Post by onemonk on Jul 9, 2016 8:46:25 GMT -9
Hey guys,
I am trying to get back into the hobby again after a long break. I've been gathering up the reference materials, drawing tools, organizing the apps and sketching.
I think for now I've figured out what I want to do with this hobby is to create a series of standard race anatomy paper doll designs that can easily be adapted for any class or enemy type. I'll be going back to the original idea of doing all the design work in vector format. Rather than make a pose-able figure of parts, I'm going to try something different and create single pose male and female versions of all the classic fantasy races and monsters. With a single pose, designing alternate armor, gear and weapons will be much easier, and still look good on the tabletop without looking like repeat cardboard cutouts. I'm stealing this idea from the game Adventure Quest, the hero designs all share the same basic figure with swap-able features to create a huge variety of different characters. I really like this idea, and fits in well with the vector format.
Doing this I'll be able to design lots of variants of character types using the same figure model. I'll also be creating some figure design templates and add parts files as I expand the range. I'll provide the templates in a variety of vector formats so you can import the designs into your favorite vector drawing app. I use a variety of apps nowadays mostly Corel Draw, Canvas to Inkscape and sometime Illustrator, so I know how to provide the files in different formats.
This is going to be slow going for now as I build up the anatomy master figures and start building outfit libraries, but in time I should be able to have enough designs so you can set your own figures without knowing how to draw, you'll just have to learn how use use some basic functions of the vector apps.
In time I'd like to make figure sets to sell again, so I can raise some cash for a badly needed computer upgrade!
JIM
I am trying to get back into the hobby again after a long break. I've been gathering up the reference materials, drawing tools, organizing the apps and sketching.
I think for now I've figured out what I want to do with this hobby is to create a series of standard race anatomy paper doll designs that can easily be adapted for any class or enemy type. I'll be going back to the original idea of doing all the design work in vector format. Rather than make a pose-able figure of parts, I'm going to try something different and create single pose male and female versions of all the classic fantasy races and monsters. With a single pose, designing alternate armor, gear and weapons will be much easier, and still look good on the tabletop without looking like repeat cardboard cutouts. I'm stealing this idea from the game Adventure Quest, the hero designs all share the same basic figure with swap-able features to create a huge variety of different characters. I really like this idea, and fits in well with the vector format.
Doing this I'll be able to design lots of variants of character types using the same figure model. I'll also be creating some figure design templates and add parts files as I expand the range. I'll provide the templates in a variety of vector formats so you can import the designs into your favorite vector drawing app. I use a variety of apps nowadays mostly Corel Draw, Canvas to Inkscape and sometime Illustrator, so I know how to provide the files in different formats.
This is going to be slow going for now as I build up the anatomy master figures and start building outfit libraries, but in time I should be able to have enough designs so you can set your own figures without knowing how to draw, you'll just have to learn how use use some basic functions of the vector apps.
In time I'd like to make figure sets to sell again, so I can raise some cash for a badly needed computer upgrade!
JIM