Post by highlandpiper on Feb 25, 2014 0:45:43 GMT -9
Okay I think I have the time to cut them today. This is going to be difficult for me as I'm using 130 gsm matt photopaper. I rarely make my paper models with anything under 200 gsm because I prefer the strength. However I just can not find a photo quality card that thick so all the images just come out dull and really really dark. So for this build I'm sacrificing extra strength to beauty.
I'm really looking forward to seeing the Squadron Nose and Tail Art, as well as your remodel of the Percheron with the extra equipment options. Not to mention the Apsara and all the other Hangar Bay goodies.
Now to find my key to my Craft Robo so I can change the blade setting.
This 130 gsm is great for floor tiles that are going to be backed but its not that great for models. I don't know how you guys use this stuff!
Damn damn damn. The cutfiles just are not working. They are off every time. Well I'm pretty irate, I ripped up the batch and I'm going to take a day or two off. No idea why it's not working. I've never had a problem before.
Post by highlandpiper on Feb 28, 2014 3:59:19 GMT -9
Okay not as pretty but I've printed it off on the thicker 220 gsm paper (I've found some 220 photo matt paper going to have to order it) and after reprinting the first page three times now I've gotten them to accurately cut. I'm 99% sure it's user error. Now to edge.
Post by Christopher Roe on Mar 8, 2014 7:37:41 GMT -9
Nice job! I've often thought about doing action figure scaled versions of some of the models so I could put more detail on the smaller parts. I'd have preferred to design the ordnance to be more visually interesting than a bunch of boxes with holes painted on them, but if I had to roll little missiles and stuff at that size I'd probably lose the will to live halfway through the first load.
Rolling isn't the worst part, the fins and pointy noses and the attachment points are worse. I've tried it with models of modern jets a few times, and quit.
At least you make models in sizes big enough to hold - I have (unassembled) and have seen pictures of assembled 1/700 warships... folks make them! Even the little bits, like lifeboats. From many tiny tiny pieces. Big Props to them, but I have trouble seeing the parts, let alone handling or cutting them out...
woosh: also, where can i find cool ships and mechs? im looking particularly for any spider tanks or spider mechs. ive seen the site with all the mechwarrior papercrafts and ive made a couple of those but none of them are especially spider-like
Apr 7, 2019 12:38:49 GMT -9
woosh: ebbles sent me here when i asked about his ud41 utility dropship, and that hed seen a mod that had 4 engines, which id like to try
Apr 7, 2019 12:37:22 GMT -9
woosh: i was typing up a thread and it said it was too big. soooo whatever
Apr 7, 2019 12:36:03 GMT -9
Vermin King: Sorry, long day yesterday ...
Apr 7, 2019 4:37:09 GMT -9
woosh: is anyone currently online?
Apr 6, 2019 19:10:30 GMT -9
woosh: hello! i am new. im currently typing up a thread in the 'say hi' forum
Apr 6, 2019 19:09:52 GMT -9
okumarts: ANYONE can do it!
Apr 2, 2019 9:46:48 GMT -9
chiefasaur: Sweet tutorial! Now I know how to make paper minis ;P
Apr 1, 2019 19:15:04 GMT -9
oldschooldm: Yup. More power to anyone who tries it. It will only whet the appetite for people who want paper minis that were designed to be paper minis. :-) Fronts and Backs FOREVER! :-) [... it's bait, don't bite it! ... ]
Mar 25, 2019 8:13:22 GMT -9
cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.
Mar 19, 2019 17:53:59 GMT -9
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9