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Post by alloydog on Jul 28, 2018 7:49:37 GMT -9
Does anyone know what size the squares/grid are for Space Hulk tiles? Not the actual tiles themselvez, but the play area grid. I have done a couple of sesrches, but can't find a clear answer.
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Post by wyvern on Jul 28, 2018 10:36:48 GMT -9
Never seen or owned any edition of Space Hulk unfortunately, but at a guess probably about an inch. You can likely find more information - or a better way to estimate the sizes - from the Space Hulk BoardGameGeek page, where there are plenty of images, video reviews, etc. Not sure if the sizes may vary between the editions. I'd assume not, but you never know!
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Post by alloydog on Jul 28, 2018 11:40:33 GMT -9
I've read sizes from 30 to 40 mm and 1-1/2". And yes, it seems somewhere in the past few years they changed the size... I think I'll go for 30 mm, since most of my figures have 25 mm bases. I'm not tryiing to replicare Space Hulk, just more like Space Hulkesque.
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Post by Parduz on Aug 1, 2018 4:16:28 GMT -9
I have the 1st edition. Do you want that i dig it out and measure the grid?
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Post by whisper31 on Aug 1, 2018 20:57:22 GMT -9
Going by the measurements from a commercial plaster mold maker, it looks like the general size of the grid is 1.5". He usually does very accurate measurements in recreating his designs.
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Post by alloydog on Aug 1, 2018 22:35:23 GMT -9
I have the 1st edition. Do you want that i dig it out and measure the grid? Yes please, that would be useful.
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Post by alloydog on Aug 1, 2018 22:50:11 GMT -9
Thanks gents. I found a clear picture from the net of a Terminator on a tile. I know the Terminators have 40 mm bases, so, I estimated the size of the grid to be a bit smaller than 40 mm -> 30 mm. Grid highlighted in green.So, I have made mine 30 mm. At the moment, I have crammed several tiles onto one piece of A4, but if I have enough white space around them, they cam be scaleable. Here's the basic corridor: Corridor 6x2 30mm.pdf (23.2 KB) ( PDF file) Beer & Pretzel Space Marines in action...
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Post by whisper31 on Aug 9, 2018 16:27:11 GMT -9
Thanks gents. I found a clear picture from the net of a Terminator on a tile. I know the Terminators have 40 mm bases, so, I estimated the size of the grid to be a bit smaller than 40 mm -> 30 mm. Grid highlighted in green.So, I have made mine 30 mm. At the moment, I have crammed several tiles onto one piece of A4, but if I have enough white space around them, they cam be scaleable. Here's the basic corridor: ( PDF file) Beer & Pretzel Space Marines in action... Nice looking set there. When I get the chance, I'll post some pics that I did of a Space Hulk set in 15mm scale. I have a whole tackle box filled with parts that I scaled in GIMP and glued onto some sticky-backed foam. I made the models of the SM and Genestealers from a game that I can't quite remember right off the top of my head, but you will be able to see them when I post them.
Edit: Going back through the threads, I found that I had already posted pics of it here.
Here is the link to take a look at the pics I did way back then.
2nd Edit: You can also make the grid any size you want to. If you want to stay true to the actual game format, I think the size is 40mm. I've done various attempts at anywhere from 15mm to 52mm sizes.
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Post by Parduz on Sept 6, 2018 1:42:03 GMT -9
I have the 1st edition. Do you want that i dig it out and measure the grid? Yes please, that would be useful. I know i'm soo late, sorry If you still need it: Space Hulk 1ed tiles have the grid made by 3cm squares, and 2cm "walls" around them
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Post by alloydog on Sept 12, 2018 6:35:57 GMT -9
Thanks. Although I've knocked up some of my own style ones, I'll still give them a bash at some point.
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Post by alloydog on Sept 16, 2018 2:24:38 GMT -9
5 minute quick 'n' dirty: Before, when I googled space hulk tiles, I think most o what I found were people's own made ones - many had 2x2 squares, like mine, and so were quite elaborate. But seeing Parduz's and regoogling 1st edition, I see they are quite basic. While I do have GW's WH40k First Strike started set (with very unfinished figures...), I'm using Don Glewwe's Beer & Pretzels Space Marines rules for an intro in to wargaming for my kids and to get back into the WH40K feeling. Years ago, when I was given a bunch of space marine figures, I was planning on a Soviet Space Infantry theme, and painted them read. I then took a shine to the Blood Angels chapter and bought some Tyranids for them to fight against. I had originally used my son's Gormiti figures and a handful of Moomins. It was well after I got the Tyranins, that I saw that the original Space Hulk game had Blood Angels vs Tyranids. Next, I'll see how well I can make them interlocking... [edit] I found a length of corridor on the net, from first edition, and have been playing around a bit - I found a way to add detail, like the stains, though I need to make them more opaque, as they print up lighter than they look on the screen.
