|
Post by pilotnutjob on Sept 21, 2009 23:32:13 GMT -9
Really like how your Jumble House, Small Shop and Rustic Cabins Set 1. I like your execution of these fantasy buildings. I was wondering though if you have ever tried 1920's and '30's American architecture. Could really use inexpensive terrain for my Pulp gaming.
|
|
|
Post by Dave on Sept 22, 2009 15:53:09 GMT -9
Thanks!
Lots of 1920s-30s buildings will work for modern settings as well, so that's something I'm seriously considering. I'm not sure what I'll want to work on after I finish up the medieval and sci-fi stuff that's in my queue, though. I've got at least a couple of months of work lined up, but if I get more requests for pulp and modern buildings, that might be where I'll go next.
What might be cool is to use the layered PDFs to include signage and other features from different eras on the same building. That's definitely something I'll be thinking about!
|
|
|
Post by onemonkeybeau on Sept 22, 2009 19:22:47 GMT -9
Hey pilotnutjob! Have you checked out www.thevirtualarmchairgeneral.com/They have a line called Mean Streets that is up your alley I think... They might be able to hold you off until Dave gets around to making some for us  onemonkeybeau
|
|
|
Post by pilotnutjob on Sept 22, 2009 21:18:59 GMT -9
Thanks! Lots of 1920s-30s buildings will work for modern settings as well, so that's something I'm seriously considering. I'm not sure what I'll want to work on after I finish up the medieval and sci-fi stuff that's in my queue, though. I've got at least a couple of months of work lined up, but if I get more requests for pulp and modern buildings, that might be where I'll go next. I do not know about more requests for it; a good number of my friends and associates feel these forums are worthless. One guy I both work with and game with left the WWG forums in disgust last Spring due to the havoc he and others experienced there when asking for Pulp gaming terrain. Most of the group here in the Northern Rockies have a complete disgust with forums. I just hope that buildings for Pulp can be provided in a relative good time. What might be cool is to use the layered PDFs to include signage and other features from different eras on the same building. That's definitely something I'll be thinking about! The variable signage would certainly make these sort of sets truly useful to a variety of gamers. '20s & '30s signage for the Pulp gamers; '40s signage for the WWII gamers; '30s, '40s & '50s signage for the Noir gamers; '50s signage for the Korean War gamers plus for classic railroader hobbyists; '60s signage for the Vietnam Era gamers; and so forth ... Hey pilotnutjob! Have you checked out www.thevirtualarmchairgeneral.com/They have a line called Mean Streets that is up your alley I think... They might be able to hold you off until Dave gets around to making some for us  onemonkeybeau Thanks OMB, for the referral, but I am not too crazy about this stuff. Looks too limiting. TVAG has everything set up in blocks and shows of no way to make any of those blocks to be independent buildings. I would really love more flexibility than that. Old Glory has individual buildings, but they are expensive as all get out even after you buy into their membership program. Is there any Pulp buildings beyond those? I know WWG has none really other than a mansion and a cathedral; even their bank is too high tech, let alone the rest of their Mayham town. Your help would be appreciated.
|
|
|
Post by magpiestear on Sept 22, 2009 23:10:47 GMT -9
|
|
|
Post by bobrunnicles on Sept 23, 2009 5:46:55 GMT -9
I do not know about more requests for it; a good number of my friends and associates feel these forums are worthless. One guy I both work with and game with left the WWG forums in disgust last Spring due to the havoc he and others experienced there when asking for Pulp gaming terrain. Wow, sorry to hear that dude - not a lot I can say other than the fact that most of these places are single man operations, or if not that then folks working there are doing it part-time. Even if you can get one of the designers excited about a project it usually takes a long time to get things from a concept to a full design, and if they feel the market just isn't there it's unlikely to happen. Especially now in the current climate - new releases NEED to be hits. Would I buy a range of pulp buildings? Hell yes, probably moreso than more fantasy stuff, but I suspect we're in the minority.
|
|
|
Post by Dave on Sept 23, 2009 8:49:13 GMT -9
I think the reason I didn't dive right into pulp or 'main street' kinds of buildings is because they're not as exciting to me as an artist. With fantasy and sci-fi, I can be really creative and just do whatever I want. For more realistic buildings, it takes a bit more research and attention to detail.
