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Post by okumarts on Apr 3, 2014 5:05:40 GMT -9
The first Darkfast Classic Fantasy Advanced Classes book is almost ready. I'm going to do a series for Labyrinth Lord first and maybe expand to Pathfinder. I really don't know Pathfinder much as it is too crunchy for my gaming group (and my tastes as a GM).
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Post by migibb on Apr 3, 2014 5:51:05 GMT -9
Ooh colour me intrigued.... Long-time Glorantha fan here and recent convert to the joys of the OSR!!! Is this coming with additional paper minis (in it or separately....?) Can't have too many ducks
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Post by cowboyleland on Apr 3, 2014 6:54:17 GMT -9
Pathfinder is pretty much D&D 3.8 Even if you only gave 3e a try you have a good idea of how PF works. There has just been more time for a few improvements, some new class and the usual power creep.
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Post by okumarts on Apr 3, 2014 20:32:50 GMT -9
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Post by okumarts on Apr 5, 2014 5:52:03 GMT -9
Ok… with the outage of DTRPG I thought I'd draw attention to this again. I may need to make a duck pirate game or something….
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Post by migibb on Apr 5, 2014 6:14:59 GMT -9
Duck pirates for the win!!!!! With ninja penguins!
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Post by WackyAnne on Apr 5, 2014 11:59:11 GMT -9
Ok… with the outage of DTRPG I thought I'd draw attention to this again. I may need to make a duck pirate game or something…. Duck pirates? I think you have just solidified your standing as my older son's favourite gaming artist. I'm thinking about picking this up (as u may recall we already have and enjoy the minis), but don't yet play labyrinth lord. Pathfinder has been my game since i got back to the tabletop, but I too find it overly complex and crunchy, particularly for playing with my son. I've not yet given LL a looksee...
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Post by migibb on Apr 5, 2014 12:39:28 GMT -9
WackyAnne - you can pick up the no-art version of Labyrinth Lord for free so it is worth checking out. That and the many other 'retro-clones' of D&D are fairly interchangeable so I suspect David's ducks wouold be useable with just about any of them. Personally I gave up AD&D before 2nd edition as I felt it was too "crunchy" then (though I don't know if the term had even been coined at the time!!) and have never played 3e or Pathfinder. But got into the retro-clones and the OSR out of nostalgia - and found myself really drawn to them. Now, just to find a gaming group to play with......
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Post by enpeze on Apr 6, 2014 21:36:46 GMT -9
IMO any game with more than 100 A4 pages of rules is too complex. And PF rule set has many thousands of pages (with the optional rule books) Luckily there is a beginners box with only 60 pages. Its not complete because it lets you play only to level 5 but at least its more simple than the standard PF. For those who think that even the PF beginners box is too cumbersome I think the way to go is either lablord or the new D&D5 which looks quite simple at the first glance. (but its only in beta atm)
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Post by Parduz on Apr 7, 2014 0:07:05 GMT -9
Being a 3.5e lover, i have to say that neither my sons or their friend have got any difficult on playing it, and we started full 3.5e when they were 7-9 years old (the year before we played the "Basic box" just as "startup". The kids at that age will likely need help on the character creation and advancement, and will learn pretty quick they own character "moves" and abilities. Then tehy'll become worst players for a Masters, 'cause they'll like to do pretty weird actions, obviously not on the rules (like killing a goblin by throwing boots and other unusual stuffs, hurt a dragon enough to flee by shooting at him an arrow IN the nostrils, or using a "never-empty-tankard-of-beer" to melt the snow and dig a trench in that way). In the end you'll say to yourself "F.... orget the rules", eyeball skill/talents/abilities rolls in a couple of second, let them imagine what they want and have fun with it
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Post by mahotsukai on Apr 7, 2014 2:46:07 GMT -9
In the end you'll say to yourself "F.... orget the rules", eyeball skill/talents/abilities rolls in a couple of second, let them imagine what they want and have fun with it When I worked for Games Workshop I had to run a game of Warhammer 40K at Gamesday. I couldn't remember the rules to run it by the book. So I just winged it, The kids said what they wanted to happen, threw lots of dice and then it either, happened, nearly happened, or didn't quite happen, depending on how high they threw on the dice. The important thing is they had fun. Quote attributed to Gary Gygax. The secret we should never let the gamemasters know is that they don't need any rules. Free-form role-playing is very empowering.
