|
Post by Joe@ThePrintedHorde on Nov 21, 2019 13:29:28 GMT -9
started working on my orc tribes. Planning to create 5or 6 figures that I can modify for 4 different tribes of orcs
|
|
|
Post by Joe@ThePrintedHorde on Nov 21, 2019 13:31:19 GMT -9
The colors aren’t permanent, they’re just place holders to help visualize the armor
|
|
|
Post by mesper on Nov 21, 2019 13:47:22 GMT -9
Wow - like the handwritten style - it looks very promising!
|
|
shep
Eternal Member
Red Alert! Shields up! LENS FLARE!!!
Posts: 1,260
|
Post by shep on Nov 21, 2019 14:32:35 GMT -9
Looks great, the style somehow reminds me of Masters of the Universe...
|
|
|
Post by Joe@ThePrintedHorde on Nov 21, 2019 17:50:25 GMT -9
Honestly Shep, every time I look at it I see skeletor. It’s the vibrance of the colors
|
|
shep
Eternal Member
Red Alert! Shields up! LENS FLARE!!!
Posts: 1,260
|
Post by shep on Nov 21, 2019 23:11:28 GMT -9
Honestly Shep, every time I look at it I see skeletor. It’s the vibrance of the colors Yeah, he really looks like a less bony Skeletor with fangs... But that's not only because of the colors, but because of the pose, too, I think. Anyways, good work.
|
|
|
Post by Joe@ThePrintedHorde on Nov 22, 2019 1:49:16 GMT -9
Thanks Shep!
|
|
|
Post by cowboyleland on Nov 22, 2019 6:49:16 GMT -9
I really like him. I hope the foreshortening doesn't give you problems when you make the back.
|
|
|
Post by Joe@ThePrintedHorde on Nov 22, 2019 9:55:58 GMT -9
I really like him. I hope the foreshortening doesn't give you problems when you make the back. Ugh, That’s always the concern. I have a plan for switching the legs and playing with the arms but it may take some clever armor fudging.
|
|
|
Post by Vermin King on Nov 22, 2019 10:05:37 GMT -9
Isn't 'Clever Armor Fudger' one of the new character classes?
|
|
|
Post by Joe@ThePrintedHorde on Nov 22, 2019 10:07:04 GMT -9
Side note to anyone who does this: I’m currently selling on dms guild. Is it preferable to sell on DTRPG? The whole”sign away your rights” thing kinda feels like a knife in the gut.
|
|
|
Post by Joe@ThePrintedHorde on Nov 22, 2019 10:15:13 GMT -9
Isn't 'Clever Armor Fudger' one of the new character classes? It may be a specialty
|
|
|
Post by Vermin King on Nov 22, 2019 10:22:36 GMT -9
Sell on DTRPG
|
|
|
Post by cowboyleland on Nov 22, 2019 11:19:38 GMT -9
I really like him. I hope the foreshortening doesn't give you problems when you make the back. Ugh, That’s always the concern. I have a plan for switching the legs and playing with the arms but it may take some clever armor fudging. An especially thick black outline might also help, but not everyone likes those.
|
|
|
Post by Joe@ThePrintedHorde on Nov 26, 2019 5:17:10 GMT -9
second figure, more of a chief.
|
|
|
Post by Joe@ThePrintedHorde on Dec 7, 2019 5:04:24 GMT -9
Finishing up 2 more figures. I’m thinking2 more after this then work on the back views, followed by variations.
|
|
|
Post by Joe@ThePrintedHorde on Dec 7, 2019 5:05:42 GMT -9
Crap, sideways
|
|
|
Post by pavaro on Dec 19, 2019 8:38:51 GMT -9
Finishing up 2 more figures. I’m thinking2 more after this then work on the back views, followed by variations. Don't they have too much detail for small figures?
|
|
|
Post by Vermin King on Dec 19, 2019 9:18:17 GMT -9
I always reserve judgment on that until after I see them colored.
|
|
|
Post by Joe@ThePrintedHorde on Dec 21, 2019 4:29:19 GMT -9
Good question actually. I’ve printed an orc set small before and the detail shows up, but I make it a point to make the lines bold to mark the different sections of the figure. I’m also trying to be sure my color schemes will she contrast to help. All in all, you don’t notice the detail across the table but up close it’s there. Whether or not people are looking for that... I’m not really sure.
|
|
|
Post by Joe@ThePrintedHorde on Dec 24, 2019 4:59:11 GMT -9
My greatest struggle with drawing these figures is that I just started reading The Wheel of Time series by Robert Jordan for the first time. That plus a chair in front of the fireplace is a deadly combination that I must work through.
|
|