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Post by Tommygun on Dec 20, 2010 21:38:45 GMT -9
Looks good. How do you do your alignment? I get my alignment by making a second copy of the front and drawing the back directly over it.
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Post by deathdragon on Dec 20, 2010 21:46:07 GMT -9
Looking good ,given any thought to undead versions?
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Post by Tommygun on Dec 20, 2010 21:48:06 GMT -9
Looking good ,given any thought to undead versions? The "Boot Hill versions"? ;D
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Post by revgunn on Dec 20, 2010 21:51:08 GMT -9
Usually I copy and paste, then mirror. Erase all the front detail and then draw the back. I do it so that I got the front to look at for reference. On the Mad Jack one though, he had an issue with his hand, so I fixed it but its just a smidge off. I built these tonight, and its not real bad. I'll fix it. They're coming out a little dark though.
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Post by deathdragon on Dec 20, 2010 22:28:43 GMT -9
Looking good ,given any thought to undead versions? The "Boot Hill versions"? ;D Aye, billy the korpse kid
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Post by revgunn on Dec 20, 2010 23:11:23 GMT -9
Yeah.. I do have some Walkin Dead on the ol drawing board. Heh. Its kinda cool to say that and really mean on the drawing board....
I also got some... albino, cave dwelling, Horned Lizard-based Lizardmen. If that makes sense.
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Post by Parduz on Dec 20, 2010 23:52:10 GMT -9
Very nice! I like a lot Mad Jack face. The only thing a bit off are the folds (creases?) of his coat. That "bulge" on his back is by purpose, 'cause there's somewhat causing it? Otherwise the folds should go "straight" from top to bottom....
I'd also make Roy pants fringe bigger, to make them more standing out.
I'd have to find a good Western boardgame: it's a shame to have not use for your minis......
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Post by revgunn on Dec 21, 2010 7:42:11 GMT -9
Well I dunno about a boardgame but I did find these rules.... enionline.blogspot.com/p/free-western-rules.htmlOh yeah.. the errant highlight I can't get rid of. For some reason, the gradient tool in GIMP keeps doing that. I kept trying to re-work it by hand (with a mouse since my pen-tablet won't work with GIMP) and it looked really bad. If I can learn to replicate the blend that the gradient tool does, I'll fix it. Its really bugs me that the back of his duster looks like that. Thanks for the tips. That fringe on Roy's chaps should be bigger, because it was kinda tough to shade like it is.
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Post by Parduz on Dec 21, 2010 8:54:08 GMT -9
Thanks! Somewhat to read this night.
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Post by Sirrob01 on Dec 23, 2010 12:23:16 GMT -9
. They're coming out a little dark though. try punching your brightness and contrast up by +10/+15 each, that should lighten them plenty. Really like the mini's and looking forward to more
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Post by cowboyleland on Dec 23, 2010 12:24:58 GMT -9
Hey Rev, I don't really know what I'm talking about, but if it was me trying to correct the high-light I'd blow up the image to 400% or 800% and attack it with a small airbrush using a dark tone and high transparentcy. Just thinking out loud.
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Post by Parduz on Dec 23, 2010 14:39:08 GMT -9
This is a thing that come in my mind one hour ago. I was reading a western comic, and i noticed the different shadow method the artist do when the hero is in the desert and when is in less sunny environment. What he do for the desert is drawing very hard shadows: almost no "blur" of the shadows, they're full dark and with very hard edges.... like the shadows in the space. Instead, the shadows in other ambients are blurred, not too dark. The comic is in B/W but you may try the trick anyway, to see what happens. Here a sample of sharp shadows
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