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Post by rilien on Mar 19, 2012 10:04:07 GMT -9
Is anyone here interested in making cut files for the Dave Graffam line? I saw the warehouse but I'm very much interested in other stuff, especially the ruin kits.
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Post by aviphysics on Mar 19, 2012 10:10:59 GMT -9
The main problem with this is that Dave doesn't design his stuff with cutfile in mind.
Because of this you can't just make a cutfile that just works. The end user would still have to import the graphics and probably rearrange them on the page in many cases.
Dave would also have to give permission for someone to distribute the cutfiles as they contain an outline of his artwork.
edit: removed irrelevant statement
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Post by rilien on Mar 19, 2012 10:22:33 GMT -9
Hmmm, that sucks. I'd try it myself but stupid GIMP won't open my pdfs. I have GhostScript saved and the path set to C:\Program Files\gs\gs8.64\bin\gswin32.exe in the Environment Variables just like the tutorial said but I get nothin but a blank page.
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Post by oldschooldm on Mar 19, 2012 10:25:33 GMT -9
I will be generating cutfiles for the ruined walls kits in a week or two (I'm currently in Germany..)
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Post by rilien on Mar 19, 2012 10:27:01 GMT -9
Very cool! Any plans for the ruined buildings?
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Post by oldschooldm on Mar 19, 2012 23:01:52 GMT -9
Perhaps I'll do one or two of the ruined buildings, depending on my available time. I'm pretty busy at the moment with work...
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Post by pblade on Mar 22, 2012 16:32:54 GMT -9
Hmmm, that sucks. I'd try it myself but stupid GIMP won't open my pdfs. I have GhostScript saved and the path set to C:\Program Files\gs\gs8.64\bin\gswin32.exe in the Environment Variables just like the tutorial said but I get nothin but a blank page. I'd try a re-install of GIMP, since it's the simplest way to fix things with it. Also, you realize you don't need GhostScript to open PDFs with the program, right? I've never had GS & haven't had any problem opening PDFs with GIMP. - Pb
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Post by oldschooldm on Mar 27, 2012 6:38:57 GMT -9
The main problem with this is that Dave doesn't design his stuff with cutfile in mind. Because of this you can't just make a cutfile that just works. The end user would still have to import the graphics and probably rearrange them on the page in many cases. Dave would also have to give permission for someone to distribute the cutfiles as they contain an outline of his artwork. For the record, I never distribute any cutfiles that require the re-arrangement of artwork - if the art doesn't fit within the lines, those line-segments simply don't get cut. This means I distribute only the cut lines, never the art (unless the creator is giving the art away for free and approves an all-in-one distribution.) I have distributed just-lines cutfiles for DGM here before, with his thanks. I'm pretty sure that means permission. Other publishers link to the threads with the files I create for their models. I don't understand this quote though: I thought about it but decided it seems like a lot of work to support someone else's product. I only create cutfiles for things I'm going to build - I don't see this as supporting anything other than my own hobby. I then go through a 10 minute process to wrap them all up, upload them, and make a post here. That is a service I do to my fellow crafters, not to DGM or any other publisher. In fact, there is a well known publisher that rejects this approach, to it's own detriment. Their loss. I post my cutfiles because others did it before me, and I downloaded their work, which saves me time (which is very precious to me.) So, let me make the call: If you have cutfiles for the publishers that post here, please SHARE THEM. It's easy, zip/rar them up and attach a simple readme [feel free to crib from mine, if it helps], and then make a post in the appropriate forums here!The more we share our work, the less work each of us has to do, and the more models we get to build!
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Post by aviphysics on Mar 27, 2012 8:00:16 GMT -9
The main problem with this is that Dave doesn't design his stuff with cutfile in mind. Because of this you can't just make a cutfile that just works. The end user would still have to import the graphics and probably rearrange them on the page in many cases. Dave would also have to give permission for someone to distribute the cutfiles as they contain an outline of his artwork. For the record, I never distribute any cutfiles that require the re-arrangement of artwork - if the art doesn't fit within the lines, those line-segments simply don't get cut. This means I distribute only the cut lines, never the art (unless the creator is giving the art away for free and approves an all-in-one distribution.) I have distributed just-lines cutfiles for DGM here before, with his thanks. I'm pretty sure that means permission. Other publishers link to the threads with the files I create for their models. I don't understand this quote though: I thought about it but decided it seems like a lot of work to support someone else's product. I only create cutfiles for things I'm going to build - I don't see this as supporting anything other than my own hobby. I then go through a 10 minute process to wrap them all up, upload them, and make a post here. That is a service I do to my fellow crafters, not to DGM or any other publisher. In fact, there is a well known publisher that rejects this approach, to it's own detriment. Their loss. I post my cutfiles because others did it before me, and I downloaded their work, which saves me time (which is very precious to me.) So, let me make the call: If you have cutfiles for the publishers that post here, please SHARE THEM. It's easy, zip/rar them up and attach a simple readme [feel free to crib from mine, if it helps], and then make a post in the appropriate forums here!The more we share our work, the less work each of us has to do, and the more models we get to build! The most important statement I made was the third one. The architecture of a building is as much a part of the artist's work as the textures. Therefore it should be considered just as ill to share the outline of a building without textures as it would be to share the textures without the outline. As Dave has made it quite clear that he reserves all rights to his artwork you should get permission from him before posting the cutfiles. You should probably ignore the extra work comment. I was in kind of a bad mood when I made that post. The agreement Dave offered me for an addon I wanted to make for one of his maps is that, I could send it to him and then he could decide to post it as a free download on his website. He might want to follow the same process for cutfiles. To me, giving up that much control of where and how my addon could be posted crossed the boundary of offering something for the community to enjoy to doing someone else's work for free. To be clear, I don't hold a grudge against Dave for his policies. It is his artwork so it is his decision. As a general rule you should always ask before distributing cut-files. An artist or engineer might feel their design itself is sufficiently valuable that they would not want it freely distributed.
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Post by oldschooldm on Mar 28, 2012 16:17:45 GMT -9
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