|
Post by glennwilliams on Jan 20, 2020 6:32:31 GMT -9
I use a 7.5x10 page size and work in 300dpi, so that when I create a product package in letter size, various paper sizes can still work. This was saved as the 7.5x10 size. So printing full page will make them a bit big. The model size is 1" wide, 1" tall, and 1.5" long.
|
|
|
Post by glennwilliams on Jan 17, 2020 6:42:54 GMT -9
Thanks all.
|
|
|
Post by glennwilliams on Jan 15, 2020 9:58:42 GMT -9
|
|
|
Post by glennwilliams on Jan 15, 2020 6:55:42 GMT -9
Maybe I should have thrown it into InDesign and exported to pdf like I do with the big products.
|
|
|
Post by glennwilliams on Jan 14, 2020 8:43:52 GMT -9
Squooshy by Glenn Williams Field Corporal Eve de la Vega was relieved. The “debacle” (her CO’s word) at Pontic, had surprisingly not led to her demotion–only because, as her CO stressed, she had accomplished the primary mission objective, albeit in a way that led to much more sturm und drang than HQ desired. Finally freed from the bloody debriefing, she fled to the back shadows of the Enlisted Club’s bar. She stared at the bottle of Ye Old Rotgut, well, actually, Miterlong “Premium” whiskey. It was half full, the other half coursing through her blood stream. As she reached for the bottle, her hand missed, knocking her cigar from its ashtray. She swore, reached again, grabbed the square bottle and tipped it toward her glass. Most of what she poured filled the glass. The rest...she shook her head and squeezed her eyes shut. Opening them, she could see a small puddle sending rivulets toward the table edge, but a shadow over the table obscured her view. Looking up, she might have imagined a figure in uniform pulling a chair to her table, turning it backwards, and then sitting facing her. “Field Sergeant de la Vega?” “Not any more.” The figure slid a set of stripes across the table, carefully avoiding both the whiskey puddle and her half smoked cigar. “Pick up the stripes and you will be.” Eve shook her head and slurred, “Whuh?” then jumped as a sharp pin lackwit stung her left arm. The fog dissolved. She saw a grizzled, unshaven Field Captain wearing BDUs she didn’t recognize and some kind of turban. Then with a sudden shudder, she was washed with clarity, seeing better than ever. “What the hell did you do to me, captain?” “Only a pick me up. I need you sharp for this–“ They were interrupted by a Specialist Sergeant growling, “Officers aren’t allowed here. Please leave.” The captain glanced at the intruder, laid a service pistol on the table, saying “When I’m done.” A week later, Field Sergeant Eve de la Vega watched through the porthole as her sub-orbital shuttle dropped through the heavy cloud layer above Tonopah. In the seats behind her, Bodea with his new Field Corporal stripes, snored. Taiji and Domorov played some obscure card game that only required dealing two cards each. The shuttle’s S-curve to bleed speed caused her to brace in the seat, and after a few of the curves, she heard (and felt) the pop of air brakes slowing the craft for landing. A solid thump meant they were gear down. Two months in and Eve and her squad of two teams stood in a hangar by Tonopah’s runway. Bright Nevada sunlight spilled through the massive doorway but could not reach the shadows at the rear of the building. Just poking out of those shadows was the dagger like shape of their new ride, a shiny new T/A-97 Scorpion spec ops squad attack transport. Eve’s eyes slid past it, having become perhaps too familiar with it over the past month. What intrigued her were the two shapes under its wings. Field Captain Dermot Singh wearing a dark green Sikh style turban crossed the floor to stand by the craft. Turning their way, he motioned them to join him. “Come meet your new squad mates!” The huge Stratolaunch 2 lifted their Scorpion with its attached booster off the runway. Without windows, Eve had to rely on the cockpit feed from the huge carrier aircraft. She saw the Tonopah runway shrinking rapidly as the altimeter display climbed. Crap, she thought, this was real–real stupid: she was strapped in a reclining bucket seat, clamped to a big ass rocket, hanging beneath a plane that was just too big to get in the air much less reach...Oh My God, 35,000 feet! Seconds later as the plane crossed forty thousand feet, her stomach was left behind as they dropped free of the plane. The Scorpion rotated its nose skyward and she was slammed back into her seat as a thousand dragons roared behind her. After what seemed like seconds, a shudder swept up the Scorpion’s airframe as the booster dropped behind them. Eve remembered how much she hated free fall. Executing what the grunts called a “vomit stop” landing, the pilot dropped the rear ramp and lit the back compartment with red light. It was time. Eve