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Post by Vermin King on Aug 27, 2019 13:07:27 GMT -9
Between phone calls, emails and data entry today, I took a breather. I didn't feel like RE-developing the Fox Ultra 4 nose (requires too much thought), so I started doing something else I've wanted to do for a long time. Still in the Rally vein. Over in okumarts's thread, I posted Jesse Smith's Fox Off-Road truck (which he posted because there are too many pirate copies out there and Fox may or may not have made it available to Lucas Oil) cardboard-warriors.proboards.com/post/96924/thread . Between things today, I started working on turning this punchout pre-printed tab/slot model into a more traditional paper model. Didn't get far, but then again it didn't require much thought. I first turned it into a pdf so I could delete the whiteness, only the cut lines aren't very solid, so almost all of the white disappeared. So I reversed it and started working on the cut lines. When I finish that, I need to rework the fold lines and lose the slots. Not all the slots. I think the roll bar is most-efficiently attached with tab-slot. Haven't decided on whether to keep the tab-slot underneath just to line things up to glue. If I lose the slots front and rear, I have to work out how much of the tabs will need to be removed. Then I have to develop the optional 3d wheels. I think it sits too high to not have them Here's the post where Jesse made this available, even though it isn't available through his website, www.papermodelers.com/forum/562037-post16.html
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Post by Vermin King on Aug 29, 2019 10:33:47 GMT -9
I got my 'traditional' version of the Jones Fox Truck design done, and needed something else to put on the page, so I rescaled Jesse's original model to fit on there and did a figure of Jesse Jones, the driver. Printed out. Might get it scored tonight. I just printed it Normal as it is just a WIP and I'm not going to clear coat it
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Post by Vermin King on Aug 29, 2019 10:58:54 GMT -9
It never really looks all that dusty in the movie, you know. Dust can't hold on at the speeds they drive Oh, I am well aware! I just like things dirtier lol! ...and I'm not great at dirtying them myself. BTW -- My rusty metal textures are also gone. The ones I did on those first buggies in okumarts's thread, cardboard-warriors.proboards.com/thread/9608/armageddon-outta-line-auto-ideasI had done a grey/black version, a red version, a blue version and an almost white version. Dangit. Just noticed last night. Jesse Jones is number 76 on the Trophy Truck circuit, while Jason Scherer is 76 on the Ultra 4 circuit. I didn't plan on only doing 76's. A different Ultra 4 I wanted to do was #67. I seem to be stuck on a couple of digits
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Post by Vermin King on Aug 29, 2019 19:12:06 GMT -9
And now the computer is updating. Jesse's model doesn't shrink well. Fold and cut lines are too faint and thin. I should have darkened them like I did on my version. I didn't have a scale on it, so I arbitrarily gave it a 2 inch wheelbase. I got the photo of Jesse Jones standing next to another trophy truck and scaled him to the truck height, which puts him at 30 mm. So I guess the truck is, too
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Post by Vermin King on Aug 30, 2019 9:54:18 GMT -9
Had to take a break, which I am now regretting. Have things I needed to do today, that won't get done. But, I came to realize that my building skills will not allow for building 'as is' at this scale, so I knocked off a bunch of the tabs and ignored a bunch of the slots. I also realized that instead of having the headlights and taillights overlapping the ends, I would rather have them overlap the sides. Not that I plan on doing recolors or anything, but I am figuring out how to do this method for other trucks.
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Post by Vermin King on Sept 1, 2019 20:06:49 GMT -9
Definitely more in scale to Hot Wheels. I figured that one inch to the clavicle would be about 30 mm scale. Evidently not. Snake Truck looks correct, though Scaling this up to 2 1/2 inch wheelbase should get things better size-wise and buildability I've been researching Trophy Trucks, Baja Trucks and Baja Muscle Cars, so once I get this worked out, I can move on to things that will fit in better. I need to go back to the Ultra 4 and check its scale.
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Post by Vermin King on Sept 2, 2019 13:36:11 GMT -9
Much closer to where it needs to be. The Ultra 4 just needed a slight tweaking. Bumped it to a 2 1/4 inch wheelbase. Hoped to get more done today... As I was looking at Pre-Runner and Trophy Trucks this afternoon, I found an interesting site, xtomi.blogspot.com/2014/11/top10-sportscars-pickup.htmlGranted, this is a newer car, but I can picture a 60's Challenger like this, but I am not sure if it should be that Challenger green or a more worn paint job And this little bugger (a virtual model) gets me a little excited.