I'm sure there's some demand for it, especially when I consider model railroad hobbyists.
And if I think of it as a learning exercise, creating these sorts of buildings could be really good for stretching my graphics skills and researching methods. My model textures are created using photographic elements (sometimes in not-so-obvious ways). It would be worthwhile to get out in the modern world with a camera and try to capture the same sort of depth and realism of clean, new-ish buildings rather than 'hiding' behind a lot of layers of moss and weathering with my medieval designs.
My timetable for these sorts of designs isn't optimistic, but the more I think about it, the more I want to try them.
|
|
|
Post by pilotnutjob on Sept 23, 2009 12:49:51 GMT -9
pilotnutjob, welcome to the forum. Thank you. Hello to you. A month or so ago, I thought these would be fantastic the first time I came to them, bookmarked the page and went away feeling great. When I went back, I saw the 15mm scale comment. Looks like I will have to go back and read Afet's comments on the FDG forum about stretching small-scale buildings. I am glad you used the word "cheap"; that says it all, does it not? Their twilight street range may contain some useful buildings, although some might be a bit too modern for your taste. I considered this line by Microtactix, but you are right; just a bit too modern. WWG's Mayhem line would be more useful than this one. They would have to be very small towns. Looking at the cities like Tuscon, Albuquerque, Denver, SLC, Boise, Cheyenne, Missoula and the like, they were just small-scale versions of Chicago, NYC, Miami, Dallas, San Francisco and Los Angeles. I just picked up at the local library, Salt Lake City 1890-1930, and there were no Chrysler Buildings or Empire State Buildings in that city, but it also was no mining or lumber town either. Maybe I need to go back an take another look at the Hotz line in case I am missing something you are seeing. hope these help Mags  Thank you very much for the leads. I really loved the look of the buildings from the State of Illinois, but unfortunately they are 15mm. Keep the referrals coming. I am hoping someone has seen something I have not. I must be missing something out there. Pulp terrain really cannot be that rare with how Pulp games there are out there.
|
|
|
Post by pilotnutjob on Sept 23, 2009 12:52:16 GMT -9
I think the reason I didn't dive right into pulp or 'main street' kinds of buildings is because they're not as exciting to me as an artist. With fantasy and sci-fi, I can be really creative and just do whatever I want. For more realistic buildings, it takes a bit more research and attention to detail. I'm sure there's some demand for it, especially when I consider model railroad hobbyists. And if I think of it as a learning exercise, creating these sorts of buildings could be really good for stretching my graphics skills and researching methods. My model textures are created using photographic elements (sometimes in not-so-obvious ways). It would be worthwhile to get out in the modern world with a camera and try to capture the same sort of depth and realism of clean, new-ish buildings rather than 'hiding' behind a lot of layers of moss and weathering with my medieval designs. My timetable for these sorts of designs isn't optimistic, but the more I think about it, the more I want to try them. What can I say, but please? I am glad you are considering the RR folks; people in that hobby sometimes spend like money is water. Excellent source of revenue!
|
|
|
Post by stevelortz on Sept 23, 2009 15:30:39 GMT -9
I just finished building the Jumble House, and have a few tips for anybody else who wants to do the same.
The Jumble House has fairly large flat areas of cardstock unsupported by internal structure. This can make for a model that's a little too flexible. The solution is to glue flat wooden craft sticks (we used to call them "popsicle sticks" because that's where we used to get them from) to the backs of the cardstock pieces before making them up into their boxlike forms.
It's best to use a gluestick, rather than a liquid glue like Elmers, because the liquid glue can buckle the cardstock. I hope this tip makes your buildings a little more enjoyable for the modellers and durable for the players!
Have fun! Steve
|
|
|
Post by Dave on Sept 23, 2009 16:49:44 GMT -9
That's great advice, Steve.
