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Post by palindrome on Jan 4, 2010 19:30:28 GMT -9
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Post by okumarts on Jan 4, 2010 20:49:59 GMT -9
These are looking GREAT! It's funny how hard it is to find good female (non-paper) minis that fit the bill for gaming.
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Post by hackbarth on Jan 5, 2010 3:31:51 GMT -9
Even in paper, good female adventurers are well outnumbered. And a group of good looking women of action is always welcome.
If you didn't used any drawing software, try tracing the figures in Inkscape, and them color and texture it in the Gimp.
Inkscape is a vector graphics software, it means that once you draw something with it, you can zoom out to any size and the figure will not become pixelated. Save the figures in SVG format.
Then open the figures in Gimp at 300dpi. Gimp is a free photoshop clone. You can use it to apply layers of colour, texture and corrections, and then save the completed figure as a bitmap image, in JPG or PNG format (PNG is prefered).
There are some tutorials in using similar softwares in this forum. I suggest Inkscape and Gimp beacuse they are free, well supported and utilized, and I use them.
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Post by squirmydad on Jan 5, 2010 6:53:49 GMT -9
They look pretty darn good for your first sketches. Hands, faces and other details get easier as you do more. Plan on drawing 100 figures before you even begin to figure out the rough anatomy. The important thing is to keep doing it, practice, practice...practice. JIM
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Post by palindrome on Jan 5, 2010 16:40:44 GMT -9
Hackbarth - thanks for the advice. I'll look into it. I think I browsed through a vector article that Jim posted a while ago. I downloaded Gimp a while back but haven't used it for any sort of coloring or creation processes as of yet. Anyway, most of my first few sets will be all-female, mainly because they're easier to draw for me. Like I said, I can't draw muscles and faces (especially masculine faces) at all. However, once I get a bit more familiar with the entire drawing, coloring and creation processes, I'll try to do some new stuff like some monsters and male figures. Like Jim says, I have to practice, practice, practice. Not trying to become an artist (no talent), but just want to make some figures I like and maybe can use. Hopefully, someone out there can find them useful too...
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Post by jabbro on Jan 6, 2010 5:38:26 GMT -9
These look good Palindrome. I would not worry so much about your sketches. I usually flesh things out when I ink, but i use pen and paper. Once you find your right medium for outlining these they will fit well in a n Orient setting. They have a nice anime influence. I would not worry that much about drawing guys. Under armor or cloth, the only difference you would see is the shape of the torso.
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Post by palindrome on Jan 6, 2010 16:29:36 GMT -9
Inked version
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Post by squirmydad on Jan 6, 2010 16:45:22 GMT -9
Looks perfectly fine. The hands are acceptable until you learn the anatomy better. The only thing I would change is to make the feet flat, this is what makes it a figure, and not just a drawing of a figure. JIM
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Post by Adam Souza on Jan 6, 2010 20:25:46 GMT -9
They look great.
The only suggestion I would make is watch where you divide the toes. I'm assuming they are wearing Tabi, or cloth covered sandals The strap would go between the Big Toe and the index toe. The way you have them drawn it looks like it is down the center and they have bird like feet.
I love the overall look, especially the masked kunoichi on the left.
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Post by palindrome on Jan 6, 2010 21:20:55 GMT -9
Thanks for the info, Adam. I was too lazy to do the research. I'll try to correct them when I get around to finding some reference pictures.
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Post by palindrome on Jan 6, 2010 21:31:05 GMT -9
Oops, the board posted my reply, even though I didn't even hit the post button... Kunoichi # 2, inked
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