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Post by Vermin King on Sept 3, 2019 5:27:08 GMT -9
Checking sizes, things look about right. I think I need a non-blurry photo before I show this to the model's original designer. Neither this model, not the original Ultra 4 model show the floating rear end, which I need to move over to my recolor, too. Using my incomplete Fox Ultra 4 (which has this), I played around last night with some mock-ups on other cars. Just side views overlaid on the side view of the Fox. That Mustang above shows what my main objective was on that. Wheel wells have to be enlarged in a way that looks correct. I was hoping to find a way that is uniform, but that will not work. I had hoped that simply enlarging the original openings would work. Keeping the shape. Some vehicles work, but most don't. Another thing I like about the Trophy Truck and Pre-Runner vehicles is the look achieved by losing the bumpers. So, I played around using Jesse's Fox truck as the base, but with only occasional good results Another thing that I am considering is having the cabin as a separate piece that glues onto the top, like the PaperCruiser Rambler wagon Bilsport Junior did this on some of their models, too. On the '55 to '57 Chevy's and a Studebaker I was looking at, side glass is vertical, but if you don't have a 'shoulder' of body, before the top of the cabin goes up, the cars don't look right. I'll have to play with that concept
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Post by Vermin King on Sept 5, 2019 4:48:23 GMT -9
I was so ticked off after work last night, I couldn't study, so I built one of the rescaled repaints. I wish I had updated this with my newer parts before I printed it
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Post by cowboyleland on Sept 6, 2019 19:41:10 GMT -9
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Post by Vermin King on Sept 9, 2019 16:15:13 GMT -9
I did pick up some interesting shots at the Cole Camp Fair Car Show. Not as good for what I wanted, though. In previous years, they had a Modified Section that attracted classics used in drag racing and in off-roading. Not this year. I did pick up the missing images for doing Leon's Packard, and some more muscle car images. And both sides of an old Henderson motorcycle. I wish the owner was around while I was there. Otherwise the two vehicles that really got my interest were a 1963 Dodge and a Ford Fairlane Fastback.
Created a big argument, though. I was explaining my project to a guy with a '64 Nova, and a guy with a Pinto and a guy with a Mustang II were there. They both thought that the Aussie Falcon was a variation on their own cars. If I remember correctly, the Pinto and Mustang II shared a lot of components, so maybe they were both correct
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Post by marcpasquin on Sept 10, 2019 1:33:37 GMT -9
I just made the sides from this image It never really looks all that dusty in the movie, you know. Dust can't hold on at the speeds they drive depends on how much blood there is on a bonnet. Blood attracts dust something fierce.
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Post by Vermin King on Sept 10, 2019 11:19:42 GMT -9
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Post by Vermin King on Sept 10, 2019 11:43:30 GMT -9
The motorcycle is a Henderson Four, but I don't know enough about them to pin it down to the series or year This IH Travelall caught my eye as being something that might be seen in the wasteland I mentioned earlier that even though the side glass of a '55 to '59 Chevy is nearly vertical, many of the models don't look right because of the shoulder separating the side of the body from the side of the greenhouse. So, I took a photo of one of the '57's I still think having a separate greenhouse that sits on the body would make a better looking car, without making it all that difficult to build Picked up quite a few photos of grills and taillights, too A pretty good day
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Post by Vermin King on Sept 11, 2019 3:59:22 GMT -9
Took some time last night converting the repaint buggy into an Ultra 4-based buggy of my design. Main body is done, but I didn't quite finish the nose piece or the winch. Need to convert the tires over to ever-so-slightly wider with tabs. So, the days of the strange fender handles will be gone
BTW, I'm still not sure how to handle weaponry, but I might work on that tomorrow night, along with incidentals like extra spotlights and light bars, and finish up the bull bar nose and winch. For scaling, it will be 2 1/4-inch wheelbase now. Might have a 2-inch wheelbase version, as well
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Post by Vermin King on Sept 12, 2019 4:41:56 GMT -9
I think I have the nose piece worked out, but was thinking 'add-ons' last night and revisited the Chenowth FAV images for ideas. The Chenowth often has baskets on either side, which I will be doing as storage boxes. Like the buggies in cowboyleland's link above. I also looked at the weaponry on the Chenowth, and think I can come up with something, though probably not as good as what you can steal from other models. My thought of having a bank of four off-road driving lights is something I saw in the images, so that needs to be included. It seems really odd that they have so many different styles of wheels on these. I would have thought the military would be more 'regimented' in how they set them up
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Post by marcpasquin on Sept 12, 2019 5:09:55 GMT -9
I think I have the nose piece worked out, but was thinking 'add-ons' last night and revisited the Chenowth FAV images for ideas. The Chenowth often has baskets on either side, which I will be doing as storage boxes. Like the buggies in cowboyleland 's link above. I also looked at the weaponry on the Chenowth, and think I can come up with something, though probably not as good as what you can steal from other models. My thought of having a bank of four off-road driving lights is something I saw in the images, so that needs to be included. It seems really odd that they have so many different styles of wheels on these. I would have thought the military would be more 'regimented' in how they set them up roll cage also seems fairly different from one to the other. Maybe they were produced by a variety of contractors which would explain the different wheels.
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Post by Vermin King on Sept 12, 2019 5:31:11 GMT -9
These were all done by the same manufacturer, but under different contracts to different specs. Back in 1991 they were done for the US Army in general, but now they are special forces vehicles primarily and each branch has different needs for their contracts. The three-man with the roll cage is sort of a late arrival amidst these.
