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Post by Vermin King on Oct 13, 2019 16:23:31 GMT -9
Well, here are the coupes The space is going to be a bit tight to do much more. I really wanted to have the chassis on there, but I would have to go to one model per page to do that Gotta pick up some ink between appointments tomorrow, then I will need to squeeze in some build time EDIT-- Got a minimal start on a red Nomad
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Post by Vermin King on Oct 14, 2019 13:30:28 GMT -9
I was incorrect on the MegaForce FAV. It does not 'narrow' towards the front, but it would definitely benefit from sloped sides. The sloped sides would be done similarly to the Pinto. Not difficult, just a little trial and error to get everything to check out for matching angled edges. With it only being one passenger, I think it will be rigid enough that doing single-layer sides will work. And the box area at the rear looks very do-able. I do think that using a variation on grendelsmother64's triangular axle would be better than wheels flush to the body. But won't know until I dig into this
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Post by Vermin King on Oct 15, 2019 17:51:22 GMT -9
Started building the Jungle Buggy Got a bit further than this ... all cut out, but I have to be up early in the morning, so no edging tonight
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Post by Vermin King on Oct 16, 2019 15:05:38 GMT -9
Did a little building done at lunch before heading to an appointment added another snorkel piece to the file to give it more depth
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Post by Vermin King on Oct 16, 2019 18:11:54 GMT -9
Well, when I finished up work tonight, mostly organizing for the new business, it got late. GrayC was sleeping on my papercraft work station chair, so worked a bit more on the Nomad. Found a backend and realized the rear pillar needs to be glass to the edge. The frame is actually on the back end. Not a lot of time to work on it, but progress. Also swapped out license plates. First business in the morning, second business has an appointment at noon, then back to first business. Friday has both businesses and the part-time job. Saturday is second business and job. Looks like I'm going to have to proceed on these a little at a time. Second business is looking pretty good so far. Three days in and I've made $1020 so far. Another appointment scheduled for tomorrow (one who called to get an appointment), so I am somewhat hopeful. And things should 'pick up' over the next couple weeks. Cautiously optimistic
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Post by Vermin King on Oct 17, 2019 5:18:20 GMT -9
Walked past this too many times this AM, so while I was on hold, I closed it up and finished up the tires. This time I installed the chassis before closing it with the remaining side. I think in the future, I will do the second side first and then the chassis
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Post by Vermin King on Oct 18, 2019 5:41:01 GMT -9
As shown in this month's Hoard, this fellow is done. After doing the OBS search, I went back to the Nomad. Worked out a back end that I am not satisfied with. Good enough maybe, but I can't help but think I could do better. It comes down to the greenhouse again. I either need to do it as a separate piece that glues onto the body, or it needs to narrow towards the top. I might have some time tomorrow to play with it. I'm leaning towards tapering to the top, because that would still allow me to have two on a page. Took a bit of a break and experimented with insetting the roof by 25 pixels ( 1/12 of an inch if my math is correct). I think it is worth pursuing Only, I decided to redesign a tailgate on the Nomad entirely. I had tried to get it to look 'right' being a rectangular panel, but it didn't. So, I am going back to my original view of the back end and work top down. But if I am doing that on the Nomad, I ought to do it on all of them, so started on the Coupe. Using the geometry of it, I am starting to work on the Nomad. I might even be able to finish it tonight after work, if I'm not completely exhausted. Here's where I am at. Also did my Nomad windows all around and my windshield wipers. The hood geometry is about all that is left of the BilsportJR model, though the color on the coupe is nearly the same. I am getting close to where I can use the phrase 'based on the model from BilsportJR', instead of 'modified model from BilsportJR'. When I get to that point, I can lose a lot of the verbage, so maybe the undercarriage can be added. Maybe
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Post by Vermin King on Oct 18, 2019 18:57:24 GMT -9
Gonna need a clear head for the Nomad back end. I originally thought I would run the white roof straight to the window and then flare it out down to the body, but that isn't even close to right. It's going to take a bit of plotting to figure out how wide the roof should be where it joins the window... and the curves to get to that point. I think I know how to get there, but too tired to think I can do it tonight. Oddly enough, I think I could do that tree for the jungle, but I'm curious what squirmydad comes up with
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Post by squirmydad on Oct 18, 2019 19:40:55 GMT -9
You know you can never have too many jungle trees.
