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Post by hasturhasturhastur on Jul 3, 2014 6:52:41 GMT -9
Oh gods I am in so much pain right now... Why am I even doing this to myself at the moment... Sorry for poor photo quality, but my hands are shaking... Hnnnngh...Well, not the best previews, but previews non the less. Here's a little example of what can be done with these models. Mostly showcasing in how many different shapes they can join together once you get a few more elements printed. Here we see the whole layout, note that despite being fold flat the layout does not really conform to any rectangular or grid like composition, it can mind you, but then you'd be limiting yourself. Since this came up previously - the side buildings are flat enough to stand minis comfortably on top of them. On a side note, you can also comfortably stand minis on the fence posts and the chicken-coop. The longer side buildings have two slits to integrate with the fencing. The short ones however do not. Some more of the non-orthogonality. The side buildings look better if you give them some patting down and time to get used to hugging the roof. Unfortunately these are straight from the cutting board and the rigidity of the ledge moves the other building slightly away from the roof surface. Might need to consider ways of fixing this...
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Post by WackyAnne on Jul 3, 2014 19:29:10 GMT -9
They look great, if a little dark &/or low contrast (that could be a result of the photography). Modularity and 'non-orthagonality' are terrific features, the second far underused in the papercraft marketplace.
I do hope you are alright, I don't like hearing that you are in pain, particularly to push yourself on something that's supposed to be enjoyable...
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Post by hasturhasturhastur on Jul 4, 2014 0:26:39 GMT -9
I sprained my ankle in one leg and smashed my big toe in the other. Existence is a bit miserable right now and its sort of hard to even get the most basic things done. That being said I can only faff around in bed for so long before wanting to do... something.
As for darkness and contrast:
Part of that is definitely due to the photo, the whole thing contrasts a lot better in real life. Granted the textures used here are dark. However, this is the darkest combination of textures possible for this model, all the other ones are lighter.
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Post by cowboyleland on Jul 4, 2014 18:51:22 GMT -9
These look great. Get well soon!
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Post by hasturhasturhastur on Jul 18, 2014 7:18:03 GMT -9
There.
Village set 1 complete as far as my part of the work goes. Off to texture enhancement it goes. Then building, instruction making...
I have no idea how to make instructions. ;_;
Now, I wonder if I can get a bit of a vote here... What do people need the most out of these choices:
1) Trees, bushes, rocks and other natury goodness. 2) A full featured 2.5D cavern set with a lot of modularity. 3) Swamp village set + maybe some elements usable elsewhere (bridges, docks, etc.). 4) Orc/goblin camp complete with huts, palisades, towers and such.
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Post by WackyAnne on Jul 18, 2014 9:10:59 GMT -9
There. Village set 1 complete as far as my part of the work goes. Off to texture enhancement it goes. Then building, instruction making... I have no idea how to make instructions. ;_; Now, I wonder if I can get a bit of a vote here... What do people need the most out of these choices: 1) Trees, bushes, rocks and other natury goodness. 2) A full featured 2.5D cavern set with a lot of modularity. 3) Swamp village set + maybe some elements usable elsewhere (bridges, docks, etc.). 4) Orc/goblin camp complete with huts, palisades, towers and such. Such a good list! Hard to decide... I love #1 because I've many overland adventures planned, and can never have too many variations on trees, etc. Number 3 is also useful, I know there is little swamp supply, but at least from the paizo forums, a lot of swamp demand (maybe more maps in their case, but can always open up their minds to more!)
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Post by eran on Jul 18, 2014 11:11:54 GMT -9
I would totally go with the swamp village.
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Post by hasturhasturhastur on Jul 18, 2014 11:50:52 GMT -9
Such a good list! Hard to decide... I love #1 because I've many overland adventures planned, and can never have too many variations on trees, etc. Number 3 is also useful, I know there is little swamp supply, but at least from the paizo forums, a lot of swamp demand (maybe more maps in their case, but can always open up their minds to more!) Yeah, I want to try out some tree geometries I've never seen anywhere. To no offence to anyone (since I'm fond of FDG's overland set) most of the stuff I see seems to be a variant of ball of leaves upon a pillar of a trunk. Which unfortunately is not how I like my trees to look like. Seems the swamp thing clicks with people. though it's still too soon to be decisive about it.
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Post by wyvern on Jul 19, 2014 7:09:33 GMT -9
1) Trees, bushes, rocks and other natury goodness. 2) A full featured 2.5D cavern set with a lot of modularity. I'd be interested in these two especially, although neither are at all easy to do in paper, because of the distinctly 3D textures involved. Some more convincing trees and natural forest-work generally (brambles, skeins of moss and ivy hanging from branches, etc.) would be excellent certainly, particularly without having to resort to adding costly ready-laser-cut individual leaves and branches.
