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Post by WaffleM on Dec 1, 2008 7:21:53 GMT -9
Here is the sketch that I working from for my Mouse Pistoleer. I figured that after making a cat, it was time to make a mouse. I realize that the shoulder pads are way over the top, but I kinda like them. Maybe I played too much Bloodbowl as a kid... -WaffleM
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Post by WaffleM on Dec 1, 2008 7:26:39 GMT -9
This is some in progress work. I'm thinking about making him a white mouse, but that may be a bit too "Danger Mouse". I'll have to make a separate tribute figure to DM later... -WaffleM
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Post by onemonkeybeau on Dec 1, 2008 8:18:31 GMT -9
WaffleM,
I really like your mouse!
The pose is excellent, the pistols are cool (cocked and loaded!), and your coloring job is looking great as well!
I can't wait to see the finished product!
I'm a WaffleM fan!
onemonkeybeau
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Post by squirmydad on Dec 1, 2008 8:56:38 GMT -9
Yes, very nice! You seemed to have figured out how to capture my style. What I really like is how these things look with that thick black border, it really makes the designs pop out. JIM
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Post by tonsha on Dec 1, 2008 22:38:09 GMT -9
WaffleM
These are really great figures. I love the way you have posed them, and terrific use of vector graphics.
How are you planning to use them? Any specific games/rulesets in mind?
DaveA
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Post by WaffleM on Dec 2, 2008 4:23:13 GMT -9
WaffleM These are really great figures. I love the way you have posed them, and terrific use of vector graphics. How are you planning to use them? Any specific games/rulesets in mind? DaveA Currently I'm using the characters as inspiration (and procrastination) for a novel that I'm trying to write. I'm hoping that by making a few of the characters move from my imagination to the physical world, will help spark ideas and maybe fill in the gaps in my plot lines. Actually I'm probably a bit of an anomaly as I don't play any games. I used to play non-miniature games like Cyberpunk, Vampire: The Masquerade, After the Bomb (hence all the animal characters), D&D, etc. I also played Bloodbowl and dabbled a bit with Warhammer 40K. Currently I'm not involved in any games. I still like to check them out, partially for the game mechanics but mostly for the artwork and back story.
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Post by godofrandomness on Dec 2, 2008 11:13:13 GMT -9
The mouse fig is looking great. Id love to see more anthropomorphic minis.
hoo ray for After the Bomb! It's my second favorte RPG of all time. It's hard to find anybody around me that has ever even heard of it.
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Post by WaffleM on Dec 2, 2008 11:51:52 GMT -9
Hooray for After the Bomb and down with the Empire of Humanity!
I really liked the ATB animal character generation system. The game mechanics weren't my favorite (Cyberpunk's system was way easier to use for conflict resolution and fast game play), but I really liked being able to decide just how human I wanted my animal character to be.
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Post by godofrandomness on Dec 2, 2008 12:43:37 GMT -9
Palladium is known for its time consuming character creation process. Its a bit annoying for one nighters, but with a committed groupand consistent gaming schedule, I prefer the longer character creation processes. It helps me get attached to the character a lot more. Ive done dozens of while wolf characters, for example, but i was about as attached to them as much as I was attached to the pizza boxes they were written on; once it served it purpose, it was worthless. besides, what other game system has rules for playing spider goats?
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Post by squirmydad on Dec 2, 2008 12:45:03 GMT -9
I totally forgot about After the Bomb, and TMNT RPG, I just picked up both for reference material for more Apocalyptic figures. It looks like I could make a thousand different figures and still not cover everything!
I'll be looking into making a bunch of modular mutant and other parts for mix and match figures.
Mutants would be good to design too, it's easy to cover anatomy issues by just calling them deformed mutants. JIM
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Post by tugunmojo on Dec 2, 2008 14:41:14 GMT -9
The game worlds were great fun for my brother and I--actually converted everything into GURPS back in the day, just set in the ATM universe.
Good times!