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Post by wyvern on Apr 7, 2014 10:14:21 GMT -9
...I couldn't remember the rules to run it by the book. So I just winged it... Quote attributed to Gary Gygax. The secret we should never let the gamemasters know is that they don't need any rules. On the latter point, of course, the real secret is not to let the PLAYERS know (though appreciating this GG quote was from a games marketing perspective). For the first point, well, that's officially sanctioned for D&D - from the Foreword by Tim J Kask to my venerable D&D Supplement IV, "Gods, Demi-Gods & Heroes" by Rob Kunz and James Ward (dated 4 July 1976): "Well, here it is: the last D&D supplement...From now on, when the circumstances aren't covered somewhere in the books, wing it as best you can. As we've said time and time again, the 'rules' were never meant to be more than guidelines; not even true 'rules'". And since then, every time I hear of a new release of D&D rules and supplements, I remember nearly 40 years ago... Maybe I should change my alias to "Nestor"
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Post by cowboyleland on Apr 7, 2014 12:37:22 GMT -9
I'm chiming in here to make my usual plug for Savage Worlds. It is fast to play and I think it would be great for kids because if they REALLY want something to happen they can always spend a "benny" (special points that give a re-roll etc) on it.
I am using the Explorer's Edition. The Deluxe Edition is the latest iteration. I'm not wild about how the Explorer's edition is laid out, but once you learn your way around it is a great game. Played last weekend with my semi-annual off season cottage group. Awesome fun and I hope to have pictures soon.
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Post by enpeze on Apr 8, 2014 22:57:03 GMT -9
well I think it depends if you ever want to look for the rules during a game or not. So if they are very complex, the danger that you have to look for a feat or grapple rules or those nizzifizzi demon special ability during the game session is VERY high. IMO the game time should be used for potraying a story and character acting and absolutely not looking for any rules. (and I really mean ANY even looking only once is too much) The old red D&D book from the 80ties never forced us to look for the rules during the session, while 3.5/PF did it all the time, sometimes even twice in one single session! Especially if you had a feat or spell which was so complex that you could not remember if you dont play regularly. That was an intolerable situation for us. The the change to the simple and easy BRP and later lablord was inevitable and a gift. The question we posed to us was: why using such a complex system when others more easy ones are on the market which are hitting our mark what a rpg should comprise in a better way? 2009 I detected Savage Worlds which was also very nice to play and very fast. But after playing it very intensely till 2014 I detected it has also some drawbacks (eg. looking for rules during sessions because its not that easy to play like eg lablord) and the danger of putting up monumental combats with more than 50+ participants, so probably we change back again with our campaign to lablord or another retro clone next months.
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Post by josedominguez on Apr 9, 2014 0:53:50 GMT -9
In the end you'll say to yourself "F.... orget the rules", eyeball skill/talents/abilities rolls in a couple of second, let them imagine what they want and have fun with it When I worked for Games Workshop I had to run a game of Warhammer 40K at Gamesday. I couldn't remember the rules to run it by the book. So I just winged it, The kids said what they wanted to happen, threw lots of dice and then it either, happened, nearly happened, or didn't quite happen, depending on how high they threw on the dice. The important thing is they had fun. Quote attributed to Gary Gygax. The secret we should never let the gamemasters know is that they don't need any rules. Free-form role-playing is very empowering. Much easier now..... The 40k rule book is massive, but has very few rules Shooting....no modifiers for range, cover or movement.