My guess is that they wanted these for two purposes -- speed and transportability. On the old computer I had an image of one being off-loaded from a helicopter and another image of one being off-loaded from what I think was an Osprey (couldn't see enough of the plane to be 100% sure). I guess the third purpose would be rough terrain
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Post by Vermin King on Sept 12, 2019 12:44:39 GMT -9
Nose/winch and tire treads finished over lunch, along with throwing together the side boxes. Since I probably won't have a chance to work on it again until Saturday afternoon (maybe), I decided to post my progress now. I'll try to get the off-road lights and a few weapons done Saturday and build Sunday. Fingers crossed
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Post by whiteknight06604 on Sept 12, 2019 17:19:46 GMT -9
excellent. i love this little buggy.
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Post by Vermin King on Sept 12, 2019 17:43:27 GMT -9
I couldn't study tonight. Put out lots of fires that blind sided me and ended the day drained. Getting ready to call it a day.
While I am letting my bedtime meds take effect l started working on the sloped hood version. This one will still be rear /mid-engine. This sets the stage for a front-engine version. Moving the engine forward will allow for more flexibility with the back end.
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Post by Vermin King on Sept 13, 2019 3:33:05 GMT -9
Woke up 45 minutes early today and started putting together the front and tail on Wasteland Buggy 2. Thought I would go with a military bumper, only I don't like it. Mid-engined, so no need for a grill, so I am not sure whether to use four headlights or two. I also did not show the tubular frames at the edge of the new hood, but I think I'll go back and have visible frames there While on a conference call, made my changes. Like the changes much better. Wasteland Buggy 3 is going to have the nose moved out to slightly in front of the front tires. I'm thinking of working out optional parts for Wasteland2 and Wasteland3 for converting to front-engine. Basically a hood bulge where the engine should be and a back end to replace the fans and engine on the current version
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Post by Vermin King on Sept 13, 2019 19:27:43 GMT -9
Took some time tonight converting Wasteland2 to front engine, with the panel for rear-engine version. Only, I need to not just have a panel, I need to have the two panels as parts A and B. There's still room on the page
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Post by Vermin King on Sept 14, 2019 4:53:28 GMT -9
I think I've about got enough buggies with Ford wheels, so while I did the two rear panels, I changed the wheels to Scherer Fox Ultra 4 Buggy wheels. I think it is time to do an actual Road Warriors buggy next. Looking for more photos with the Iron Cross buggy
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Post by Vermin King on Sept 14, 2019 10:43:55 GMT -9
Printed Wasteland1 and Wasteland2, so should be able to build tonight.
Also, terrain ideas. So little time. The one idea for making buildings look more abandoned, could be useful elsewhere
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Post by Vermin King on Sept 14, 2019 19:40:52 GMT -9
I need to elaborate on the last post. I got started on this when okumarts posted this thread, cardboard-warriors.proboards.com/thread/9608/armageddon-outta-line-auto-ideasBut I was primed because Dave started posting battlemats and terrain for Gaslands. When I started the Container Buildings, cardboard-warriors.proboards.com/thread/9623/cargo-container-buildings , I didn't remember Dave starting a similar project, cardboard-warriors.proboards.com/thread/8948/gaslands-terrain-design-thread . I just found this today again while I was looking for suitable figures in the forum here to go with the cars. When I re-watched Road Warrior the other night, I was thinking about doing a compound and other container wastelands designs. And since I am awful at turning pristine containers into rusty ones, I was trying to think of other ways to make things look abandoned or barely holding their own against the elements. While pondering that, I was also thinking about how to do 'natural' looking jump ramps. While working on that, it hit me. My earthen shapes reminded me of mounds against a building. So I started working on various shapes. Sand dunes against the sides of a building or surrounding a corner would make things look more like the elements are winning. Only then I realized that 'dunes' were done by berneart76 and fold-flat ones by oldschooldm. I'll have to make sure that anything I come up with is all mine without being too similar to dunes that are done previously. I also had what is probably a stupid idea. On the container buildings, using the doors,etc. from the Mos Eisley project, cardboard-warriors.proboards.com/thread/7788/mos-eisley-project
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Post by Vermin King on Sept 15, 2019 10:40:05 GMT -9
Finally got them scored and the fold-overs glued together. They are drying under weight right now. Okay. This is surprise, not gloating (well, maybe a little gloating). When I started cutting this out, I realized these look pretty dang good. I was going to cut out the rest and start building later tonight, but now I'm anxious to see these built
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Post by Vermin King on Sept 15, 2019 19:07:50 GMT -9
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Post by Vermin King on Sept 16, 2019 4:28:10 GMT -9
Not happy with the dunes. I'm assuming sand dunes act similar to blown snow, but that may not be correct. On my first try, the piece is too vertical going down to the ground all around. With snow, that wouldn't be bad on the side away from the wind, but it needs to be more tapered on the side the wind is coming from. I don't think sand would have water tension, which plays a part in why snow banks are that way, but dunes generally have a more tapered side and a more blunt side, so even if the mechanics are different, I think I need to try to capture that type of shape. If I get it to look right, one could score this and build white-side-up and have a snow bank.
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Post by marcpasquin on Sept 16, 2019 4:39:21 GMT -9
If you're going for an australian look, sand in the outback tends to be reddish but otherwise kinda flat.
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