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Post by hasturhasturhastur on Jul 19, 2014 12:59:36 GMT -9
1) Trees, bushes, rocks and other natury goodness. 2) A full featured 2.5D cavern set with a lot of modularity. I'd be interested in these two especially, although neither are at all easy to do in paper, because of the distinctly 3D textures involved. Some more convincing trees and natural forest-work generally (brambles, skeins of moss and ivy hanging from branches, etc.) would be excellent certainly, particularly without having to resort to adding costly ready-laser-cut individual leaves and branches. I design for myself and I don't own a cutter so by necessity I need to keep to things that can be done with just some scissors. Coincidentally though, I did have brambles and hanging moss planned as features for this. EDIT: Oh, and b.t.w., I did previously do some tests towards cavern textures.
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Post by mesper on Jul 19, 2014 14:26:07 GMT -9
<...> 1) Trees, bushes, rocks and other natury goodness. 2) A full featured 2.5D cavern set with a lot of modularity. 3) Swamp village set + maybe some elements usable elsewhere (bridges, docks, etc.). 4) Orc/goblin camp complete with huts, palisades, towers and such. I'd definitely vote for #4 - Orc/goblin camp complete with huts, palisades, towers and such.as IMHO its quite versatile and very useful - dunno but probably could be used for fantasy/medieval/historical settings?! (and of course "as such" part brings some attention;))) Second choice would be #2 - A full featured 2.5D cavern set with a lot of modularity. This one might be very both interesting and really CHALLENGING(!!!) set, so even because of simple curiosity I'd like to see this one! --- Nah... #1 and #3 are also very good ideas -- so to be honest I'd like to say "go for all"
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Post by hasturhasturhastur on Jul 20, 2014 7:38:53 GMT -9
I'd definitely vote for #4 - Orc/goblin camp complete with huts, palisades, towers and such.as IMHO its quite versatile and very useful - dunno but probably could be used for fantasy/medieval/historical settings?! (and of course "as such" part brings some attention;))) And such referred to a whole modular set of primitive battlements. I just don't know the English names for most of them. And yeah, such battlements would definitely be usable outside of fantasy games, even if the huts wouldn't look like anything that realistic. Second choice would be #2 - A full featured 2.5D cavern set with a lot of modularity. This one might be very both interesting and really CHALLENGING(!!!) set, so even because of simple curiosity I'd like to see this one! I realise. I've gone through at least 4 different iterations of designs. Starting from full 3D, then realising that it just isn't feasible to play comfortably in such a build, then cutting it down to 2D and then back up to 2.5D. But I think the idea I have right now is rather interesting in the way it uses layers and "overlay" elements so to say.
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Post by hasturhasturhastur on Jul 27, 2014 2:43:16 GMT -9
Just experimenting with potential texturing for the bushes for the what I'm calling the "nature" set for now... Edit: After some reconsideration the shadow on the underside of the bushes should be a lot more pronounced. Also. Fern. Feeeeeeern. Everyone likes fern, right?
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Post by hasturhasturhastur on Aug 14, 2014 1:43:44 GMT -9
Well, stuff with the initial set sort of... progressed, but unfortunately my calculations on one of the elements were a bit off. Need to correct that geometry, then make the instructions, then the set will be ready. :) It will go up for 6$ with the following "bonus": At 25, 50 and 100 purchases I will add something new to the set. This isn't something I've partitioned off. To be honest, I don't even know what it is yet. I'll think of something when that happens though. Likely 2-3 pages of accessories or an additional texture variant for something in the set. I'm not expecting to re-visit the set fast either. (Don't think I'm aiming for 100 purchases overnight. That would be silly!) Thoughts? Secondly... Bush test shots? Bush test shots. There's 3 texture variants here. I'm personally rather fond of the fern. This is all done from 50% of 1 page of bushes. (Though each pages contains 2 duplicates of each element, there's actually 12 uniquely textured elements per texture variant, spread over 6 pages.) They're intended to be mixed and matched. But these were built to be pretty much the same. This variant is a bit more detail intensive, while the other two are a bit flatter. Just the nature of the leaf textures used. You can put these on bases, but the way they are done here makes them very stable.
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Post by WackyAnne on Aug 14, 2014 7:07:17 GMT -9
I think this is a terrific way to look at adding the 3D aspect in a non-traditional way. Excellent out-of-the-box (or cross, as it may be) thinking!
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Post by wildagreenbough on Aug 14, 2014 7:11:17 GMT -9
I think this is a terrific way to look at adding the 3D aspect in a non-traditional way. Excellent out-of-the-box (or cross, as it may be) thinking! I like this approach to 3D terrain too. Simple, but very effective.
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Post by hasturhasturhastur on Aug 14, 2014 7:19:39 GMT -9
Thank you. It's very simple to achieve too, I just rolled it around a gluestick.
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Post by wyvern on Aug 14, 2014 7:53:41 GMT -9
The new bushes are looking good. Is each piece a separate stand-alone element, or does each curved piece slot together?
Maybe some autumn and winter (bare branches, or branches with dead leaves) variants might be useful too, and perhaps some with spring/early summer flowers as well?
