|
Post by josedominguez on May 25, 2009 5:31:54 GMT -9
|
|
|
Post by stevelortz on May 25, 2009 5:52:28 GMT -9
Most excellent!
Have even more fun! Steve
|
|
|
Post by darkmook on May 25, 2009 6:41:17 GMT -9
Looking good! Just a quick question-can you credit me for the Technomancer and Screamers illustrations? It kinda reads like they're Jim's.
Cheers! A
|
|
|
Post by josedominguez on May 25, 2009 8:58:35 GMT -9
Of course, It's not finished, hadn't spotted that....... the footer will change before it gets sent off, also there are some more of Jim's figures to be added too.
|
|
|
Post by darkmook on May 25, 2009 9:02:47 GMT -9
Groovy!
|
|
|
Post by old squirmydad on May 25, 2009 20:49:38 GMT -9
Are you looking for feedback on this or are you done? Sorry, I just got back into town from a long weekend of Russian weddings and clam tides. I'll read through this tonight either way.
|
|
|
Post by josedominguez on May 26, 2009 5:02:27 GMT -9
Nothing is ever done! Always looking for feedback. The last lot was a big help
|
|
|
Post by josedominguez on May 28, 2009 1:35:06 GMT -9
Can I just reassure everyone that none of the stuff I post here is finished. It's all to be picked over and prodded at. The more the merrier. I'll be crediting everyone involved when it's finalised. Looking like some of it might even become official I'm working on losts of things at once, so I don't get bored, so there's lots of time to put in some feedback. The beastamster rules are pretty much done, I've added some of the mods suggested by squirmy and made the alterations andre requested too. The technomancer is still very much beta Looking for some feedback on how he 'feels' from Darkmook. The rules are basically what the figure made me picture..... and it's your art I pictured pitiful whilst terrifyingly horrible.... that cover it? How about the Vox Dei? ( I thought voice of god was a fitting name for a device used to control followers). I have it working as a sonic stunner that can also paralyse robots... does that tally with your 'lullabies'?
|
|
|
Post by darkmook on May 30, 2009 4:02:11 GMT -9
Jose-it's looking great! The 'Vox Dei' is just what I was thinking of when I was designing the fig, and your rules for the Screamers are great! I'm not too familiar with the game system but how you have interpreted the fig is right along what I was thinking of for his background. Looking forward to the finished product!
|
|
|
Post by josedominguez on May 30, 2009 4:26:34 GMT -9
Sweet
|
|
|
Post by old squirmydad on Jun 1, 2009 16:08:24 GMT -9
Sorry I didn't get back on this sooner - I realize it's a work in progress and I can't honestly say that from what you've presented so far that I've found anything that doesn't work or that looks broken. So thumbs up there. The one bit that looks pretty heavy is in Bodyjacking; This monstrocity can be activated next turn. So not only does a party lose a member but may have to check quality (gruesome kill) and if they pass they'll get wiped out by a savage Slaughterer on the next turn...My recommendation is to change that from turn to next battle in the campaign. What are your plans for the Convert ability? It's one of the unfinished bits at present. I love Cannibalize! The image of the Technomancer consuming it's flock to stay alive has a wonderfully gruesome appeal. Overall, so far, good characterizations that have led to solid rules. I eagerly await the finished piece.
|
|
|
Post by josedominguez on Jun 7, 2009 0:05:08 GMT -9
Good catch on bodyjacking....... I'll need to tweak that.
Convert is the technomancer's ability to take over models, if he scores a gruesome kill in close combat he gets a new skull or swarm (depending on who he kills). So his flock grows as he gains 'converts' to the machine spirit.
The other option I was thinking was to change the nanoswarm gruesome kill result, rather than two swarms, you'd create a 'nano-storm' much bigger and nastier. Needs a fig though. I was thinking a mod of Jim's air elemental would be cool.
|
|