The outbreak began as a few isolated reports from small towns and truck stops scattered across the nation, dismissed as nonsense by most sane people. As the incidents increased in frequency and severity it soon became clear that they werenâ€™t the ramblings of madmen as initially suspected. But by then it was too late; far, far too lateâ€¦
Hi! Included minis are 20zombie cops, 5 fast zombies, 1Kid, 1Veteran Cop, 1Civillian, 1Biker, 1Zombie Hunter (all new), recoloured Bio Weaon, 10 Zombie Hounds. I will be releasing stat cards for previous sets on my blog (and new website when it is up and running), along with play test reports, scenarios and gaming ideas. Hope that clarifies things a little!
Thanks for Officer Vega. I wrote an email to rpgnow that i can´t receive the final version all though i deleted all cookies, logged out and back in, restarted my computer. it also does not show in my library as updated. i hope rpgnow can fix it.
Hay thanks zapasnik! Rhannon, I will be posting a single player battle report on my blog in the coming weeks, but essentially as the zombies follow the pattern of attacking the nearest human you can play solo! I recommend using less room tiles and reducing the number of item/weapon cards by halving the numbers of each weapon/item (rounding down). Makes for pretty fun, intense games, as the zombies slowly mass!
Mmmmmh.... really tempted . Any clue about the rules? I don't want the mechanics in full detail, but since i own a whole lot of crawl/skirmish-on-a-grid games, i'd be courious to know what this game brings on the table.
(If someone wants to make some comparison, this is what i own/know: Space Crusade, Space Hulk, Aliens, Heroquest, Claustrophobia, Earth Reborn, Incursion, Legions of Steel, D&D Skirmish, D&D:AF, Doom the Boardgame, Gears of War, Descent and some other P&P similar games :-[)
Hey Reivaj! Just drop me an e-mail and I will send you the file!
And Parduz-it is an exploration/survival game in which tiles are laid to reflect the SHPD precinct house. You need to find specific items to complete the mission and escape, and the zombies spawn as rooms are uncovered and they gain successful spawn points. The zombies are fairly easily picked off to start with, but once they start gaining a hold survival becomes a lot more difficult! Health and actions are controlled by the same points (so the more health you lose, the less actions you can perform), and there are modifiers for combat/damage etc. You also need to find a way of opening locked and barricaded doors, and working either with or against the other human players. Of course, if you are the zombie player then all you need is to kill all humans...
Vermin King: After 3 1/2 hours of updating, I got this xxxxxxxx Win10 computer runnable. I'm really going to miss the ease of Win 7. Amazing all the stuff I did here that is just gone ... except for what I posted
Aug 19, 2019 18:38:15 GMT -9
squirmydad: I hope...lmk if you find something broken.
Aug 19, 2019 15:23:57 GMT -9
squirmydad: Onemonk.com fully functional once again!
Aug 19, 2019 15:23:39 GMT -9
cowboyleland: It looks like you guys are busy, but I would like to point out that the "Ghoul Design Tutorial." which would start to answer bobsomething 's question from Aug 10, is MIA (again)
Aug 13, 2019 6:13:32 GMT -9
squirmydad: I need to reset a primary domain or something.
Aug 12, 2019 12:05:38 GMT -9