didn’t bother issuing commands or looking at her squad. They knew the drill, even if this were their first rodeo. While they were all veterans, this was their first op as a squad. That explained the spike in blood pressure on her HUD. With her two fire teams and two robots, she had a manageable span of control of four, as each robot was managed as if it were a team. To her left the Little Corporal (she’d named it Shelly) UGV robot took a fire support position, all the while feeding sensor data to the squad net. The hum of her Buzzkill UAV began as it lifted into the air behind her squad and shot forward, its sensors probing and adding their data to the squad net. Fortunately, the limited AI on Eve’s back integrated and processed the data, preventing confusing overlaps and information overload. Nothing from either team nor either robot...yet. She sent commands to her metal squad mates. Buzzkill climbed seeking enough altitude to detect roof top snipers. Shelly crawled forward on nearly silent rubber tracks. When it (she?) neared its forty yard command radius, Eve sprinted forward toward cover, knowing her human squad members were doing the same. For this mission Eve had selected a multi-pod for Shelly. While the Gatling gun was great for suppressing enemy infantry, she really needed the six micro-missiles, as they gave her at least a modicum of artillery-like support. One of her guys carried an extra six pack of missiles just in case things got squooshy. In Eve’s experience, squooshy was the normal state of spec ops combat. Buzzkill she had fit with a silenced pistol. It would be her infiltrating Sneaky Pete, a combat routine she had moved to the top of the Buzzkill’s stack. Moments later, the Shelly lit up a target guarding the door they needed. Per its order stack, the robot passed the data to the squad net and moved forward while staying under the cover of a fuel truck. Eve’s sniper clicked an acknowledgment of the target, then fired a single smart round that insured they would reach the door undetected. Or, that would have been the case had the Little Corporal not exploded as an anti-tank missile hit. Eve wasn’t sure the fuel truck’s secondary detonation was a hindrance or help, as the thermal bloom and light blinded a wide range of sensors. She did know one thing: that explosion was typical mission squooshy. The ATGM team’s two red dots faded. Buzzkill had infiltrated behind them and two silent shots ended the threat. Eve was glad she had moved the counter-threat order up the Buzzkill’s priority stack. Surprisingly, the primary mission objective didn’t take long. Bodea hacked the door security. Buzzkill zipped down the corridor scouting ahead just as Eve ordered, and Taiji and Domorov took out the three people actually in the building. Fire team 2, her newbies (well, veterans who were new to her) set the charges and flashed a “set” across the squad net. They had left in good order, no one injured, except for scratches from the fuel truck explosion. Once they were clear, she triggered the charges. Eve took a moment to savor that comforting “mission accomplished” feeling as the underground hanger was filled with primary and secondary explosions, incinerating the enemy’s entire stock of autonomous close air support drones. Four hundred threats the landing force would not face. Then everything went squooshy again. Some kind of smart micro missile detonated near Buzzkill. The drone shook, tilted, and slid sideways, almost grounding. Then it righted and shot upward, illuminating the new threat. To Eve’s shock, a micro missile shot past her from behind, rising then plunging on the enemy micro-missile launcher. She glanced back and saw that the new guy Braxton on team 2 had set the micro missile six pack on the ground and held two wires. Raising her eyebrows, Braxton shrugged and said, “Hot wired.” As it happened, that unmanned enemy missile launcher was their last opposition. Eve led her squad’s extraction and headed for the rendevous point. Just as they broke cover, the waiting Scorpion dropped the rear ramp, up they rushed, even Buzzkill, humans grabbing any hand hold they could as the Scorpion rose, pointed its nose skyward and ignited the under wing boosters. Eve tongued her mission net switch and tersely grunted, “Volcano, repeat, volcano.” The flight back was slower in atmosphere mode requiring two inflight refuelings, but after a quick debrief with Field Captain Singh, the entire team walked into the E Club holding a broom above their heads. From the bar, Eve held her beer out, took the celebratory cigar from her mouth and shouted, “Here’s to our little Shelly, may she rest in peace. And to Buzzkill, who didn’t fail when things went squooshy! And...,” she grinned, “to the best damn team in the squadron!”