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Post by godofrandomness on Dec 2, 2008 16:27:46 GMT -9
My first RPG was TMNT, so many good memories! my favorite sourcebook of all time is transdimensional tmnt. It was a rather unique (and still is I think) time physics (or whatever the correct term is) onemonk, if you make some ATB style minis, Im sure to buy multiples of each set! sad note: Too bad the creater of ATB, Erick Wujcik, passed away back in June. Between him and Gary Gygax, it was a rough year for RPGs
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Post by WaffleM on Dec 4, 2008 8:38:57 GMT -9
So far I've finished the front view. I'll probably wait on the back view until I get my Robot submission for December finished. Although I could put a key on his back and claim he is a wind-up mouse... Nah! Let me know what you think. -WaffleM edit: I'm trying to get the image to appear in the message above, but Skydrive is acting wonky. Please click the link above until I get this sorted out. Thanks. Yay!!! Tweaking the link worked!
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Post by godofrandomness on Dec 4, 2008 10:31:18 GMT -9
That's not a bad looking mini at all!
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Post by onemonkeybeau on Dec 4, 2008 11:11:41 GMT -9
I really like it! We need more anthropomorphic figures!
onemonkeybeau
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Post by WaffleM on Dec 4, 2008 12:57:54 GMT -9
Hopefully the back won't take too long. From now on all my figures will wear full length capes!
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Post by Dagger on Dec 11, 2008 10:22:31 GMT -9
Awesome figure... I honestly like the shoulder pads...(grin) I would suggest a thicker black outside border though. It just helps once you put the figure on paper.
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Post by onemonkeybeau on Dec 11, 2008 13:16:07 GMT -9
Yes, a thick black border really does help with making the figure 'pop'.
I'd like to see all figures like Jim's with the thick border on the front image and a thicker black border on the rear (to hide any misalignments that may happen when folding the figure).
This way all figures will be aesthetically compatible.
onemonkeybeau
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Post by WaffleM on Jan 26, 2009 6:55:27 GMT -9
I still have to test build, but I think the my mouse is finished. I still need to practice my scaling skills. I also have to keep in mind that little cut out areas (like the grip of the pistol) are a pain in the butt... edit: Skydrive is a bit slow today. Hopefully the image above will appear soon.new edit: I've beefed up the outlines as recommended by Onemonk below. I've also selected the correct size and tab.
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Post by onemonkeybeau on Jan 26, 2009 8:41:58 GMT -9
Nice job!
I love how he turned out!
onemonkeybeau
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Post by kane on Jan 26, 2009 9:44:54 GMT -9
Personally, I always fill those little spaces with my Sharpie after cutting.
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Post by onemonkeybeau on Jan 26, 2009 9:57:23 GMT -9
Yup, with super small places like that fill them in as well.
onemonkeybeau
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Post by abaddonwormwood on Jan 26, 2009 9:59:20 GMT -9
Wimps! Small spaces = finer cuts with a lot more aggression Lord Abaddon of Wormwood
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Post by kane on Jan 26, 2009 11:28:29 GMT -9
Hey, its not the cutting that makes it difficult. Its the EDGING. Getting a marker in that is just asking for trouble.
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Post by squirmydad on Jan 26, 2009 14:16:12 GMT -9
I'd recommend making the outlines a little thicker, maybe almost double what they are now, it will make them much easier to cut out. JIM
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Post by onemonkeybeau on Jan 26, 2009 14:28:41 GMT -9
I would agree with that.
onemonkeybeau
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Post by WaffleM on Jan 27, 2009 7:46:00 GMT -9
I'd recommend making the outlines a little thicker, maybe almost double what they are now, it will make them much easier to cut out. JIM Thanks Jim. I seem to always miss that, but the outlines are now thicker as you can see from the updated drawing above.
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Post by onemonkeybeau on Jan 27, 2009 11:33:20 GMT -9
That looks more like it!
Great job!
onemonkeybeau
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