Post by grendelsmother64 on Sept 16, 2017 20:06:38 GMT -9
OK...so time to start a thread on this.
The idea is to make a set of city buildings/streets like you might have found in New York in the 1800s or early 1900s. 3 to 5+ storey tenement buildings with warehouses or shops on the main floor and apartments above.
Something that could be useful from Victorian right through to Pulp scenarios. Maybe even modern if I get around to making some modern storefronts...
So here's very basic concept (skinned with an elevation drawing I found online)(the building on the right was a free sketchup model I downloaded from thier free warehouse, just for scale) :
Post by coreyhaim8mydog on Sept 17, 2017 16:32:34 GMT -9
Very nice. Jacob Riis' How the Other Half Lives is an exploration of 19th Century New York City tenements, if you're looking for inspiration. Also Luc Sante's Low Life and, of course, Gangs of New York. I'm researching these for novel and/or game right now.
Is the first building going to be two-story, or are you thinking of making it modular with additional floors?
I've had a few ideas on making things modular, but I'm not sure anything will be better than glennwilliams F&T modular buildings.
Those are just texture trials.
What I was thinking was 3 building widths 5", 6" and 9". That's 3, 4 and 6 window widths. A couple of different storefront/main floors for each. And a matching (but much simpler) back and possible sided. Then you keep adding storeys to the height you want. Then a roof cornice....either single front or cornered for a 2 sided building.
The idea might be to build a stronger box for your base (5, 6 or 9" width) then tack on the printed textures.
Say 4 brick styles x 6 window styles x 4 storefront styles x 4 trim colors x 2 cornice styles x 3 heights(2-5 storeys) = a whole lot of different possible buildings.
Although realistically I think about 10 to 15 different buildings with height options would be the goal here.
They do that a lot in aircraft paper models so that panels will line up flush. Can't do it right now, but I'll do an illustration in a couple hours and show you how they do it
Eh, just went ahead and whipped it out.
Basically, you glue one page onto the strip at the center line, then butt the other page up to it and glue to the center line. If you have it drying under a bit of weight, it will yield a flush join
This is a beautifully simple solution that hadn't occurred to me! Thanks for sharing it!
BTW, grendelsmother64 , these building textures are looking great. The big billboard paintings were a brilliant addition that really sells the realism of the model. If you added a faded/weathered version of the billboard (which you could probably do with a partially masked brick layer over the billboard), the buildings would look like Victorian-era buildings in a hundred years later, just like the ones that make up the downtown sections of so many eastern US cities! That would be super useful for modern urban gaming, like supers or vampires.
Last Edit: Sept 20, 2017 19:02:11 GMT -9 by jeffgeorge: Yeah, I said "super" twice in the same sentence. Sue me.
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