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Post by eddnic on Jan 7, 2011 6:47:43 GMT -9
BEHOLDER!!! ... ok, this one may not be beautiful. It is just a simple 3d sphere with 2d eye stalks. Available at: www.4shared.com/document/JboHfIuA/beholder4.htmlA transparent plastic sheet has been glued to the bottom of the model to make it look like floating. Attachments:
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Post by mruseless on Jan 7, 2011 7:55:39 GMT -9
Great build!
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Post by Reivaj on Jan 7, 2011 9:30:12 GMT -9
AWESOME!! congratulation Eddnic. Go on with your excelent work
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Post by Tommygun on Jan 7, 2011 11:34:14 GMT -9
That's really nice. I may have to build one and I haven't played D&D in 25 years.
....is it me or is it staring at me?
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Post by Dominic on Jan 13, 2011 1:47:51 GMT -9
I recently bought the Beholder Minis from Wizards out of a whim, so I might as well start collecting beholders - thanks! I made one a while back from wire and for lack of a better word a bit cotton ball, I need to see to a pic...
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Post by MemeLordJerry on Jan 13, 2011 17:06:20 GMT -9
I have always loved these monsters. From the Heritage lead one to the new WotC pack. Fat Dragon's paper one is nice , but this is awesome! I even have some styrofoam balls covered in clay slip and fake eyes around here somewhere.
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Post by cowboyleland on Jan 13, 2011 18:51:10 GMT -9
I love your work, Ed. As a matter of fact, there is a folder on my computer saved just for your stuff. Maybe you could give us a tutorial on your process? Please?
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Post by Reivaj on Jan 14, 2011 19:18:14 GMT -9
Yes please a tutorial of how do you design your minis
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Post by eddnic on Jan 15, 2011 18:59:21 GMT -9
Thanks for the support!
Yes, I will try to make a tutorial on how to convert a 2d picture into a detailed 3d paper model. This may take some time, so the following is some outline of the process that I hope will help:
1. Find a suitable picture. One that can show the front side would be desirable. If it can alsos show the back, all the better. Resolution need to be good (e.g. the picture size should be at least as large as the final product). Don't be too dark or light.
2. Decide suitable geometric shapes to represent different body parts. Say, sphere for the eye body, cylinder for human head, cylinders for legs, feet, arms, hand, etc. fold-over for horns, wings, thin legs, tails, eye stalks, etc. Try to strike a balance between simplicity of built and accuracy in representing the various parts of the body.
3. Cut and paste suitable parts from the source picture and apply transformations (e.g skew, enlarge) to these cut out pieces and paste to the faces of the geometric shapes. For areas not provided in the source picture, we can use existing parts to similate them or find other sources on the web.
4. Test build. Print different sizes of the overall model (e.g. 80%, 90%, 100%, 110% and 120% of the original size). Try and test components with different sizes so that the proportion is correct.
Hope this will help!
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Post by tirick on Jan 16, 2011 4:55:18 GMT -9
That is a great model, thank you for sharing it; excellent mix of 3d and 2D elements, with a really nice resolution on the textures.
thank you, Tirick
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Post by whiteknight06604 on Jan 16, 2011 8:46:55 GMT -9
thats great,thank you for sharing.
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Post by cowboyleland on Jan 16, 2011 18:35:17 GMT -9
Are you using software when you "decide on suitable geometric shapes?" If so, which one?
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Post by eddnic on Jan 17, 2011 18:37:16 GMT -9
Nope, there is no software for deciding the shapes to use. However, the source picture will give you some hints. Also, for more complex shapes I sometimes make a 3d model with a 3d software first and use pepakura to help make the paper model blueprint. But for most models, I make the shapes freehand.
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Post by Reivaj on Jan 18, 2011 4:36:25 GMT -9
What 3D software do you use?? blender?? The 3D software that you use is simple to learn?? Thanks
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Post by cowboyleland on Jan 18, 2011 15:18:59 GMT -9
If you do it free hand, I guess I have no excuse not to be able to do it. Guess I had better keep practicing.
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Post by eddnic on Jan 18, 2011 16:32:20 GMT -9
I use SketchUp of Google which is free and extremely easy to use.
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