Post by Rhannon on Oct 31, 2013 9:47:43 GMT -9
From TGN: Dice Fest Games is having a sale on their Outrider products
" ... As part of DriveThru/Wargamevault’s trick or treat weekend, Outrider products are on sale. The Print & Play PDF Base game is now free and the Print-On-Demand starter decks have been discounted. Checkout Wargamevault or DriveThruCards for more details. ..."
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Now on Wargame Vault "Outrider" and his expansions are free.
Outrider, Outrider Starter Deck, Outrider Premium Starter Deck, Outrider Map/Terrain Set and four Vehicle Sets are free, while the last three expansions ( (Not So) Passive Aggression, Dealin' Damage and Tuner Cards ) cost $0.99 each.
What is "Outrider" ?
Outrider is a game of post-apocalyptic vehicular combat that utilizes a unique blend of dice and card mechanics that create a fast-playing, highly detailed and customizable player experience.
Outrider is a 2D print-and-play game designed to quickly turn your pre-apocalyptic kitchen table into a post-apocalyptic warzone. Outrider features easy-to-construct components and is designed to fit standard-sized card sleeves and collectible card tuckboxes. All you need to add is a set of four (4) gaming dice (d6, d8, d10, d12) to hit the road runnin' and gunnin'. Outrider can also be used as the basis for a fully 3D miniatures game by adding 3D terrain and using the largest ready-made range of the most inexpensive miniatures around: 1/64th scale die cast cars!
Fast and Furious
Teachable in minutes, the focus of Outirder is to keep the pace fast, the choices meaningful and the action fun! Most games are playable in a hour. Even with six to eight players, the rounds are quick. The movement mechanics are designed to feel more like driving and less like high school geometry.
Players select their vehicles from a set of templates that represent a wide variety of vehicles - each with its own unique characteristics. Players then use dice to customize (and arm) the vehicles. The dice represent the powerplant, weapons, armor and even the driver of the vehicle. Players form Outriding crews to fit the mission, allowing the players to be flexible in their vehicle (and equipment) selections. Some vehciles may be better suited for certain roles but it's always handy to have someone riding shotgun.
Get Behind the Wheel.
Play is centered around a maneuver deck that allows the players to 'program' their action for a turn. Programmable actions include both movement AND attacks - but players need to be careful: Their drivers may not be able to handle EVERYTHING demanded of them, resulting in a possible loss of control.
Gear Up and Roll Out.
The base game includes three introductory scenarios, pitting teams of Outriders, Texas Rangers and Comanchero Raiders against one another. More equipment and advanced rules are available in the form of 'Bolt-Ons,' allowing players to customize and scale their Outrider experience for their group or event.
... This is all but probably a chance if it deserves ...