|
|
|
Post by glennwilliams on Jan 14, 2020 8:42:27 GMT -9
With her two fire teams and two robots, newly re-promoted Field Sergeant Eve de la Vega had a manageable span of control of four (each robot was managed as if it were a team). To her left the Little Corporal (she’d named it Shelly) UGV robot took a fire support position, all the while feeding sensor data to the squad net. The hum of her Buzzkill UAV began as it lifted into the air behind her squad and shot forward. Its sensors probed and added their data to the squad net. She sent commands to her metal squad mates. Buzzkill climbed seeking enough altitude to detect roof top snipers. Shelly crawled forward on nearly silent rubber tracks. When it (she?) neared its forty yard command radius, Eve sprinted forward toward cover, knowing her human squad members were doing the same. Squad Buddies is a set of three autonomous vehicles in three color schemes: (1) the UGV Little Corporal with heavy weapons; (2) the UAV Buzzkill, the aerial scout with light weapons; and (3) the little UAV Wingman, an unarmed forward scout. Easy to assemble, cheap to create and populate your skirmish battle zones, Squad Buddies will give your sci-fi squads extra punch and eyes. Comes with a five page guide for using the Squad Buddies in your games. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Squad Buddies, a new one waits your summons from hard drive and printer. Squad Buddies, is available from www.rpgnow.com or www.wargamevault.com for $1.50. Get it here: www.wargamevault.com/product/300519/Squad-Buddies
|
|
|
Post by glennwilliams on Jan 14, 2020 8:42:03 GMT -9
With her two fire teams and two robots, newly re-promoted Field Sergeant Eve de la Vega had a manageable span of control of four (each robot was managed as if it were a team). To her left the Little Corporal (she’d named it Shelly) UGV robot took a fire support position, all the while feeding sensor data to the squad net. The hum of her Buzzkill UAV began as it lifted into the air behind her squad and shot forward. Its sensors probed and added their data to the squad net. She sent commands to her metal squad mates. Buzzkill climbed seeking enough altitude to detect roof top snipers. Shelly crawled forward on nearly silent rubber tracks. When it (she?) neared its forty yard command radius, Eve sprinted forward toward cover, knowing her human squad members were doing the same. Squad Buddies is a set of three autonomous vehicles in three color schemes: (1) the UGV Little Corporal with heavy weapons; (2) the UAV Buzzkill, the aerial scout with light weapons; and (3) the little UAV Wingman, an unarmed forward scout. Easy to assemble, cheap to create and populate your skirmish battle zones, Squad Buddies will give your sci-fi squads extra punch and eyes. Comes with a five page guide for using the Squad Buddies in your games. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Squad Buddies, a new one waits your summons from hard drive and printer. Squad Buddies, is available from www.rpgnow.com or www.wargamevault.com for $1.50. Get it here: www.wargamevault.com/product/300519/Squad-Buddies
|
|
|
Post by glennwilliams on Jan 13, 2020 13:36:17 GMT -9
Well, I will probably glue an extra layer of card in between the legs and see if the legs will support without the sky between them. If I do these on 110 card, they might support on their own, but I don't want to risk it Thank you, sir Pretty much that's why I doubled the thickness with the interior legs. But I was using the Boston Dynamics robots as my models, and their legs are pretty thin.
