|
Post by Dominic on Oct 18, 2010 22:53:21 GMT -9
|
|
|
Post by nikloveland on Oct 19, 2010 4:28:06 GMT -9
Congrats!
|
|
|
Post by Adam Souza on Oct 19, 2010 7:28:58 GMT -9
Congratulations on Publishing your first product.
|
|
|
Post by emergencyoverride on Oct 19, 2010 7:54:38 GMT -9
Good Job! ;D
|
|
|
Post by WaffleM on Oct 19, 2010 10:45:59 GMT -9
Congratulations! I could see this being a great prop/gaming aid for when an adventuring party encounters a grizzly old soothsayer. Or perhaps a magic type where the mage casts dragon teeth like runes to enact their spells...
Does this set come with instructions on how to roll the the bones, er teeth, and interpret the results?
|
|
|
Post by Dominic on Oct 19, 2010 12:20:57 GMT -9
I'm afraid not, I covered that part with a small note, basically saying that it's all a matter of the player's imagination. I thought about it for a while, but I couldn't come up with a good system that would be flexible enough - especially as I have no way of knowing in what situations someone would use it. Other than dropping it and interpretting the results I also proposed that one might draw a single tooth from a pouch at random and somehow translate it's backstory for the current event. Besides, the way I see it, when a player uses the Oracle, it'd be up to the DM to decide what she sees - either at will or rolling some dice. And thanks everyone, although I was getting worried - so many replies that don't actually say anything about the product itself .
|
|
|
Post by Parduz on Oct 19, 2010 12:43:47 GMT -9
And thanks everyone, although I was getting worried - so many replies that don't actually say anything about the product itself . Well, frankly, when i saw them i've got a ... pause? How it is called in english that moment where you are completly stopped 'cause you did'nt expect it?... anyway, while i like the teeth as they are, i'd never tought at them as a "product". I don't know if it is a great way to differentiate you from "the others", or it is just a "crazy" beginning.... what i know is that i have no sense of business at all (that's why i'm so happy to work as an employee) So, Satrek, don't take this all as a serious judgement.
|
|
|
Post by josedominguez on Oct 19, 2010 13:00:15 GMT -9
Someone has to work out a skirmish system that uses them instead of dice. Very proffesional product
|
|
|
Post by Parduz on Oct 19, 2010 13:06:17 GMT -9
Someone has to work out a skirmish system that uses them instead of dice. Very proffesional product This is true... a very "tribal" feeling.
|
|
|
Post by Dominic on Oct 20, 2010 0:47:56 GMT -9
Too bad I've yet to play skirmish games, and seeing how our rolepaying group is advancing I don't really see that happening... Parduz: I like to think that it's a little bit of both, but I see what you mean. I have a (far too high) number of ideas on my list, and while I obviously try to differentiate, I try to avoid the ones that are, well, too crazy. I wanted to do some more basic models at first, but somehow, with all the learning curves to climb, the teeth came out first. I just hope that my style (hoping that I'll develope one some day) still fits the premise of the board ) I've been wanting to do this when I put it up on RPGNow, but it somehow got lost in the far reaches of the echoing wasteland that is my head. Here you go, a discount link for you guys: www.rpgnow.com/index.php?discount=77932
|
|
|
Post by labrat on Oct 20, 2010 14:47:56 GMT -9
I picked up my dragon teeth today! Nice work Satrek. I think the teeth are cool and it's a very original idea. I am interested to see what sorts of products and game accessories you will develop.
|
|
|
Post by Dominic on Oct 20, 2010 20:38:13 GMT -9
Thanks! And... so am I .
|
|