Post by cowboyleland on Jan 29, 2016 12:46:33 GMT -9
So I have never quite quit trying to get a more 3d fig at 30mm scale without being too fiddly. So using eddnic's figs as a start and combining some advice Vermin King tried to give me years ago (which I now finally understand) along with memories of a prop making project that I never made a connection to before I created these figs for the new campaign I am running.
They actually look much better (to my eye) in person so rather than trying really hard to do better builds I am just going to resolve to take more blurry pictures
Parts and instructions coming soon.
On the other hand, maybe it's the herd that is crazy.
Post by cowboyleland on Jan 29, 2016 19:38:38 GMT -9
So here are the figures for you to try
and here are the instructions
I used plain paper, not card. There are three on the page but I would separate them and build one at a time.
1. Score the lines between arms and feet. Fold, glue (I used a glue stick), burnish and set aside. 2. Cut out the core. If you edge the top of the head and the shoulders use a colour that matches the coloured bands. 3. Roll it up tightly so the colour is on the outside. (Obviously?) 4. Unroll, apply white glue and re-roll. Ideally you want the torso to be 5mm in diameter and the head 4mm diameter. (Halfling half those.) 5. Cut out the all-in-one back and head piece. Edge. Apply white glue and wrap it around the core. Make sure to stick down all the hair. 6. Cut out the "breastplate." Edge and glue it on the front. 7. Cut out the legs, edge them and glue them on the bottom of the core at the back. They should wrap about a third of the way around or more. 8. Cut out one arm and edge it. Decide if it is left or right (it is up to you on these ones) and glue it on. 9.Repeat #8 for the second arm. 10. Glue to a base of your choice. I am using mat board.
Maybe I should reverse steps #6 and #7 ?
Next steps for R&D: I think it would be worth adding another strip of paper to create a chest (and therefore waist.) I want to create thicker arms and legs but rolled is tricky to pose (I think) and building up lamination is tedious. When I get the limbs worked out I want to wrap texture around them (again, I think)
Anyway, enough for now.
BTW the long skirt in the earlier picture was added later at the players request.
Post by cowboyleland on Apr 3, 2016 19:01:46 GMT -9
So I am still on this Quixotic quest. My semi-annual cottage weekend with my high school chums is coming up and I realised I can take them through Rise of the Runelords and get twice the mileage out of the prep I am doing for my Monday group. Here are the characters I made for the cottage players
I did find a way to roll arms and legs to make them round. I actually built each of these a little differently to try different ideas. I printed on card this time and that made them a little fat, so I need to rework some bits and I have ideas to improve the shoulders, among other things. I really want to improve the faces.
I have also been building the bad guys. I will take a picture of them soon and share it.
Post by cowboyleland on Apr 18, 2017 5:03:31 GMT -9
So, I am still at this. After (why, Oh why, Lord not "before"??) building a bunch of goblins I decided I should really work in 1:36 scale rather than 30mm (about 1:60). I waited for the group to finish the part of the adventure with the goblins in it and the group had one player move away and we've been joined by two new players so it is time to make some new figures.
Here they are in all their 1:36 glory. The dwarf owes a lot to some images the player found online. The human still has elements of eddnic's original but has been "augmented" with other material from the player's online research as well.
Post by cowboyleland on Aug 30, 2017 16:14:25 GMT -9
Yes shadowmane, I am still working on these. I really do prefer the 1:36 scale but I have not built any more of those. Just no time so we are sticking with the figs we have for now. If you want to try it yourself the hang-gliding Sherlock Holmes I did for papercuts 2016 shows my most recent iterations and there are instructions somewhere in that thread. Figure itself is here:
woosh: also, where can i find cool ships and mechs? im looking particularly for any spider tanks or spider mechs. ive seen the site with all the mechwarrior papercrafts and ive made a couple of those but none of them are especially spider-like
Apr 7, 2019 12:38:49 GMT -9
woosh: ebbles sent me here when i asked about his ud41 utility dropship, and that hed seen a mod that had 4 engines, which id like to try
Apr 7, 2019 12:37:22 GMT -9
woosh: i was typing up a thread and it said it was too big. soooo whatever
Apr 7, 2019 12:36:03 GMT -9
Vermin King: Sorry, long day yesterday ...
Apr 7, 2019 4:37:09 GMT -9
woosh: is anyone currently online?
Apr 6, 2019 19:10:30 GMT -9
woosh: hello! i am new. im currently typing up a thread in the 'say hi' forum
Apr 6, 2019 19:09:52 GMT -9
okumarts: ANYONE can do it!
Apr 2, 2019 9:46:48 GMT -9
chiefasaur: Sweet tutorial! Now I know how to make paper minis ;P
Apr 1, 2019 19:15:04 GMT -9
oldschooldm: Yup. More power to anyone who tries it. It will only whet the appetite for people who want paper minis that were designed to be paper minis. :-) Fronts and Backs FOREVER! :-) [... it's bait, don't bite it! ... ]
Mar 25, 2019 8:13:22 GMT -9
cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.
Mar 19, 2019 17:53:59 GMT -9
berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.
Mar 1, 2019 15:44:32 GMT -9
berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.
Feb 26, 2019 20:46:54 GMT -9
berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"
Feb 26, 2019 20:44:53 GMT -9
Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photos
Feb 26, 2019 12:27:26 GMT -9
Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras,
Feb 26, 2019 12:26:35 GMT -9
Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?
Feb 26, 2019 12:24:18 GMT -9