|
|
|
Post by glennwilliams on Jan 13, 2020 9:52:40 GMT -9
|
|
|
Post by glennwilliams on Jan 13, 2020 9:50:30 GMT -9
|
|
|
Post by glennwilliams on Jan 6, 2020 5:37:49 GMT -9
I gave up on Blender. The learning curve is very steep. 3DCrafter is good, easy to learn, and relatively cheap. I used its various incarnations for years. Now I use Carrara Pro abd am very satisfied--and the learning curve is nowhere near Blender's.
|
|
|
Post by glennwilliams on Jan 4, 2020 9:10:21 GMT -9
|
|
|
Post by glennwilliams on Jan 4, 2020 7:55:00 GMT -9
Field Corporal Eve de la Vega signaled her team to spread out through the rows of server farms and quietly slip toward the data center console at the far end of the room. She stopped, awe-struck by the sheer beauty of the data center console. Three tall crystalline quantum computing towers glowed, and her feet could feel the almost living throb. Foolishly, she let herself think victory was at hand. “Central, de la Vega reporting. We’re in and it looks like we beat the bad–“ A flash from inside the crystals swept across the room. They began to melt. This, she thought, was very bad. The Data Center was designed to be an objective for sci-fi and cyberpunk skirmish games. Mix, match, cover your table cheaply, use as scatter terrain. Included is the control console with three crystalline quantum computers, two different server farms, and 4"x4" floor tiles. Works well with the Omega Prime sci-fi interior model sets from Finger and Toe. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Data Center, a new one waits your summons from hard drive and printer. Data Center, is available from www.rpgnow.com or www.wargamevault.com for $2.00.
|
|
|
Post by glennwilliams on Jan 4, 2020 7:54:30 GMT -9
Field Corporal Eve de la Vega signaled her team to spread out through the rows of server farms and quietly slip toward the data center console at the far end of the room. She stopped, awe-struck by the sheer beauty of the data center console. Three tall crystalline quantum computing towers glowed, and her feet could feel the almost living throb. Foolishly, she let herself think victory was at hand. “Central, de la Vega reporting. We’re in and it looks like we beat the bad–“ A flash from inside the crystals swept across the room. They began to melt. This, she thought, was very bad. The Data Center was designed to be an objective for sci-fi and cyberpunk skirmish games. Mix, match, cover your table cheaply, use as scatter terrain. Included is the control console with three crystalline quantum computers, two different server farms, and 4"x4" floor tiles. Works well with the Omega Prime sci-fi interior model sets from Finger and Toe. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Data Center, a new one waits your summons from hard drive and printer. Data Center, is available from www.rpgnow.com or www.wargamevault.com for $2.00. www.wargamevault.com/product/299527/Data-Center?manufacturers_id=797
|
|
|
Post by glennwilliams on Jan 4, 2020 5:52:54 GMT -9
You've been playing "Hardwired" haven't you? Yep. His fiction is really good as well.
