Post by josedominguez on May 28, 2009 1:35:06 GMT -9
Can I just reassure everyone that none of the stuff I post here is finished. It's all to be picked over and prodded at. The more the merrier. I'll be crediting everyone involved when it's finalised. Looking like some of it might even become official I'm working on losts of things at once, so I don't get bored, so there's lots of time to put in some feedback. The beastamster rules are pretty much done, I've added some of the mods suggested by squirmy and made the alterations andre requested too. The technomancer is still very much beta Looking for some feedback on how he 'feels' from Darkmook. The rules are basically what the figure made me picture..... and it's your art I pictured pitiful whilst terrifyingly horrible.... that cover it? How about the Vox Dei? ( I thought voice of god was a fitting name for a device used to control followers). I have it working as a sonic stunner that can also paralyse robots... does that tally with your 'lullabies'?
Jose-it's looking great! The 'Vox Dei' is just what I was thinking of when I was designing the fig, and your rules for the Screamers are great! I'm not too familiar with the game system but how you have interpreted the fig is right along what I was thinking of for his background. Looking forward to the finished product!
Post by old squirmydad on Jun 1, 2009 16:08:24 GMT -9
Sorry I didn't get back on this sooner - I realize it's a work in progress and I can't honestly say that from what you've presented so far that I've found anything that doesn't work or that looks broken. So thumbs up there.
The one bit that looks pretty heavy is in Bodyjacking; This monstrocity can be activated next turn. So not only does a party lose a member but may have to check quality (gruesome kill) and if they pass they'll get wiped out by a savage Slaughterer on the next turn...My recommendation is to change that from turn to next battle in the campaign.
What are your plans for the Convert ability? It's one of the unfinished bits at present.
I love Cannibalize! The image of the Technomancer consuming it's flock to stay alive has a wonderfully gruesome appeal.
Overall, so far, good characterizations that have led to solid rules. I eagerly await the finished piece.
Post by josedominguez on Jun 7, 2009 0:05:08 GMT -9
Good catch on bodyjacking....... I'll need to tweak that.
Convert is the technomancer's ability to take over models, if he scores a gruesome kill in close combat he gets a new skull or swarm (depending on who he kills). So his flock grows as he gains 'converts' to the machine spirit.
The other option I was thinking was to change the nanoswarm gruesome kill result, rather than two swarms, you'd create a 'nano-storm' much bigger and nastier. Needs a fig though. I was thinking a mod of Jim's air elemental would be cool.
Vermin King: It takes three weeks for a task to become a habit.
Sept 29, 2020 4:56:03 GMT -9
Toman: yes. though the kids need to be reminded to put them away when they are done. I've come home from work and they are all watching tv while the bikes are sitting in the front lawn. kids
Sept 25, 2020 17:47:26 GMT -9
Toman: the bikes now go in the fenced back yard now. after nine years never had an issue with bikes, we did end up with an extra scooter last summer that no one could identify. I think because it was kind of a piece of junk
Sept 14, 2020 13:09:23 GMT -9
Vermin King: The family down the street from me has lost four bikes this year.
Sept 14, 2020 8:57:13 GMT -9
cowboyleland: Apparently bike theft is rife. Covid makes people want to bike instead of bus so it is a sellers market in the bike world. :/
Sept 13, 2020 13:09:44 GMT -9
Toman: bummer. my sons bike is missing, my twin girls bikes are still in the yard but his isn't. guess I need to go bike shopping today.
Sept 13, 2020 6:20:34 GMT -9
cowboyleland: Well, I snoozed and I loozed. Congratulations to all the winners and thanks to everyone who participated. Maybe next year I'll . . .
Sept 7, 2020 15:31:29 GMT -9
squirmydad: They were open from the 1st to the 3rd, the Best of Show poll is open for another hour.
Sept 4, 2020 6:24:14 GMT -9
cowboyleland: Were the polls for Papercuts really open for just part of one day? They all seem closed now.
Sept 3, 2020 19:52:21 GMT -9
RHWorldbuilding: Beautiful work from all the participants, by the way!
Sept 2, 2020 19:58:10 GMT -9
squirmydad: Sorry about the delay, dealing with a massive failure at work of a contractor trying to integrate technology from 2020 with technology from 1953.
Sept 1, 2020 9:30:44 GMT -9
squirmydad: Papercuts is officially closed to new entries. I'm working on setting up the voting polls right now.
Sept 1, 2020 9:29:27 GMT -9
senkosmos: This is the first time I log in in a long while (been very busy with the workshop). I hope all of you are doing ok, I'll pray for a speedy recovery of all of you who's been having health issues and I'm very, very sorry to hear about Shep
Aug 31, 2020 20:58:18 GMT -9