Post by oldschooldm on Jun 23, 2015 21:10:53 GMT -9
There is so much talent here, and such great work - and much of it is hiding behind terrible photography. Some of our most prolific contributors are taking bad pictures, for example: over a dozen minis in rows on in a single shot, on a washed out background, with the minis themselves barely visible.
Before you get all sad or think I'm calling you out - Au contraire mon amis! This is a call to arms to raise the bar for us all! I am one of you!
I think I'm pretty crappy at photography, but with some examples from my peers here and other places, I was able to learn a few quick tips that started making my shots much better. I'm now much less crappy at it - and it's all self taught - no fancy study or anything. No expensive camera, no fancy equipment (though those all help the pros with packaging and promotion quite a bit.)
Some of the contributors here, take amazing photographs and I'm asking them to contribute tips and pointers to the rest of us. Stuff we can do without spending a lot of cash. Pointers to videos, blog posts, or other threads that helped you archived here would be a great boon to us all. I'm looking at you dcbradshaw, bravesirkevin, Sirrob01, madarchitect, Nemo (to name a few...)
We need help with framing our shots, balancing our compositions, getting the right focus/detail, well - stuff make our snaps look awesome...
Post by oldschooldm on Jun 23, 2015 21:20:36 GMT -9
Taking my own advice - here's my #1 Tip for making your build photos more awesome:
Tool: This tip can be done with the built in photo editor on any smartphone, smart camera, or in sites like Flickr quickly and easily.
OLDSCHOOL's #1 TIP: If you can't frame the image yourself (as it is with my players taking pictures of my games) the NUMBER 1 TOOL is CROP (and sometimes free rotate, if the image is tilted.)
You'll get 80% of the awesome you are looking for by finding the photo inside the photo that was taken.
Keep in mind that the field of view to get the minis/terrain in the shot may end up including lots of other stuff, such as furniture, game gear, soda bottles, and even player body parts (usually waistlines.) All of that stuff distracts from the minis and terrain. It is AMAZING what happens when only your build is in the shot.
Here's a simple example: Before: After:
One shows a portly DM with his trusty laptop, lording it over his terrain model on a sunny day. The other shows some the ominous far off dungeon.
ALWAYS CROP. None of us takes perfect pictures without a tripod. It takes <30 seconds and is worth it!
If you do that, even if you crop the pictures based on Fibonacci/third rules, your picture and your theme will be stronger.
In most cameras and phone apps you can switch on these lines to your screen and you will be able to see them while you are taking photos. (Of course you cannot do that everytime but it can be very handful)
Post by bravesirkevin on Jun 24, 2015 6:09:03 GMT -9
Before I take a bunch of credit that's not mine to take, I happen to have several friends who are professional photographers, and the vast majority of my product shots were not taken by me. I frequently use CGI rather than actual photography, and when I do want actual photographs, my friends have great camera, well-equipped studios and skills that dramatically exceed my own so it's natural to leave that in their hands.
I'd like to add that if you have access to a proper DSLR camera, you should learn to manually set it and focus it rather than relying on the automatic lighting and focusing. The camera's automatic settings are generally quite good for taking pictures of your family but you'll get dramatically better results if you understand how to work with the ISO, aperture, focal length and shutter speed.
Good lighting makes a world of difference. If you don't have access to fancy studio floodlights, then it might be worth taking the photographs outside in the sunlight. It's also useful to bounce light back on to the scene with a reflector. Before my photographer friends had bought fancy studios, we used to use gigantic sheets of polystyrene to reflect sunlight to fill in the shadows a little.
Kevin is absolutely right. if you have a lamp at home that you use for lighting (unless it's a special photography lamp) it's not bright enough. Most house hold lamps and lights are trying to create a soft defused glow rather than the kind of lighting you need to have on your models. Now if you like me and you have a cruddy cell phone camera, a house hold lamp and no money to change that then I say do the best you can with what you have. if you have one lamp that's fine but if you can use two or three that's better. when taking a picture indoors you can never have to much light.
Post by berneart76 on Jun 25, 2015 18:35:54 GMT -9
A few more tips: Practice and note what settings work best for you. Keep a notebook handy so you can jot down different settings. Also just practice at home with different ligthing and different angles and distances and then review your pictures If you are at a convention and really want to get some good pictures of a game you are running or participating in, take a few test pictures of other games ti make sure you have your settings right.
On my post with the pictures, on the blurry one the camera was tilted up slightly from what I wanted to actually focus on, which is why it focused more on the background. To trick it, I tilted the camera downa little so it was focusing a little in front of the figures on the breakwtaer.
cowboyleland: Things muggles don't say: I stayed in tonight and built one and a half dragons.
Feb 14, 2020 19:12:42 GMT -9
squirmydad: People don't eat as much lamb since polyester was invented?
Feb 14, 2020 14:05:20 GMT -9
Cardstock Dane: Why is beef kebab more common han lamb ditto? It's a disgrace!
Feb 14, 2020 13:28:52 GMT -9
cowboyleland: I thought I started a new thread late last night but apparently it glitched. I was asking if anyone had any leads on some female barbarians I could mod onto lion bodies to make D&D style lamia. DOH! I see the thread now.
Feb 12, 2020 14:00:12 GMT -9
Vermin King: Aargh! Computer issues this AM. After fighting with things for 35 minutes, just rebooted and it works fine. Whew!
Feb 10, 2020 6:17:56 GMT -9
gav: seen them was thinking a bit dodgy, that's cleared up. I take it the plastic ones I am seeing are the same.
Feb 9, 2020 8:02:33 GMT -9
squirmydad: Cool, thanks!
Jan 25, 2020 8:47:01 GMT -9
shep: I think, I'll point him towards the Kickstarter with bravesirkevin's designs, once it goes live...
Jan 25, 2020 6:24:04 GMT -9
shep: He basically says that he loves the flat design for being a flat, easy to store design. However, he does not like building cardboard minis, so he's very glad that he can buy these MDF versions.
Jan 25, 2020 6:22:42 GMT -9
squirmydad: Found the video, uhm, I don't speak German but I think he likes them.
Jan 23, 2020 15:03:45 GMT -9
shep: Ah, I see. Good to know.
Jan 23, 2020 0:38:27 GMT -9
squirmydad: They are the official licensee for One Monk minis, they also sell designs from Antohammer and Brave Adventures.
Jan 22, 2020 13:52:08 GMT -9
shep: I found this website (https://flatpackforces.com/collections/fantasy) via a youtube video. They are offering 2D flat MDF-minis, and they have loads of One Monk designs up for sale. I was wondering, if they licensed the minis, or if this is art theft...
Jan 22, 2020 13:23:52 GMT -9
shep: old squirmydad: Editing the first post did the trick. Many thanks...
Jan 18, 2020 14:18:39 GMT -9
squirmydad: Howdy Blods!
Jan 18, 2020 12:52:50 GMT -9
blods: The Face book site mentioned Ebbles models and Genet models which blew me away how dam good they are. Lots of great ideas. cheers Blods
Jan 18, 2020 11:50:56 GMT -9