What kind of paper are you using? I haven't noticed any durability or stability problems using 100# matte cardstock, but that's pretty heavy stuff and maybe not that common.
I can pretty easily include the patterns for pieces that could be inserted for reinforcement. I'll try printing my next models on 60# or 80# paper and see what's needed, and think about adding those sorts of things to the larger models I design in the future. When I get finished with my latest batch of models, I may go back and update the Jumble House with a couple of of those inserts.
I use only a very small amount of carpenter's wood glue -- just a couple of dabs for every inch along the tabs, and then I use a cheap brush to spread it over the tabs. I do notice some waviness on my test models where I've been more generous with the glue, though.
You might remember that I used to have wood textures on the tabs, a practice that I've abandoned. This used to make the tabs kind of slick and poorly suited for gluestick paste and that's why I started using liquid glue. That may not be an issue any more. I'll test that out, too.
Many thanks. I hope it wasn't too much of a hassle to get the model into a shape you're happy with!
|
|
|
Post by stevelortz on Sept 24, 2009 5:47:34 GMT -9
I print the models out on 110# cardstock. I haven't yet put together any of your models of smaller buildings, so I don't know if I'd have to reinforce them or not. It just seemed to me that the Jumble House, being as tall and deep as it is, needed a little more structural support on the inside.
Another solution to the problem that I've seen used in some terrain kits is to have bracing pieces that fold into a square or trianglular cross section and are glued across the model on the inside to both sides.
Another technique might be to fold stips of cardstock into "girders" with a "T" cross section, and use them in place of what I did with the popsicle sticks.
I didn't find this feature of the Jumble House to be a big problem. I've been a scratch modeller in all sorts of material for most of my life, and this just seemed like another interesting challenge. I find the Jumble House to be well worth it's price and the time I put into it, and I recommend it to anyone interested in medieval or fantasy buildings.
Have fun! Steve
|
|
|
Post by stevelortz on Sept 25, 2009 12:14:47 GMT -9
I finished building the Quaint House, and just downloaded the free hovel. These are very elegant models, and the dimensions are such that I didn't need to use any internal reinforcing.
Thanks, Dave!
Have fun! Steve
|
|
|
Post by djlittle on Sept 27, 2009 4:29:01 GMT -9
Really like how your Jumble House, Small Shop and Rustic Cabins Set 1. I like your execution of these fantasy buildings. I was wondering though if you have ever tried 1920's and '30's American architecture. Could really use inexpensive terrain for my Pulp gaming. I'll second that motion! ;D
|
|
|
Post by anitangel on Oct 1, 2009 9:21:07 GMT -9
|
|
|
Post by Dave on Oct 1, 2009 10:39:39 GMT -9
Thanks, Anita! I'll totally try that on my next model.
|
|
|
Post by Dryw the Harper on Oct 1, 2009 13:07:52 GMT -9
HELP! My ancient Mac (OS 9.2, Acrobat Reader 5.0) can not handle your new buildings. I loved the old ones that were posted at one time. Is is possible to get any of those again? The Mouldy Tenement, Butcher Shop, and Piety Tower would be nice to see again. I'm sorry I'm so obsolete.  Dryw the Harper
|
|
|
Post by Dave on Oct 1, 2009 13:48:31 GMT -9
I'm sorry that you're not able to make use of my new files.
And unfortunately I'm no longer offering the older models that you mentioned.
|
|
|
Post by docryder on Oct 3, 2009 22:14:11 GMT -9
Hey pilotnutjob! Have you checked out www.thevirtualarmchairgeneral.com/They have a line called Mean Streets that is up your alley I think... They might be able to hold you off until Dave gets around to making some for us  onemonkeybeau Seems to be a GNDN site (goes nowhere, does nothing; from Star Trek [original series]). There's one page with links that are dead.
|
|
|
Post by pilotnutjob on Oct 4, 2009 4:43:27 GMT -9
Looks like Mr. Wilson forgot a bill, yes?
|
|