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Post by Vermin King on Oct 18, 2019 20:06:20 GMT -9
Not tonight. But I also see these as Cypress trees for the swamp, so I think it'll happen
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Post by Vermin King on Oct 19, 2019 7:22:48 GMT -9
I doubt they even teach drafting any more, except for computerized, but I'm really going back to drafting class to do the back panel. My base point is where the back panel intersects the top of the fender. Go up so many pixels and plot how far over from the base point. One of these days, I'll really have to learn Blender or something, but for now, it is kinda fun going back 42 years to drafting class
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Post by squirmydad on Oct 19, 2019 16:28:12 GMT -9
I modified the weapons from the OneMonk Battlecars so they can be tack-welded to your Wasteland Buggies;
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Post by Vermin King on Oct 20, 2019 13:22:20 GMT -9
Played around with this enough that I can do an undercarriage. There will be gaps around the wheels, but most of the bottom will be covered. And I needed to convert the gold coupe to a Nomad before turning into a Ute, so here's the grey coupe and the gold Nomad
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Post by Vermin King on Oct 30, 2019 10:23:03 GMT -9
Well, I finally gave up on getting a good undercarriage photo of the 57 chevy, but I did find a good image of a model 57. When I did some straightening of the image and scaled it so the axles match up, the width worked out right. I have a little more cleanup to do and squaring, and cartoonizing and working out the wheel openings and ...
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Post by Vermin King on Nov 1, 2019 16:05:47 GMT -9
I wish I could get into a slap it together mood. I keep second guessing myself on how much detail to keep. I draw, then transfer stuff that really doesn't add to the model. This isn't for rivet counters, but I keep trying to add stuff. Gotta head out, but with less time to finish, I might lean more towards less detail EDIT-- I'll check it out again in the morning EDIT 2-- Blast! Never went back and did the inset roofs on the coupes... Something else for tomorrow
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Post by Vermin King on Nov 2, 2019 9:50:49 GMT -9
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Post by Vermin King on Nov 3, 2019 9:05:35 GMT -9
Well, should be able to knock out the test builds this afternoon on a couple coupes. First thing I noticed on this is that they look a trifle bit small compared to the Snake Truck and the buggies. They look a bit larger than AirDave's KoolWheelz, but not enough, so with extra room on the pages with this layout, I'm going to enlarge slightly. But until I actually build them, I don't know if other changes will also need to be incorporated
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Post by Vermin King on Nov 3, 2019 13:13:12 GMT -9
One odd thing on these is the chrome (white) trim that edges so many parts. Trying to decide on whether to leave those as white edges. I think I have to, but I think I need to play with the files to make it more obvious that this is chrome, not a missed edge while edging That side view looks pretty good, though, and I think the greenhouse angle will look right, even though I know it isn't
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Post by Vermin King on Nov 3, 2019 17:06:05 GMT -9
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Post by Vermin King on Nov 4, 2019 8:20:56 GMT -9
Well, I definitely should have gotten one car 'acceptable' before doing the other versions. And I shouldn't have built the one that most-closely resembles the BilsportJR car first. It doesn't show the work that went into changing the model, unless I build the BSJR version in the same scale and show them side-by-side. And then I changed scale and format on the green one. Should have started with the red one. But I did what I did. I do have the green one with a wheelbase of 2 3/8 inches now, with a separate chassis, and fixed the front roof-line and the wrap-around windshield. Also lightened the grey on the treads so you can actually see the tread pattern now. Then I made the red version, thinking the enlarged red version would be my next test build, but it needed to be the one for doing the Nomad test. And I still haven't approached the grey or gold versions, nor the Ute. I still think I will do the red coupe for the next test build. If it goes well, I will convert the red Nomad to a green Nomad and test build it. If it goes well, I'll do a green Ute. After that, I will move on to the Wasteland versions and will consider other colors, wheels and levels of wear at that time. EDIT -- I figured that enlarging these would only over-emphasize something that bothered me -- the greenhouse seemed to sit too high for the body. I double and triple checked the math when I did the originals, but they still seemed inappropriately tall. I also did not like the C-pillar - too wide- and the rear side window seemed too narrow. So I lengthened the window, then reduced the height of the side glass and part of the roof, then re-worked the windshield and rear window. If I was going to do that, I needed to adjust the Nomad. Here's the latest iteration I also moved the wheels farther forward in the wheel wells. On the original model, they were almost centered, which is not how these cars were. I should have some happy building to do tonight.