|
|
|
Post by glennwilliams on Jan 3, 2020 10:23:15 GMT -9
Simple, got it? The mission briefing had begun as they always did with the intel officer’s condescending summary, “Your objective is simple: infiltrate the data center at Pontic headquarters, insert the virus, leave. Without, I repeat, without alerting the security teams. Simple: get in, do it, get out. All without being seen. Do you think you can do that, corporal, I’m sorry, Field Corporal? It is absolutely imperative the company not know this was a military operation, got it?” Field Corporal Eve de la Vega gave the right answer: “yes sir,” no matter how stupid, annoying, or insulting the officer had been. Simple, riiiight. Too bad no one told her there was an opfor team with the same objective. She’d spotted their opposite number when a guard shack exploded, lighting up the cloudy night sky. Now it was a race. Eve assumed the enemy was trying to retrieve the very data she was trying to erase. She bit her lip to prevent her profanity from flooding the team net. If this mission went bust, her career path was a steep downward line, from field sergeant last mission, to field corporal now, and field private tomorrow. Tomorrow there’d be a one woman pity party at the enlisted club with enough booze to erase the image of her career like that guard shack being blown ten meters in the air. Still, their opponents provided a welcome distraction: while the corporate security teams raced to engage a sudden enemy, her team actually did infiltrate the data center’s bunker like building. Private Bodea had easily hacked through the locked doors’ firewalls. Domorov and Taiji had cleared the hallways and rooms, as Eve had given the weapons free order. Any casualties on the corporate side would be attributed to their enemy. The last door opened, Eve signaled her team to spread out through the rows of server farms and quietly slip toward the data center console at the far end of the room. She stopped, awe-struck by the sheer beauty of the data center console. Three tall crystalline quantum computing towers glowed, and her feet could feel the almost living throb. “Wow, boss, lookit those tiny flashes of light in them crystals. It almost looks like a city in there. See the little streets of light? The flashes are cars and trucks.” “Stow it. Eyes on the mission.” Foolishly, Eve let herself think victory was at hand. “Central, de la Vega reporting. We’re in and it looks like we beat the bad–“ A flash from inside the crystals swept across the room. They began to melt. This, she thought, was very bad. It was Bodea who broke her dour mood. “Boss, I can insert the virus in the server banks. Every other bank is a data processing unit. Stand guard and let the genius work.” He slapped an interface puck on the side of a processing bank and tapped the center button. Little lights flashed around the puck’s rim for seconds, then stopped, flashed, and went out. “Done. Pontic will think the other guys did it, boss.” Minutes later the team had extracted themselves and were prone outside the facility’s perimeter fence. Eve scanned the distant ongoing firefight between their opponents and Pontic security. No matter how well-trained or equipped, the civs would be no match for a trained spec ops team. Skill would beat enthusiasm every time. Then she had her brilliant idea. “Follow me!” She quickly sprinted low around the fence, then dove behind a small berm near the entrance gate and burning shack. “Wait for it, wait for it, now! Light ‘em up!” The three opfor operators never had a chance. Focused on disengaging from an enemy to their rear, surprise from the front ended their mission in failure. Quickly she crawled to the bodies and identified their hacker. In a small belt pouch she found the data chip and crushed it between her fingers. “Get in, do it, get out.” Yeah, she’d done it. Maybe, just maybe, this would be points toward promotion back to Field Sergeant. In the reflection of their ride’s landing lights, somehow, she didn’t think so, somehow, the presence of an enemy team would be her fault.
|
|
|
Post by glennwilliams on Dec 17, 2019 14:35:21 GMT -9
She's on her way back. Three years of touch and go. It's very sobering when the surgeon tells you he's now sure she's coming back. A year ago she went on a cruise in a wheelchair. A couple of weeks ago, she did Legoland without even a cane. She's slow (the kids call her PokeMom), but sure.
|
|
|
Post by glennwilliams on Dec 17, 2019 13:23:15 GMT -9
Strip off the tires. Hang it under the Stratolaunch, and...bada bing, bada boom, instant hypersonic weapons if you release high enough.
OK, in all seriousness, it's like a modern take on the El Camino.
|
|
|
Post by glennwilliams on Dec 17, 2019 13:17:13 GMT -9
To show you how much I like the Hardwired rules, here is a free page of drone models and HSec (Hostile Security) spawn zone markers.
