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Post by wyvern on Apr 13, 2017 11:26:36 GMT -9
The darker area inside the stones (which is what's been meant by "shadow ring", I think) can actually work in various ways. Obviously, as the shadow cast by the tent/hut when the hut is set on the tile. But it would also work as the old interior of a long-vanished hut, because the soil there could be a different colour/texture to that outside (inside the structure it would be flattened down to quite a hard surface by people moving over it, and likely have had things spilt on it, over time). Similarly, it gives an easy impression that the interior is lower than the exterior, which gives the stone ring an impression of being more substantial - like the remains of an old hut wall a few stones high still, for example. So for me, this darker area works well in all respects. The option for a burnt area that had been under a fire would be good too - whether inside the hut, or a little outside the door - but as an option for the tile only. Might even be worth thinking of that as a separate marker that could be added to the tile. And before someone beats me to it, maybe one which could have a simple 3D log fire model added to it! (and a roasting spit, cooking pot/cauldron suspended over it, etc., etc.) As cowboyleland said, asking is free (And so is being ignored by any sensible person, of course...)
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Post by bravesirkevin on Apr 13, 2017 17:23:15 GMT -9
Still not sure what is meant If you are referring to the darker "ring" in the inside, this is meant to be the shadow from the tent. The lighter circle in th emiddle is where the light is shining through. I can skip it if it confuses. What he meant was that the darker ring (ie. the cast shadow) would only need to be there on spots that were being used as the interior of tents. On tiles that meant to mark the former location of a tent that had been taken down there wouldn't be a shadow because there is no tent to cast the shadow. mproteau (Paper Realms) was just saying that there's no need to get rid of the shadow because the dark ring doesn't necessarily need to represent a shadow and could just be a sign that that outer ring of ground got stepped on more than the inner circle and so it doesn't look out of place even on the abandoned spots.
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Post by lightning on Apr 13, 2017 21:30:26 GMT -9
got it! thx for the clear up :-) Yes I can make the ring also as a layer option. I am working on the fire place now. Not finished but have a look so far ... I will add the logs and also make a light version. With that I mean glowing coals as fire is too elusive to show. It will loose much of the detail once shrunken into place but I want to have it done right so I can reuse it later for other projects and sizes.
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Post by lightning on Apr 19, 2017 4:29:09 GMT -9
A little evolution of my camp fire place. After finding lots of things I wanted to improve I have settled on the bottom two rows. Cold and lit (glowing) fire. Now I can start working on the sleeping rugs!
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Post by lightning on Apr 20, 2017 3:36:30 GMT -9
Working on the sleeping rugs and came up with something I liked really fast for a change :-) I took a picture of a fur thingy my better half has and did some gimp magic and ... well, what do you say? And a little closer ...
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Post by oldschooldm on Apr 20, 2017 9:11:14 GMT -9
Where do I buy this wonderful product?
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Post by lightning on Apr 20, 2017 9:32:17 GMT -9
In about two weeks at the usual place (OBS). I am off for a little holiday next week and will need a couple of days to finalize all the files (have to redo all the leather textures variations). Will be the small hut only with some ground tiles for now. After that I will focus on the bigger hut and some more ground tiles. And after that I hope to make a huge map (48x48") with paths and maybe a river.
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Post by cowboycentaur on Apr 20, 2017 10:13:30 GMT -9
I'm very excited and anxious to throw money at you!
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Post by jeffgeorge on Apr 20, 2017 14:02:53 GMT -9
Working on the sleeping rugs and came up with something I liked really fast for a change :-) I took a picture of a fur thingy my better half has and did some gimp magic and ... well, what do you say? Here's a thought...what about leaving the dirt around the campfire bare, and putting the sleeping rugs--which look great, btw--on the side as separate "tokens," which allows users to place as many or as few as the situation calls for? One of the problems I have with photorealistic battlemats in general is that they often include too many "props", making them too specific and inflexible for my taste. Shifting some of these props to be optional, movable/removable tokens would help address that issue.
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Post by lightning on Apr 20, 2017 20:01:25 GMT -9
Working on the sleeping rugs and came up with something I liked really fast for a change :-) I took a picture of a fur thingy my better half has and did some gimp magic and ... well, what do you say? Here's a thought...what about leaving the dirt around the campfire bare, and putting the sleeping rugs--which look great, btw--on the side as separate "tokens," which allows users to place as many or as few as the situation calls for? One of the problems I have with photorealistic battlemats in general is that they often include too many "props", making them too specific and inflexible for my taste. Shifting some of these props to be optional, movable/removable tokens would help address that issue. That's a great thought! I am actually having both the fire place and the rugs as optional layers AND having them as separate tokens. Same way the entrance of the small hut can be printed with "closed" or "opened" texture AND the separate entrance part. Good thing with paper is that you can make all these different version quite cheap (designwise) and leave the choice to the users :-)
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Post by lightning on Apr 22, 2017 1:41:02 GMT -9
How about this? I made some more fur variations :-) The hot fire needs an update at that size. The glow cracks don't show anymore. Need to scale that part of the texture map up a little so you can see it!
