After a successful evening of laying down textures, the house is finally taking shape!
Not done by any means - there will be some more experimenting with optional layers, additional colors for the walls perhaps, some experimenting with stone and/or brick behind the beams, additional tweaks to the walls, and the chimneys still need textures. Oh, and of course there will be a different style for the first floor, allowing for a gatehouse build! More? The first floor may feature it's own roof and peaked walls to enable building it on its own as well!
Egads, I have been slacking off. Well, really, life happens, and sometimes it takes me away from this happy little pass-time. If it weren't for Cardboard Warriors, though, I doubt I'd get any papercrafting done! Doing things like the Papercuts Awards, or pitching in to package up the hoard really helps me stay involved.
I did take a week to digress back into modular terrain ideas. Thought I had a really bright idea that would have allowed for generic tile blanks to have textures applied to them, eliminating the need for so much foamcore. Alas, after some prototyping, it's just not working out. More ideas to try, but not right now. It's so hard to stay focused!
So, back to this house. I've put together the pdfs for the roof, side chimneys, 2nd floor, and 1st floor, and am now finishing up the 'gatehouse' first floor variant. Next steps are to put together promo pics and instructions!
Tonight was somewhat productive. The PDFs are all exported, though I just realized I need a variant of the first floor base for the gatehouse model... At least that's something easy to fix! Here's a sketchup picture fully textured (I do this so I can use the model for instructions and promo pics) sitting on top of my cobblestone street tiles. Sadly, back to work tomorrow, but it was fun to get to spend a little time today focusing on tying up loose ends. Instructions are tedious but straight-forward, so I will start churning those out tomorrow night!
That's the one! Clearly, I went a little less fancy pants on the beams for this particular model... I am still struggling to balance layer options. I will do better with layers on the next go-round (and I might even update this one... don't know...)
October is my *worst* month, productivity-wise. EVERY weekend has been booked with family activities and obligations. This project has been inching along, and I'm really hoping the end is near! I polished up the promo pics and muscled through the first 10 pages of instructions describing building the one-story, two-story and gatehouse variants, and dormers. Just have to build instructions for the roof chimneys and side chimneys, and tie up a couple loose ends that came up, and I think this one will be done.
Time to throw a couple more projects on the pile. As anyone can imagine, the list of "want to do..." is soooo long...
A building based on Shakespeare's birthplace was on my list... had already done the 3d modelling...
I will need to think harder about attached shops. I like the idea, but I would like to approach it in a way that one model could be configured to be a stand-alone shop, a corner shop or sandwiched between other buildings... I'd also like to start getting into (pardon the pun) interiors for the buildings, and I'd like... well... so many ideas... so little time...
Post by Vermin King on Oct 26, 2015 6:31:19 GMT -9
I'd really like to see some of your ideas on how to accomplish that. I wish I was a person who does 3d modeling, or else my project would be further along. What program do you use for doing the modeling?
There are no strangers in this world,only people I haven't embarrassed ... yet!
For 3d modelling I just use sketchup. It took time (as everything does) to get used to its peculiarities, but I'm pretty good with it now. I unfold by hand, and once I've got textures done in GIMP, I texture everything, add tabs to the pieces, and walk through the assembly process in Sketchup to make instructions.
Post by Vermin King on Oct 26, 2015 8:41:29 GMT -9
If I might make a suggestion, can you design it in such a way that the building may be placed at a 90 degree angle?
As I was laying out my shops, knowing that the buildings would be next to each other, so that not all sides would show, one short side would have warehouse doors, the other end had single doors. one long side had two shop doors (subdivided), and the other had two warehouse doors. As you are good at layered pdf's, you could accomplish this with layers.
That would give you the ability to have a corner building, a stand alone building, and attached buildings that can either have the long or short ends facing the street.
Just an idea
There are no strangers in this world,only people I haven't embarrassed ... yet!
The instructions are "done" for the gatehouse model! I like to be super redundant and explicit about each step, so that amounted to 16 pages for the three buildings and the add-on stuff (dormers and chimneys). I'm now going to try to whip up a simple base for the model. For my other models, I made a base that was 1" wider in all directions than the base of the building, so a 8"x6" base should do it. Since I've got a cobblestone street tileset, I'll try to just allow for a straight road (mud, cobble or grass) down the middle of the tile, so the gatehouse has a road through it.
Phew. Got the bases done with layers. I think they look pretty good! I'm going to whip up cutfiles, maybe Wednesday, and do a final walkthrough to see if I've got everything right. Crossing my fingers that this will be released by the weekend!
Got the cutfiles done a little early! Tomorrow I'll start printing each model to make sure everything works. I got my order of photo paper from Canon today! 10 boxes - 500 sheets - of heavy matte photo paper for $15, with five boxes of various glossy paper thrown in for free! Joy! Now, I still have 13 boxes of Staples matte photo paper to go through as well... I better not buy any more or else I'll feel like a hoarder...
While doing my final test build (which is going along nicely) I discovered that one tiny part has its texture UPSIDE DOWN and I even forgot to include how to install this part in the instructions! I guess I'm not done yet.
On a humorous note - I bought all this new Canon photo paper. A lot of it. I bought 250 sheets of the stuff at first, and printed a test sheet. It looked like poo, so I tried a second sheet with a different paper type selected. It looked like poo. I tried five more settings and found one that looked GREAT. Liking the results, I ordered another 500 sheets of the stuff. So, I settle in to print out my house, and I feed in one sheet of this paper. It looks like poo! So, I figure I just can't remember the printer setting, and try other paper settings again. Finally, after 5 or 6 pages, I get a print that looks GREAT. I save that as my default. Three great prints go by - I'm feeding one sheet of paper into the printer at a time (basically printing on the back side of the ugly prints) and then one comes out looking like poo! What is going on?!?
I had no idea, this paper was ONE SIDED, and I had not been consistent in which side I fed in to print on as I fed pages one-by-one.
Why doesn't this frustrate me? Because had I put a stack of paper into the printer the wrong way, I would NEVER have figured this out - I would have just figured the paper, or the printer, was junk. THEN I wouldn't have been frustrated! Anyway, now I'm getting consistent prints that look great. YAY!
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9
Vermin King: cartoonizing a zebra doesn't do much
Feb 20, 2019 5:59:28 GMT -9
Vermin King: And due to the snow, I'm off tonight. I am going to miss the cash on the paycheck, but I'm glad they want their employees to be safe
Feb 15, 2019 10:52:24 GMT -9
ignatious: Actually I was referring to the two previous posts. I was trying to be subtle in order to sublimate the crassness. Read them again, but in Mel Brooks voice while he is winking, and nudging the person to his right.
Feb 9, 2019 13:38:11 GMT -9
Vermin King: Sure. Euphemize us
Feb 8, 2019 18:40:48 GMT -9
ignatious: would anyone care for a euphemism?
Feb 8, 2019 13:40:27 GMT -9
cowboyleland: We hadn't had snow for a few days. Last night the plow came down my street and did nothing but fill every ones driveways back in. Just for practice, I guess.
Feb 8, 2019 7:48:16 GMT -9
Vermin King: In KC we had an ice storm (with thunder sleet) the other night. Left things drivable, but last night the plow came down my street. They took all the rough edges off. Might as well have ran a Zamboni...
Feb 8, 2019 6:42:32 GMT -9
okumarts: Vermin King... Mind Blown!
Feb 5, 2019 19:32:30 GMT -9