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Post by hasturhasturhastur on Aug 14, 2014 8:04:12 GMT -9
The new bushes are looking good. Is each piece a separate stand-alone element, or does each curved piece slot together? They're glued together edge-to-surface using superglue. :) It's a very strong subtle bond but... each of these elements, even when not glued together, stands just fine. If working with bases you can also glue them bottom-to-base with superglue. Maybe some autumn and winter (bare branches, or branches with dead leaves) variants might be useful too, and perhaps some with spring/early summer flowers as well? Bare branches don't work, they're too thin, unless I pad it all with snow somehow. Autumn leaves and flowers I was already planning. Also berries. EDIT: Oh, almost forgot, and large mushrooms, because what sort of fantasy is it without oversized fungi, right? I'm just not sure how exactly I'll integrate this.
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Post by wyvern on Aug 14, 2014 8:11:57 GMT -9
They're glued together edge-to-surface using superglue. It's a very strong subtle bond but... each of these elements, even when not glued together, stands just fine. If working with bases you can also glue them bottom-to-base with superglue. Wouldn't have guessed that! But then, I'm not a fan of superglues - great for gluing fingers together, but not much else Bare branches don't work, they're too thin, unless I pad it all with snow somehow. That's partly why I added the "dead leaves" comment - so like autumn colours, but duller and a bit fewer. I appreciate the difficulties, though with the heavy networks of small branches and twigs in many bushes, I'd hoped it might have been more practical. Autumn leaves and flowers I was already planning. Also berries. Excellent! EDIT: Oh, almost forgot, and large mushrooms, because what sort of fantasy is it without oversized fungi, right? I'm just not sure how exactly I'll integrate this. Stand-alone pieces? Maybe add some brightly coloured "ordinary-sized" fungi near the bases of the bushes too? Some types of bright yellow fungus grow on branches as well, but that could just look confusing on scale models (it looks pretty confusing in reality - for example!).
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Post by hasturhasturhastur on Aug 14, 2014 8:18:23 GMT -9
Wouldn't have guessed that! But then, I'm not a fan of superglues - great for gluing fingers together, but not much else :P The secret is to drip it into a container, like the cap from a bottle of water/soda. Then take a match or toothpick and apply it using that. Not only does it result in cleaner binds, but also keeps your fingers safe. That's partly why I added the "dead leaves" comment - so like autumn colours, but duller and a bit fewer. I appreciate the difficulties, though with the heavy networks of small branches and twigs in many bushes, I'd hoped it might have been more practical. I think I'll see how it looks with snow tufts instead of leaves too.
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Post by hasturhasturhastur on Aug 14, 2014 10:15:04 GMT -9
I tried to set it up with snow, didn't work. I think I might instead expand into brown, yellow and orange leaves.
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Post by wyvern on Aug 14, 2014 10:21:51 GMT -9
I tried to set it up with snow, didn't work. I think I might instead expand into brown, yellow and orange leaves. Shame about the snow, but worth trying. Liking the multicoloured leaves options though
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Post by mesper on Aug 14, 2014 12:12:39 GMT -9
SUPERB!!!Shame about the snow, but worth trying. Liking the multicoloured leaves options though:) Same here!
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Post by hasturhasturhastur on Aug 16, 2014 6:49:31 GMT -9
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Post by WackyAnne on Aug 16, 2014 8:56:03 GMT -9
A botanical question and point, if you will. Are the flowers growing up through the bush? Because no flowers would be blooming on a bush whose leaves were changing. Otherwise, I like it
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Post by hasturhasturhastur on Aug 16, 2014 10:39:40 GMT -9
A botanical question and point, if you will. Are the flowers growing up through the bush? Because no flowers would be blooming on a bush whose leaves were changing. Otherwise, I like it :) I was just checking two different effects at once. :) In the finished thing only green bushes will have flowers.
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Post by WackyAnne on Aug 16, 2014 13:51:30 GMT -9
I thought you'd know, but sometimes best to say something now than later. Of course, on another world, it'd work well as shown
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Post by hasturhasturhastur on Aug 16, 2014 22:31:47 GMT -9
I thought you'd know, but sometimes best to say something now than later. Of course, on another world, it'd work well as shown :) I could just add it in the vein of "oh, it's fantasy". But I like my fantasy fairly reasonable.
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Post by wyvern on Aug 17, 2014 0:17:27 GMT -9
A botanical question and point, if you will. Are the flowers growing up through the bush? Because no flowers would be blooming on a bush whose leaves were changing. This really depends on what the bush is. Some have leaves whose green colour changes over time, so can be quite yellow in springtime, changing to a darker mid-green as the leaves age. Also, there are varieties of bushes that have variegated or "non-standard" green leaves, grey-green, for example, or leaves that aren't actually green at all (reds and purples particularly), so a range of possibilities is opened up. Some of these are garden cultivars certainly, but they can also occur naturally in the wild (because garden varieties are simply deliberately selected wild ones cross-fertilised, speeding up the natural range of possibilities). Plus in a world where magic is a natural force, some apparent botanical "oddities" would almost certainly occur, creating further interest. If orcs and dragons are real, for instance, who's to say what the vegetation would be like - beyond unusual or giant-sized fungi, of course! Plus some of the vegetation counts as monsters, further helping to blur the lines.
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