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Post by squirmydad on Apr 9, 2014 6:46:09 GMT -9
The last game of 40K I played (last fall) there was no need to look up any rules, and I won by initiative. We set up the table, rolled initiative, I won the roll, looked at his setup, told him he'd already lost. He didn't believe me and then conceded in the third turn.
My Pathfinder group, particularly the magic-users, spend waaaay,waaaay too much time looking up spell rules. I bought them little spell cards so they could have a library and a hand of spells each day. Otherwise I've found PF too bump along at the same speed as the old games of AD+D, Gamma World and Champions.
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Post by josedominguez on Apr 10, 2014 2:06:37 GMT -9
What does my space marine need to hit that orc with his storm bolter.... .. 3
He's gone behind that tree
3
He's running
3
I'm running
3
He's at long range
3
Hmmmm
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Post by okumarts on Apr 22, 2014 18:58:48 GMT -9
Duck minis coming soon for the Classic Classes set. I knew something was missing. If you bought the set an email will come your way soon informing you to re-download the file to get all that ducky goodness.
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Post by okumarts on Apr 23, 2014 5:30:11 GMT -9
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Post by migibb on Apr 23, 2014 5:40:10 GMT -9
They look so cool!!! And the miniatures alone make it worth the £1.49 cover price....
So what other classes have you got lined up? If you took inspiration for the ducks from Runequest, have you given any thought to babboons??? ;O)
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Post by WackyAnne on Apr 23, 2014 16:29:35 GMT -9
As I mentioned on your own forum already, my older son will be thrilled! His fave paper minis are the ducks & chickens from To Fae is Fowl, and he designed a very simple wargame around them. Now you've got to add more chickens! Since that's the side he assigned me And I think it's a terrific idea for future class books!
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Post by enpeze on Apr 23, 2014 21:11:59 GMT -9
All these Donalds are really creative and cute. But do you still plan to continue your other (fantasy and SciFi) lines too? That would be phantastic!
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Post by wyvern on Apr 26, 2014 3:37:26 GMT -9
All these Donalds are really creative and cute. But do you still plan to continue your other (fantasy and SciFi) lines too? That would be phantastic! We're going to need an Orange Sauce Monster at least
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Post by dungeonmistress on Apr 26, 2014 9:28:54 GMT -9
We're going to need an Orange Sauce Monster at least ROFL!
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Post by WackyAnne on Apr 26, 2014 14:09:03 GMT -9
Oh, that reminds me of my eight-year old self, going to a fancy restaurant with my parents and ordering duckling a l'orange. I cried a few tears while I ate it, but it was still one of the most delicious things I've ever tasted...
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Post by WackyAnne on Apr 26, 2014 14:24:17 GMT -9
What I really came to comment on was the set itself, as I picked it up & pored over it this afternoon. While I would almost certainly have picked it up eventually, (not yet a LL player) the new minis tipped it over into "must have immediately!" Eight new duck minis, the four basic classes in both male & female, with TEN! colour ways (purer hues & then darker versions) - I feel just plain spoiled. So I feel a little bad asking this - any chance you could also offer them in black & white at some point? Such as you have them in the class book itself? Your minis can be blown up to twice their size and used by my 4 year old in his own games, and both boys (& me too!) would enjoy colouring their own. dungeonmistress can currently only use them that way. I know you've a lot on your plate, David, so I can understand if it's not something you can squeeze in... Thanks for a terrific set in any case! And the original class book looks great too.
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Post by dungeonmistress on Apr 26, 2014 15:17:54 GMT -9
I have to admit, I am getting ideas for using them in my game - it's generally NOT a good idea to give me ideas...Muahahahahahaha!
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Post by cowboyleland on Apr 26, 2014 15:57:10 GMT -9
If you want black and white versions and can't wait for Dave, use the "Hackbarth process" outlined in the tutorials section.
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