Speaking of doors and scale. I wish your doors were large enough to accommodate those damn 28mm "Heroic" GW miniatures. Not even GW bothers making their doors big enough for that though .
That's an exercise in futility at any scale. Too many miniatures are carrying spears, or holding their swords at arm's length, or are wearing power armor that makes them as wide as they are tall -- things that would prevent them from walking through the most exaggeratedly oversized door I could possibly live with.
That may be why I and most other scale modelers stick with doors that are reasonably true to scale.
Hi. Got these from drivethrurpg and I must say I really like them. They are a very welcome addition to my ruined collection. I hope you continue to make these easy to build sets for us modelling challenged. How about some more simple corner ruins? Thanks again for another great product!
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9
Vermin King: cartoonizing a zebra doesn't do much
Feb 20, 2019 5:59:28 GMT -9
Vermin King: And due to the snow, I'm off tonight. I am going to miss the cash on the paycheck, but I'm glad they want their employees to be safe
Feb 15, 2019 10:52:24 GMT -9
ignatious: Actually I was referring to the two previous posts. I was trying to be subtle in order to sublimate the crassness. Read them again, but in Mel Brooks voice while he is winking, and nudging the person to his right.
Feb 9, 2019 13:38:11 GMT -9
Vermin King: Sure. Euphemize us
Feb 8, 2019 18:40:48 GMT -9
ignatious: would anyone care for a euphemism?
Feb 8, 2019 13:40:27 GMT -9
cowboyleland: We hadn't had snow for a few days. Last night the plow came down my street and did nothing but fill every ones driveways back in. Just for practice, I guess.
Feb 8, 2019 7:48:16 GMT -9
Vermin King: In KC we had an ice storm (with thunder sleet) the other night. Left things drivable, but last night the plow came down my street. They took all the rough edges off. Might as well have ran a Zamboni...
Feb 8, 2019 6:42:32 GMT -9
okumarts: Vermin King... Mind Blown!
Feb 5, 2019 19:32:30 GMT -9