|
|
|
Post by glennwilliams on Dec 17, 2019 13:15:51 GMT -9
I want to recommend both the fiction and game rules of Patrick Todoroff. On Amazon he can be found here: www.amazon.com/Patrick-Todoroff/e/B004HVAFL2?ref=sr_ntt_srch_lnk_1&qid=1576620171&sr=8-1His works are available either in hard copy or for the Kindle. First. the fiction. Expect gritty, fast-paced cyberpunk in a variety of settings from near future to far. His focus is usually on small teams dropped into the proverbial pile and expected to make caramel of it by the people upstairs. I've read his Eshu International books and the Calr1ty Wars books (and yes, that I is really a 1). Buy them, read them, game them. Now, the rules. His Zona Alfa from Osprey is due out next month. Hardwired and its Tsim Sha Tsui Expansion are available now in either hard copy or Kindle. They are co-operative games of small teams of highly skilled agents sent on various types of missions laid out on a 3x3' space. For those who thought Mantic's Star Saga was great but hated both the "dungeon master" and cumbersome solitaire system, Todoroff gives a working AI in four short rules. Don't expect a lot of fine detail. Weapons are highly abstracted, so basically there's a generic ranged weapon and a generic melee weapon plus a variety of grenade types. The expansion adds heavy weapon and shotguns, again abstracted to a single type of each. Yeah, I know, but what about my Schutzer-Polka 905K/73 mark 12? It's a ranged weapon, period. While that may strike the complexophiles as heresy, it makes for a fast play game. Go here on Amazon for Hardwired hard copy or Kindle: www.amazon.com/gp/product/1071441671/ref=dbs_a_def_rwt_bibl_vppi_i0Oh...notice the prices. Cheap, too. Hats off.
|
|
|
Post by glennwilliams on Dec 17, 2019 12:55:44 GMT -9
I decided to kill my forum on my web site (which needs revision and updating since I've done nothing on it since my wife became ill three years ago) and move here. All are welcome. I might make an exception for people who thought Battlefield Earth and Warriors of Virtue were good movies. OK, I won't, but still... So anyway, I'll try to post new, WIPs, etc here. I do maintain a Facebook presence as Finger and Toe, but many people avoid FB as if it were yersinia pestis.
|
|
|
Post by glennwilliams on Oct 29, 2019 8:52:06 GMT -9
My wife and I are leaving tomorrow for a sixteen night Panama Canal cruise. For me, this is a sixty year delayed cruise. When I was a kid in the mid-fifties, my Dad, an AF SAC bomber flight engineer, was transferred to Puerto Rico. AF personnel and dependents could hitch free rides on Navy freighters from PR through the canal, then catch a freighter headed the opposite direction. It was free. We were excited. Then the Arabs decided to start a war with Israel over the Suez Canal. The bombers forward deployed to Africa, the Navy's freighters headed out to support the fleet, and mom and I were left back in PR. Sixty years later the Royal Caribbean cruise comes with free champagne and a much nicer cabin. See y'all on the flip side.
|
|
|
Post by glennwilliams on Oct 21, 2019 9:24:19 GMT -9
Recently demoted Field Corporal Eve de la Vega signaled her team to spread out through the forest of tall crystals. “Harvest from blue/black. Don’t touch... ,” she was interrupted by a scream and soft thunder... “the red ones.” So much for mission briefings, training, discipline. She’d been sent to the Turkey Farm for screwing up an alien base intrusion, and this is what she got: Nimrods no one minded losing bungling through dangerous crystals. From elite to expendable she sighed to herself as she held her container of shielded xenium up to a energy filled crystal. As the gauge swung toward full, she sighed again. Only eleven more to go. Designed for any scale, Crystal Forest comes with tall crystals from three to five inches tall. The crystals come in four textures with three bases: a rocky outcrop, a small hill, and flat ground. Mix, match, cover your table cheaply or just use a few as scatter terrain. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Crystal Forest, a new one waits your summons from hard drive and printer. Crystal Forest, is available from www.rpgnow.com or www.wargamevault.com for $4.00. Get it here: www.wargamevault.com/product/292385/Crystal-Forest
|
|
|
Post by glennwilliams on Oct 14, 2019 5:28:27 GMT -9
Second vote for the Olfa. You can find them in DIY stores., and they're not expensive Don't forget to buy the "hockey puck" blade disposal. However, for straight cuts I use good quality scissors. My preferred brand is Fiskar.
