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Post by factoria tabletop on Feb 21, 2020 4:36:44 GMT -9
Greetings! it was a long time ago since my last post...i was so busy...family and work buffffff but i was trying in my free time continue making my paper minis, and i decide to go further and i want to make them trough PC to scale, colouring ...but, i dont really how to do it! anyone could give me advices...?please! I am using GIMP ( thanks Verming King and make the design using pencil tool, or " route " but...when i change the size everything is....pixel my best regards! hope i can find the way to do it...
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Post by Vermin King on Feb 21, 2020 6:03:25 GMT -9
In Gimp, You need to set the resolution to 300 pixels per inch. mproteau (Paper Realms) directed me how to do that in another thread, but I don't see how I got there. He also showed how to set the default page to Letter size ( 2550 pxl X 3300 pxl at 300 pixels per inch). I don't know what that should be for A4. Maybe he will see the tag and will jump in. Under View, you can click Show Grid. the grid defaults to 10 X 10 pixels, but in the dropdown list under Image, there is Configure Grid. Click on that and a window will open where you can change the size of the grid. Depending on what I am doing, I will usually set it at 75, four squares per inch. Sometimes I work at 25, but not often. I hope this gets you started
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Post by cowboyleland on Feb 21, 2020 7:31:52 GMT -9
The best way to set everything in GIMP is to open a new file. Then you can set the size you want (A4 is 210mmx297mm), but maybe you want to leave yourself 6 0r 7 mm margin at this point (198mmx285mm) so if you are trying to cram things in you don't go out of the print area. If you click "advanced options" you can adjust the DPI to 300.
Have fun and don't forget to share!
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Post by Antohammer on Feb 21, 2020 7:43:19 GMT -9
I M NOT A GIMP LOVER.... SIEG HAIL PAINT.NET !!!!! !!!!!
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Post by factoria tabletop on Feb 22, 2020 5:44:46 GMT -9
thank so much guys! i Will try to do what you recommended me but i think i am making something wrong...maybe i am not able to express in english what i making wrong...i Will post son a picture and maybe we can see what is the problem!
thanks for taking your time to answer me, really! have a nice day
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Post by mproteau (Paper Realms) on Feb 22, 2020 9:46:37 GMT -9
If you'd like to try to work through something interactively, you can reach out on Discord. I'm mproteau#2192 there. Just if you send me a message, let me know your cardboard warrior screen name, so I have some idea of who I'm chatting with. I'm terrible at remembering who is who, especially since screen names don't always line up across social media.
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Post by factoria tabletop on Feb 23, 2020 5:08:47 GMT -9
thanks a lot mproteau! i Will try to catch you on discord then!
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Post by marcpasquin on Feb 23, 2020 16:26:23 GMT -9
I am using GIMP ( thanks Verming King and make the design using pencil tool, or " route " but...when i change the size everything is....pixel That's the inherent limit of raster images, if you blow it up, the individual pixels will become more apparent so that you will need to use filters (stamp and cutout work if you have them). Although this is not something I use, programs that create vector based images like Inkspace (which is free) are the best way to go for scalability. Because the images are saved as points and line co-ordinates rather than pixels, you can change the size at will with no loss of quality. The one drawback is that images with complex shading can be a pain to create though you could try to convert a raster image to a vector using a number of free tool instead, with varying results obviously.
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Post by factoria tabletop on Mar 9, 2020 1:14:30 GMT -9
I am using GIMP ( thanks Verming King and make the design using pencil tool, or " route " but...when i change the size everything is....pixel That's the inherent limit of raster images, if you blow it up, the individual pixels will become more apparent so that you will need to use filters (stamp and cutout work if you have them). Although this is not something I use, programs that create vector based images like Inkspace (which is free) are the best way to go for scalability. Because the images are saved as points and line co-ordinates rather than pixels, you can change the size at will with no loss of quality. The one drawback is that images with complex shading can be a pain to create though you could try to convert a raster image to a vector using a number of free tool instead, with varying results obviously. i downloaded a few minutes ago Inkscape....wow very very interesting indeed
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Post by RHWorldbuilding on Mar 17, 2020 9:26:29 GMT -9
I know I’m late to the thread here, but I just wanted to add one more upvote for Inkscape. I do all my minis with Inkscape, and I can’t recommend it enough. The only drawback I have found is that the default color palette is kind of lame and limited (browns, tans and skin tones especially are not well represented). Don’t hesitate to look up colors elsewhere and plug them in by hex code.
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Post by alloydog on Mar 17, 2020 11:06:01 GMT -9
That's the inherent limit of raster images, if you blow it up, the individual pixels will become more apparent so that you will need to use filters (stamp and cutout work if you have them). Not wishing to steer you away from Inkscape (I know several folk who bounce from one application to another to get the results they need), but for GIMP, if you create you figures at two, three or even four times the final size, even at a modest resolution, such as 300 dpi, when you are ready, you then scale down to the size you want. You may lose some small details, but then again, if you worked at 1:1 anyway, you wouldn't have had them to start with.
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Post by marcpasquin on Mar 18, 2020 4:16:20 GMT -9
That's the inherent limit of raster images, if you blow it up, the individual pixels will become more apparent so that you will need to use filters (stamp and cutout work if you have them). Not wishing to steer you away from Inkscape (I know several folk who bounce from one application to another to get the results they need), but for GIMP, if you create you figures at two, three or even four times the final size, even at a modest resolution, such as 300 dpi, when you are ready, you then scale down to the size you want. You may lose some small details, but then again, if you worked at 1:1 anyway, you wouldn't have had them to start with. That's usually what I do with photoshop. I start the image at 300 DPI, 3 to 5 time larger than needed than scale it down when I save as a png/jpg. Great to get rid of some of the small imperfection too.
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Post by Vermin King on Mar 18, 2020 5:26:31 GMT -9
The problem with Gimp, is that if you follow that process, some of the small imperfections disappear, but some become proportionally magnified.
But I kinda like playing the Find the Artifacts game.
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