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Post by alloydog on May 5, 2019 2:40:35 GMT -9
As usual, my project progress is pretty glacial. A while back, I printed up several different tile sets, made with different applications and printed on different printers, on different paper types (including CD disc labels!), so they all look, you guessed it, different... The beastie figures, I made flatter, (2,1D?), as they are easier for me to build and pack away flat. I have also just started having a bash at making them interlocking. I haven't stuck the paper to any card yet: For this one, I used KolorPaint, so it's quite pixelly. I usually use LibreOffice draw, but I used KolorPaint for speed.
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Post by Parduz on May 6, 2019 13:42:16 GMT -9
Lurking
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Post by alloydog on Nov 13, 2022 1:59:19 GMT -9
Well, after a long hiatus, a few false restarts and too much other life things, I finally got back to these. I have been playing aorund trying to get the right look. The very first tiles I did, I used LibreOffice Draw, saved them to PNG and did some more editting in Paint (both MSPaint and KolourPaint depending on which PC I was using at the time). Then I played around with them in GIMP. This gave me a pixelly 1990s printed look that I liked. Since them, whenever I tried to recreate it, my images come out way too clean looking. So, I went back to the original files and used them as the basis for the latest itteration. So far I had done three sheets: The basic 3-square, 4-square and 5-square long corridors, with no decoration. I have a set up "special tiles", with things like gratings, grips, chevrons and so on. I will make a nice tidy sheet with these on in the next few days. In the mean time, here is the first three basic sheets: NSH Corridor 3sq NSH Corridor 4sq NSH Corridor 5sq (NSH = Not Space Hulk)
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Post by alloydog on Nov 14, 2022 8:34:18 GMT -9
NSH Cross-junction NSH Tee-junction These sheets include a couple of "special" tiles, which you can stick over a regular floor tile.
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Post by alloydog on Nov 14, 2022 8:51:10 GMT -9
Even a toughened, 'ard-as-nails, bad-arse, muvvalovin Imperiax Space Marine can find themselves at a crossroad in life...
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Post by alloydog on Nov 14, 2022 9:02:21 GMT -9
NSH Corners
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Post by alloydog on Nov 14, 2022 10:35:03 GMT -9
NSH Corridor 2sq and cul-de-sac:
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Post by alloydog on Nov 15, 2022 8:50:03 GMT -9
And last, but not least, the rooms: NSH-Room 3x3 1door NSH-Room 3x3 2door NSH-Room 3x3 3door
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Post by alloydog on Nov 15, 2022 9:00:08 GMT -9
OK, so that completes "the set", if you are going for a Space Hulkesque type game.
From the interwebs, I'm pretty sure that for a 1st edition Space Hulk style game, you would need the following tiles: 6x straight 5x1 8x straight 4x1 4x straight 2x1 5x dead-end 8x T-junction 6x +-junction 6x corner 2x room, 3x3, 3 doors 3x room, 3x3, 2 doors (90*) 1x room, 3x3, 1 door
For the initial tile sets, I have kept them relatively free of embillishments, such as decoration, debris, detritus, damage and so on. Things like litter, stains and damage, I tend to add afterwards my self, such as colouring oil, slime, blood and other bodily-fluids with pens, litter with paper scraps and stuff like wire, and damage by, well, damaging the tile.
I am putting together a "decoration" sheet, which will have tiles with things like markings and hazard marks and different types of tile such as grating, hatches and cover and so on.
I have made up about a third of the complete basic set, but ran out of cereal/pizza box type card - I'm trying to get my boy to finish a box of Rice Crispies, but he says he's full. Lightweight!
Once I have the set, I'll post some photos.
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Post by alloydog on Nov 20, 2022 0:37:47 GMT -9
Here are some special tiles and overlays. They are meant to be copy/pasted to another file to make it worth printing up lot of extra tiles in one go. The red, green and yellow bordered ones are to be copy/pated over other tiles. For example, I would make an A4 page full of the basic floor tiles. The I would paste over the various special tiles on to them. That would give me all my special tiles on one sheet. I then cut out them from the print-up, about a millimetre (0,04" for our rebellious colonial cousins), go over the edge with a black marker, then stick it to the main tile piece. It is practically not noticeable that it has been stuck on afterwards. For the chevron, the red, green and yellow bordered tiles, I open in Paint and use the "spraycan" to scatter white dots over the tile. I then copy/paste with transparent background over the tile I want to modify, to get a worn look. As it says in the image, the tiles are 30 mm square at 96dpi. The same goes for all the NSH tile files. Here's one I did earlier, compared to an unmodded tile. Oh yeah, I also emboss a groove between the squares, to give a sort-of 3D effect.
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Post by alloydog on Nov 21, 2022 20:39:50 GMT -9
Using the special tile/overlay sheet, I knocked up a few hatches, using MSPaint:
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Post by alloydog on Nov 25, 2022 8:43:51 GMT -9
Floor titles are done. JunctionsRoomsLong straightsShort straightsBefore I start doing doors and stuff, I'll get figures printed up, so that I can get play games of Beer 'n' pretzels Space Marines.
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