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Post by marzman on Apr 23, 2017 6:47:42 GMT -9
Dude .. I am SOOO buying this when it comes out. . .
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Post by Punkrabbitt on Apr 23, 2017 12:29:28 GMT -9
Dude .. I am SOOO buying this when it comes out. . . Totally. Me too.
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Post by okumarts on Apr 23, 2017 16:20:26 GMT -9
I am excited about the firepits and furs as well!
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Post by jeffgeorge on Apr 23, 2017 18:19:01 GMT -9
I am excited about the firepits and furs as well! Firepits and Furs, the caveman roleplaying game!
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Post by okumarts on Apr 23, 2017 20:03:50 GMT -9
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Post by jeffgeorge on Apr 24, 2017 19:20:01 GMT -9
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Post by tomwh on Apr 26, 2017 9:55:28 GMT -9
It is a very fun game. I enjoy it a lot.
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Post by lightning on May 3, 2017 21:32:04 GMT -9
Back from holidays and ready to continue with the firepits and furs! Will start to revise the small huts parts and texture and hopefully have a release coming up in the next 1-2 weeks.
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Post by lightning on May 5, 2017 10:16:54 GMT -9
Today I finalized all the wall textures for the small hut. Lots of variations! This shows the color variations (saturated and desaturated for brown, red and green) And this shows some shading variations. Top row is with dirt, bottom without. And from left to right is added lightness layers. So mixing it all together should give you 36 variations. Hope that is enough!
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Post by lightning on May 8, 2017 8:21:40 GMT -9
Have been working on some ornamental decorations. I have added straight line and zig zag lines versions in several colors and also a orc skull for the entrance flap. I built a green version with the yellow decorations today (out of six colors to choose, the possible combinations are starting to explode!). And I made the regular door flap with just a white skull. I want one or two more door tatoos. Any wishes? I will probably make a crossed spear thing.
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Post by kgstanley81 on May 8, 2017 8:29:22 GMT -9
Dots and hand prints
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Post by oldschooldm on May 8, 2017 10:22:44 GMT -9
Consider designs that might indicate rank or role. For example a snake for medicine-man...
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Post by lightning on May 8, 2017 10:45:56 GMT -9
I am toying with a 3 fingered hand. Orcs version of the white hand of Saruman I am running a lot of layers already. Don't know how many I can add more before the file becomes a monster in terms of usability ... Consider designs that might indicate rank or role. For example a snake for medicine-man... Snake sounds like a great idea. Not sure what other roles there are. Warriors and Shamans and ... ?
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Post by kgstanley81 on May 8, 2017 12:28:44 GMT -9
Warriors, shaman, leader, women folk, and slaves/peon
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Post by lightning on May 8, 2017 20:13:31 GMT -9
Warriors, shaman, leader, women folk, and slaves/peon I don't think that slaves would get a sign. Not important enough. And women probably the same. But if women would have a sign what would they have? I have to check if I can find some signs from matriarchal cultures. Maybe something floral as the ones using herbs for medicine. So that leaves the leader and the shaman. I'll give the spears to the leader and the snake to the shaman
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Post by cowboyleland on May 9, 2017 8:30:42 GMT -9
All the first nations clans were matrilineal, lead by a "clan mother," so almost any powerful animal can be a "woman" symbol: bear, wolf, etc. Minoan priestesses were associated with snakes. Humans using these kinds of huts would probably be in family groups, so there would be a mix of genders and ages in each. I can see the Shaman having his/her own hut. Maybe the chief too would have a special one, but there isn't much stratification in tribal societies so the chief is likely to live with their kids. There are no boarding schools in the wilderness.
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Post by lightning on May 9, 2017 10:28:38 GMT -9
I have been researching and sketching a couple of symbols (sun, snake, water, cactus!) so I'll play with them some more and then add a couple more layers. Also built a more reasonable looking hut with the zig zag pattern and perpared a little ground tile area (3x3 tiles = 18x18") so that I have some presentation space for the village and also to check what I can do with the 3 tiles I am including in this set. Each tile comes as "bare" and "with plants" version and then you have layers for the fire and fur and one tree branch! Goblins vs Dwarves in the Serengeti And a little fun with gimp extending the background!
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Post by nolabert on May 9, 2017 10:43:00 GMT -9
I think the tiles would look great in a post-apocalyptic, Mad Max type setting. I'd love to see you turn these tents into a post-apocalyptic version made out of trash primarily.
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Post by oldschooldm on May 9, 2017 10:52:42 GMT -9
Stop teasing! Ship it already!
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