|
Post by breckjensen on Oct 23, 2017 5:56:03 GMT -9
I'm looking at trying to break into the figure side of scale model design because there's a dearth of "shooting pose" figures out there. I'm not sure what programs are out there that can be used for this type of CAD modeling. What I'm interested in is something that's relatively cheap (free is best), comprehensive and capable. Being user- and beginner-friendly is also great. I've looked into sculpting programs like Zbrush before but I'm not sure if that fits what I'm looking to do. Plus it's very expensive. Does anyone have any recommendations for a programs that meets what I'm looking for?
Please Help !
Thanks !
I didn't find the right solution from the internet.
|
|
|
Post by nullpointer on Oct 24, 2017 11:53:12 GMT -9
Can you explain more what you hope to see? - Is this in reference to 3d modeling that you want to modify much like madmanmike to prepare it for imaging for 2d standees or conversion into 3d paper models? This will often be determined why what program the original figure was made in and thus the file type in which it was saved.
- Poser is an easy program for full figure modeling and it would be super easy to change the limb position of a model that's already been imported into the program, but last I heard its ecosystem was somewhat self-contained and it's nontrivial to move back and fourth between that and other 3d modelling systems.
- Zbrush is amazing for model sculpting but its forte is in manipulating "high polycount" models, so using it to modify something that is going to be a 3d paper model is like using a sledgehammer to fix your glasses -- perhaps theoretically possible but more likely to break something and guaranteed to be infuriating. However, if you have a detailed 3d model that does not have skeleton or control points for use with Poser or other 3d modeling programs, it might be you best bet in changing the shape as you can make much more organic transformations of the model than with prototypical '3d Modelling' programs. I don't think Zbrush can accommodate textures or image maps on the model, so if that's part of the equation you're out of luck.
- If your model is low polycount you might be able to get away with using a classic style modelling program to make the changes you desire. If you're really invested you could even add a skeleton to the model to give you even more options for pose changes. The best ways to do this are with Blender (free), Maya, or 3ds Max. There should be tutorials online about how to keep image and texture maps properly glued to the model when you change its geometry.
- Are you trying to modify 3d paper models of figures to change the pose? A model like you'd find in the Pepakura gallery that's already been prepared to become a paper model is going to be considered extremely low "polycount" and to modify it you're going to want a program that can both transform the model as well as transform the image map to match. I don't know if the Pepakure paid version is capable of this, so you might have to look into proper 3d modelling platforms like Maya, 3DS Max, or Blender.
- Are you trying to change the pose of 2d standee figures, much like is the bread a butter for most people on this site? For this option, you can often use an imaging program like Gimp (free) or Photoshop to use the selection, paint, clone, and transform tools to move sections of the images to clean it up.
|
|
|
Post by squirmydad on Oct 24, 2017 13:59:11 GMT -9
Sorry, missed this thread when I was deleting this 'bot. I don't think you'll get an answer to your question. :/
|
|
|
Post by madmanmike on Oct 25, 2017 17:39:11 GMT -9
I started with Poser but switched to DazStudio, which is a free program that uses the same model formats, and thus the same content, and also has a much better render engine and easier user interface. The models are where the money is, but if you want to take basic human figures and pose them, then use said images to draw over in any other program, than it's excellent for that. My minis (with the exception of the Robotech RPG Tactics freebies) are all done in DazStudio and post-worked in Photoshop to bring them a bit away from the uncanny valley. MADMANMIKEs Minis
|
|
|
Post by madmanmike on Oct 25, 2017 17:39:58 GMT -9
Oh, shooting pose minis, there are several in my sets.
|
|
|
Post by Papercraft Warrior on Oct 25, 2017 23:43:44 GMT -9
breckjensen is a bot, with semi-legitimate questions where he puts his ad-links. Eric deleted the ad-links and the offending account, but left his post. Thus anybody can answer since it is a interesting question, but do not expect the original poster to continue the conversation since it is an ad-bot.
|
|
|
Post by cowboyleland on Oct 26, 2017 19:16:07 GMT -9
|
|
|
Post by jeffgeorge on Oct 27, 2017 3:27:39 GMT -9
Sorry, missed this thread when I was deleting this 'bot. I don't think you'll get an answer to your question. :/ I thought so... All the questions seemed almost legit, but not really aimed at the topic of our forum here. When I clicked one of his links, and it lead to the exact same question--word for word--in another forum, I knew something was hinky. I hope my malware and anti-virus software catches whatever I picked up trying to help that guy...
|
|
|
Post by nullpointer on Oct 29, 2017 6:40:46 GMT -9
And here I thought I was being helpful...
|
|
|
Post by Papercraft Warrior on Oct 29, 2017 6:46:06 GMT -9
And here I thought I was being helpful... ... and you were. The forum posts stay archived for a long time. In the future, some members will search for knowledge, and come upon this thread. When they do, the insight of your words shall enlighten them like no other.
|
|