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Post by Vermin King on Nov 5, 2019 4:29:09 GMT -9
Might get this guy done over lunch. I wanted to see how the new scale looked compared with the Snake Truck It's really odd how many little things need fixing when you look close, but I wanted a very good file to build the others from, so I tweaked a lot of textures
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Post by Vermin King on Nov 5, 2019 9:33:26 GMT -9
Phone calls required a short lunch today. Dry-fitting looks good. Main parts cut, folded and edged. Started cutting out the chassis and wheels, but that didn't get very far And yes, I am taking a bit of care with this because hopefully, it will be the basis for the Classic Line Up, and also for the Wasteland Line Up
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Post by Vermin King on Nov 5, 2019 18:09:06 GMT -9
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Post by Vermin King on Nov 6, 2019 5:06:03 GMT -9
I wish I hadn't taken so many photos. This version of the roof and sides looks a lot better, but I think I can tweak the rear part of the roof now. It is too boxy at the back, which makes the flat part of the roof wider at the back than the front, when it should be more aerodynamic at the back than the front. Had I not been studying that,I probably would not have figured out a better way to do the front end, though.
Didn't see that until I had printed the Nomad and was waiting for the clear-coat to dry, but I think I can work out a better way to do the front end now. Back to the drawing board
I will still build the Nomad, just to check my geometry on the rear end.
EDIT --
over lunch I decided that I'm going to incorporate my front end re-design on the Nomad. I will just print on the back of the one I already printed. I even updated the front end build illustration with the new method.
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Post by Punkrabbitt on Nov 6, 2019 9:31:50 GMT -9
I love you, man!
Your obsessive attention to detail and ease of construction is truly amazing.
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Post by Vermin King on Nov 6, 2019 10:24:16 GMT -9
Well, I don't want to come up with something and have people go 'there's another unbuildable model'. A friend of mine saw the red '57 and got so excited about it, so I walked him through the method of construction and he had me email it to him. He's never built a paper model, so I am expecting phone calls, or maybe he will come over some night. And that was the old version. I explained what I intend to do for the back roof, and since he had the car in his hand, he could see what I wanted to fix. I just need to get myself better equipped to design well at first so not as many changes come up. And I'm getting there.
I really want to get back to the Desert Buggy from Road Warrior though ...
Dave Winfield (AirDave) gave me an interesting tidbit this morning. Fifteen inch wheels were pretty much standard until the mid-sixties, so the quick and dirty way to get close on scale is to match the wheel sizes (not the tires, just the rims). So I had to check. The Snake Truck and the '57 have the same sized rims. Verification you are on the right track is always nice. Sort of like when I did the chassis plate for the '57 and found that when I got the axles to line up that the width was the width I had already worked out.
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Post by Vermin King on Nov 7, 2019 14:58:04 GMT -9
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Post by Vermin King on Nov 8, 2019 6:13:13 GMT -9
I should have built this last night, but I was somewhat sidetracked. Since this is going to be the base of the Ute, I spent too much time looking at this in my hand and working out what I want to do with the Ute. Originally, I thought of doing the UTE like my old Aurora AFX kitbash - rear window and tonneau cover, but I think the folks who might want it would prefer having an open box/bed/pan. Here's where things went a little wonky. I came up with three ways to do the box. Each has its advantages, but I don't want to build three of them to decide which is best, so I probably overthought it. And one of my issues when I get into overthinking mode, is that I start looking at other examples to see how others handled it, and invariably I see something that distracts me. Oo, shiny. In this case, it was the Plymouth Fury (Christine). The oldest of these is the BilsportJR version, and there is also a repaint of it out there, and then there is the Ravensblight Maxine The question is whether I should do the '57 Chevy with a triangular fin profile, and can it be done without too much effort. And no, I'm not going to be doing Ray's (Ravensblight) fiddly bumpers. But can I do the fin simply? I think the answer is 'yes' Advantages would be that the back end would look more like the actual car. Taillights, narrowing of the rear textures (right now they look stretched wider than they should), and maybe getting me closer to the back end of the Doctor Who Edsel. Disadvantages - redesigning the back ends on each version of what is already done, and it will still be a simplification of the actual car's round bits (to quote the Doctor, 'I love the round things'). There's no way I'm doing the round sculpted metal that is a trademark of the mid-50's Chevys. Considering I am about an hour and 15 minutes from finishing this build (haven't glued anything yet, but once you edge it and preform the curves on the roof and hood, it is an easy build), I should probably just finish this before I think about changing it
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Post by Vermin King on Nov 8, 2019 9:03:17 GMT -9
I really like the change on the windshield/hood construction.
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Post by Vermin King on Nov 8, 2019 15:17:18 GMT -9
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