Post by squirmydad on Sept 19, 2009 19:49:11 GMT -9
These are cool, and a nice start to a cool human army.
I wouldn't make them limited however, it's a waste to make them, then take them down. They are digital, so just keep them up and make them previews for a larger commercial set in the future. I am of the camp that nothing should be wasted. JIM
Absolutely not a criticism. Your works improves from day to day. At present I would buy your sets.
But the orc's head is better, imho, in front of enemies ( for terrify them ). idem about battle standard.
the profile pose ( body and, firstly face ) is very good for figures that aim and have an arm forward and one back for their weapons ( archers, pikemen, few advancing/skirmish poses ... ), in in other cases body and face in front or body in front e face in 3/4 make better three-dimensionality and make more visually beautiful the play.
Post by stevelortz on Sept 20, 2009 18:54:20 GMT -9
Your 3/4 face is not at all bad! This is a very strong figure. Alexander Nevski has always been one of my favorite movies, even though it seems a bit dated now. Your Paladin Order would make a good stand in for the Teutonic Knights! I'm looking forward to the time when you tackle some mounted versions.
Have fun! Steve
Last Edit: Sept 20, 2009 18:57:57 GMT -9 by stevelortz
About the last one, i'm worried about the right shoulder: it seems to me that you should choose if the arm is protruded forward or backward and adjust the shoulder armor consequently... right now he "change pose" from back to front.... <edit> it will apply also to the sword "handle": right now it is on the background in both the sides...
Other than this, it is a great figure as all the others.
Ok...one step beyond and before I walk further, here is the first version of the mounted paladin... some issues are not yet set (3/4 or profile torso) and I need comments on the horse and barding to see if I am in a right direction... Hope you don't mind if I constanly ask for your advice
Post by anitangel on Sept 22, 2009 13:25:01 GMT -9
I usually don't nitpick on this forum, but I wanted to let you know what has just got to my attention. On the horse tail and on the horse's hide you've used the exact same pattern/texture as anywhere else on the figure. There are easy tricks to get hair done. Jabbro has a tutorial on this site somewhere. But it could be that after it is printed the texture is not that noticeably... silky, textile like with the folds. I hope I make sense. I'm still missing shadows on the white robes.
If you get the 3/4 view figured out then you are on the right path to perfect. And congrats to your very own board
I basically adapted another tutorial to my needs. It is Photoshop specific.
Basically the layering options can be done in any program. The trick is the fibers of hair. I use grass blade brushes for this. (Single hair, use some scattering techniques and spray). It gets the job done fairly fast.
Post by gatchaman on Sept 28, 2009 11:38:46 GMT -9
it's not back... I just bring it today... I have a second computer but it's veeery old and veeery slow. I can only make the draft of my miniatures on it... if I try to do more it'll explode (I guess...I bought it in 2001...)
wyvern: surfduke: You should be able to post links to any files or images already on a website somewhere by just adding the URL when you set-up a post using the full "Create Post" Forum post editor (i.e. NOT the "Quick Reply" version).
May 27, 2020 10:20:28 GMT -9
wyvern: I've found Photos loading the first image slowly every time I've switched on the computer in recent times. It's been OK after that, but seems like it can't quite remember how to do it just after it's been woken up...
May 27, 2020 10:17:36 GMT -9
surfduke: Do you want a preview pdf of the Jupiter 2 here? If so how do I post it.
May 27, 2020 0:39:56 GMT -9
Vermin King: That would explain why 'Photos' loaded slower this weekend. It was 'improved'
May 26, 2020 8:07:25 GMT -9
wyvern: It wasn't some fresh Windows "improvement" then... I noticed the icon for the MS image viewer, "Photos", changed a few days back as well. Doesn't seem to have changed the app, as far as I can tell. Yet.
May 26, 2020 4:26:25 GMT -9
lightning: Glad that only a restart was involved. I wouldn't have the energy to much more today :-)
May 26, 2020 3:01:39 GMT -9
Vermin King: I had a scare and a half. Went to open a pdf for the first time today and nothing happened. Checked All Programs and saw that Reader updated on 05/23. Restarting fixed it. Whew
May 25, 2020 10:56:44 GMT -9
Vermin King: His eyes must not be as old as mine
May 21, 2020 11:12:39 GMT -9
cowboyleland: I always thought Tirick was a little mad.
May 21, 2020 7:11:40 GMT -9
Vermin King: Really worn out tonight, so when I'm like that I just look for things I used to have, but don't any more. I got the Zippy models and am rebuilding my Tirick/TCF Gaming folder. How the heck would anyone build his 1/1000 Battletech mechs without enlarging
May 20, 2020 17:12:58 GMT -9
Toman: yea I have been. pretty cool project. I've done a few scratch builds like that but not as large. cutting individual stones or carving stones in foam sucks.
May 19, 2020 16:50:41 GMT -9
Vermin King: Anybody else following Mauther's home-made Playmobile castle build? Looks really good so far
May 18, 2020 18:13:38 GMT -9
cowboyleland: Good point. Maybe make the wing feathers seperately so that the wind could get through them?
May 14, 2020 6:10:23 GMT -9
squirmydad: We had two operators for the hawk though, one to carry the weight and the other to flap the wings.
May 13, 2020 11:02:25 GMT -9
squirmydad: Probably silk and dowels. I assisted in the construction of a giant hawk puppet for an indoor show, probably about the same size as that pegasus.
May 13, 2020 11:01:49 GMT -9
Vermin King: It's got to be really light. The article dealt with parade puppets. I don't think I'd want to be trying to control that in a stiff wind
May 13, 2020 4:21:20 GMT -9
lightning: that's a nice pegasus!
May 13, 2020 4:10:32 GMT -9
shep: Will it fly, if you move the wings fast enough?
May 13, 2020 1:10:51 GMT -9