|
|
|
Post by glennwilliams on Oct 8, 2019 5:49:15 GMT -9
I used those because I wanted less of a techie and more of a biological feel as I postulated the aliens went down the genetic engineering road. Plus, I could work with pustules and ooze.
|
|
|
Post by glennwilliams on Oct 7, 2019 19:41:42 GMT -9
It would be an easy set to retexture, that's for sure.
|
|
|
Post by glennwilliams on Oct 7, 2019 7:24:33 GMT -9
Field Sergeant Eve de la Vega motioned for her team to take positions to either side of the entrance to what OpsIntel had labeled AB-21 (Alien Base 21). She slipped a gruesome object from her satchel–an alien hand so carefully preserved it seemed fresh, which she gently eased into an opening by the door, The slimy gel that filled the opening slurped around the hand but neither dripped nor moved than a slight shudder. Silently, the door irised open, and the team used the same technique to exit the airlock and enter their first chamber. “What the...” Eve was trying to process the scene. Ugly green cysts large enough to hold one of the big Kot’tel aliens hung on the walls. A writhing tentacle seemed to sniff the green tinged air. “I’ve got no clue,” That was their mission: to get a clue to understanding the alien technology. Finger and Toe Models announces the release of the 28mm card stock Alien Base: Into the Hive. The set is composed of two components: corridors and chambers with multiple textures. The chambers and corridors are designed with removable floors so they can fold flat. There are also extras with multiple textures for set dressing: consoles, cysts, and tentacles. The set also includes a six page, rules neutral gaming guide with charts for building the hive, discovering the function of the alien blobs and pus, propagating props, and encountering aliens. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Alien Base: Into the Hive, a new one waits your summons from hard drive and printer. Alien Base: Into the Hive, is available from www.rpgnow.com or www.wargamevault.com for $7.00. Get it here: www.wargamevault.com/product/290880/Alien-Base-Into-the-Hive?src=newest
|
|
|
Post by glennwilliams on Sept 19, 2019 5:49:06 GMT -9
I find that for figures, 110# works fine. Photo paper while often thinner always seems stiffer, so that's a plus.
|
|
|
Post by glennwilliams on Jul 24, 2019 8:34:52 GMT -9
Technician First Class Ivor couldn’t believe the display: whatever had jumped into the Saran system was big, spewing smaller objects almost instantly, and headed his way. Hitting the alarm button, he automatically triggered a data dump back to their main base, Tango Prime and roused the marine guard team still asleep in their barracks. The real question was could their home base go to defcon one fast enough. With a (perhaps last) sip of awful coffee, he activated the active protection systems on the sensor tower’s struts and platform. Simultaneously, he heard the proximity alarms as a ground attack began. The presumed stealthed arrival of the commando raider ship had gone unnoticed. He grabbed the Mk17 carbine from its rack and headed for his defense assignment. Finger and Toe Models announces the release of TANGO PRIME: LISTENING POST, a 28mm, modular sci-fi intelligence outpost. The set is composed of three basic parts: a frame in two different textures for building the tower; an walled platform; and a sensor mast. Additional parts allow the frames to be stacked to various levels. There are two small buildings: the equipment shed and a barracks. Extra parts allow you to vary the weapons on the frames’ struts. Since this is a TANGO PRIME series model, it is scaled and textured to fit all the other Finger and Toe Tango Prime sets, while also being compatible with the ARSENAL series of standalone weapons and the weapons of Guns of Pavarone. Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh any part of your TANGO PRIME: LISTENING POST, a new one waits your summons (if you have the sacrifice) from hard drive and printer. TANGO PRIME: LISTENING POST is available from www.rpgnow.com or www.wargamevault.comfor $4.00 Get it here: www.wargamevault.com/product/283844/Tango-Prime-Listening-Post?src=newest
|
|
|
Post by glennwilliams on Jun 26, 2019 5:59:01 GMT -9
Congrats. I'm on the far side of 50 (71) myself, so I understand. Now practice saying "You kids get off my lawn!"
|
|