|
Post by Rhannon on Nov 26, 2013 16:10:26 GMT -9
Heroquest 25th Anniversary - Kickstarter by Gamezone Miniatures ( Spain ) Because completeness and correctness I have to say that there is at least a controversial topic on GameZone ( and on this twenty-fifth edition ) on BGG forum ( link 01 - link 02 ... ) There are questions about the producer ( Gamezone ), its products' quality, about shipping costs, about boardgame's IP ... But there are always discussions on almost everything. I, always very liking imperaial mounted pistpliers and fusiliers, I always really liked the Gamezone metal minis. ... nd in Italy there was an official importer (some years ago) But now ... Gamezone Miniatures proposes a HeroQuest 25th anniversary edition based on the spanish Heroquest's IP. ( so there will not be some things, eg the fimir ... ). the game will be released in 6 different languages ( English, Spanish, French, German, Italian, and Russian ) and everyone can choose the version that prefer. All miniatures are made of plastic resin and resin ... The fifty missions present in the base set will be all new ( but old ones are perfectly compatible ) There will be some "historical" expansions ( " ... Will you be using “Zargon” or “Morcar”? Yes, both of these characters will have outstanding parts in our quests, Both! ..." ) ... This kickstarter is in CAD because the project is being funded threw Canada ... " ... The Spirit of the original ( game ) is very present, but the mechanics are being optimized ..." " ... Will there be quests designed for solo play? We are studying this posiblity. Our intentions at the moment are to add solo play rules to a later expansion itself ..."... Will it succeed? I don't know. But it is Heroquest. And after the first day it is already more than 400,000 Canadian dollars ( out of 58,000 requested ).
|
|
|
Post by endial on Dec 4, 2013 10:27:32 GMT -9
Its down due to copyright reasons
|
|
|
Post by spaceranger42 on Dec 5, 2013 12:04:58 GMT -9
Well yeah, ya think? Milton Bradely and Games Workshop produced the title originally.
|
|
|
Post by WackyAnne on Dec 5, 2013 12:11:09 GMT -9
Well, the final word is not yet in, but I do think that it's pretty silly for them to think that having the license for Spain would permit them to fufill a worldwide Kickstarter project. And running it through the Canadian Kickstarter added further muddying of an already complicated scheme... Shame, though, because obviously there is incredible demand there. I wonder if an official reboot will go ahead, now that the demand is obvious?
|
|
|
Post by spaceranger42 on Dec 5, 2013 18:39:48 GMT -9
Well when you consider that Advance HQ was actually a superior game on many levels and has a massive following and GW stopped supporting that. . . I doubt it.
|
|
|
Post by WackyAnne on Dec 5, 2013 23:38:51 GMT -9
The Kickstarter project is about to be cancelled by Gamezone, as their request to have it "un-paused" was denied. They plan on moving it to another crowd-funding platform to try again. The legal dispute is still ongoing. For anybody wanting to follow the project (including numerous updates so far), you can go to the website Gamezone Miniatures has created for HeroQuest Classic. You can also sign up for email updates, which I am getting, though I can't recall how, because while I was watching the KS project, I was not backing it...
|
|
|
Post by Parduz on Dec 6, 2013 0:33:51 GMT -9
I doubt they'll be able to actually build this thing. They need to find a crowfunding site not in a US territory, and even then all this dispute revealed that there's really nothing ready to be produced.
The whole thing seems poorly managed, to me....
|
|
|
Post by WackyAnne on Dec 6, 2013 4:13:47 GMT -9
I think it's more than a problem of crowdfunding in a US Territory, based on my understanding of licensing, they don't have the right to sell and therefore ship such a product outside their licensed territory of Spain... so no matter where they fund, they couldn't ship to the US or anywhere but Spain. Similar thing with regional licensing of film & television, and the physical media associated with them. My understanding, granted, is that of an educated amateur, but from the looks of things, it's better than theirs...
|
|
|
Post by Parduz on Dec 6, 2013 5:22:21 GMT -9
I'm a member of an italian forum full of ppl well dedicated (i'd say: addicted ) to Heroquest and they're chatting a lot about this kickstart. My understanding (i'm an amateur too, i just read what my friends says) is that is worse than how you said, but i'm not really able to explain you why.
|
|
|
Post by aaron on Dec 6, 2013 6:15:54 GMT -9
ok I grew up with Hero quest in fact I have to go clean up a twin board game that lasted three weeks in my guest room right now.LOL guest coming for Christmass and all. soo having been there when it all started I have to toss in my two cents. Like some of you I was around when they launched Hero Quest, I was around when they released advanced hero quest I was around when games workshop was still a fledgling company trying to get started and I watched the EXTREEEEEEEEEM unpleasantness that started with Games Workshop and Milton Bradly/ Hasbro. Games Workshop wanted to go a different rout with the next installation of Hero quest calling it Warhammer Quest ( which was actually pretty awesome) The long and short of it was Milton Bradly/ Hasbro realized they were loosing control of a serious cash cow. There has always been a huge demand for Hero Quest (according to the board game people it was one of the top selling board games of all time (in it's day).To make matters worse about that time Hasbro split from Milton Bradly taking with it their part ownership in Hero Quest. that's why they went to court. Three way tug of war with no clear owner It got really ugly. Now many of you may think that GW is to blame for all this but if you look at MB's history they have a litany of dirty dealings and stabbing the little guy in the back just ask the developers of Dark Towers. Well Out of that Bloody courtroom battle the biggest casualty was Hero Quest. However, because of that battle we have Warhammer Fantasy which is where GW was already going, and wanted to go with Hero Quest but MB didn't want to ( not because it wasn't a good idea but because it meant loosing their control over the product). Also this court battle set a president at GW and it's one of the reasons they so viciously and sometimes unscrupulously guard their copyright and trade marks. There is OLD BAD blood with the owning , licencing and distribution of Hero Quest. There are groups out there that would rather see it buried forever in the where are you now files than ever give the other guy the satisfaction of even a partial win some 25 or 30 years later. No my friend Hero Quest will forever be in the hands of enthusiast like me that have re-vamped it and made thousands of new missions and monsters, created hundreds of new character classes and even an in game town with which heroes can go to get hundreds of items in gear, pets ( that have different functions ),Porters, armor, weapons, magics and even side jobs for quick dirty money or Nobel quests for hard won but large amounts of glory and cash. The system is pretty easy to manipulate and with a little imagination Hero Quest is a playground for the common person. ... what don't look at me like that I had 25 years to work on it LOL !!
|
|
|
Post by hackbarth on Jan 30, 2014 10:33:19 GMT -9
|
|
|
Post by squirmydad on Dec 18, 2014 13:37:49 GMT -9
|
|