We have recently been running Pathfinder and seem to be getting into situations with significant height/depth issues. For example a mine or other cavern complex, cellar areas, etc. We use some physical pieces from Hirst Arts, Dwarven Forge and custom pieces. I've never been happy with the solutions I've seen for height changes that is for more than a set piece or small area. I'm not talking about table top terrain such a hills and other war game solutions. This is more for interior pieces supporting stairs or more dungeon-crawly things.
I'm thinking of a set of risers using multiples of 12"x12", 8"x8", 4"x4" pieces that are 1" or 2" high. These just have to support the pieces and are not terrain in and of themselves.
I've looked at wood products but its tough to find accurate heights at 1" and 2" which all of the existing pieces use. In addition, wood gets expensive. Same issue finding something in plastic. I've played with dense foam but it moves too much and keeps disturbing the pieces.
Styrofoam might work, but I haven't found a supply in the right height yet. There one product that might work, which is ridge insulation. I used that to create depth for river and swamp water boards. It has a foil backing on both sides though the edges tend to take damage in normal wear.
Anyway, I was hoping someone might have a better solution.
4x4" blocks out of heavy paper are no problem. The others would be difficult to make as the standard paper sizes (Letter, A4) are too small for that. But then you could use multiples of the 4x4" blocks to form the others.
The easiest and cheapest might be using thick brown cardboard used for packaging. I usually am able to scavenge that from shops or the paper recycling bin in our house.
About the moving: depending on the surface they are put anything will move (or not). One solution could be spray on adhesive that does not glue firmly but just makes it stick and be removed again. Not sure how this will affect the underlying mat when used often.
woosh: also, where can i find cool ships and mechs? im looking particularly for any spider tanks or spider mechs. ive seen the site with all the mechwarrior papercrafts and ive made a couple of those but none of them are especially spider-like
Apr 7, 2019 12:38:49 GMT -9
woosh: ebbles sent me here when i asked about his ud41 utility dropship, and that hed seen a mod that had 4 engines, which id like to try
Apr 7, 2019 12:37:22 GMT -9
woosh: i was typing up a thread and it said it was too big. soooo whatever
Apr 7, 2019 12:36:03 GMT -9
Vermin King: Sorry, long day yesterday ...
Apr 7, 2019 4:37:09 GMT -9
woosh: is anyone currently online?
Apr 6, 2019 19:10:30 GMT -9
woosh: hello! i am new. im currently typing up a thread in the 'say hi' forum
Apr 6, 2019 19:09:52 GMT -9
okumarts: ANYONE can do it!
Apr 2, 2019 9:46:48 GMT -9
chiefasaur: Sweet tutorial! Now I know how to make paper minis ;P
Apr 1, 2019 19:15:04 GMT -9
oldschooldm: Yup. More power to anyone who tries it. It will only whet the appetite for people who want paper minis that were designed to be paper minis. :-) Fronts and Backs FOREVER! :-) [... it's bait, don't bite it! ... ]
Mar 25, 2019 8:13:22 GMT -9
cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.
Mar 19, 2019 17:53:59 GMT -9
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9