|
Post by Dave on May 10, 2011 18:25:00 GMT -9
I'm laying out the lines for a fantasy/medieval warehouse model with interior textures and a lift-off roof.
In fact I've just finished the lines and I'm about to build the paper test.
|
|
|
Post by Dave on May 10, 2011 21:34:16 GMT -9
The paper test worked great. The floor dimensions are 5" x 8" and the roof lifts off easily. It has a tall, broad look to it. I'm using not-quite-plumb angles again, just like the Widow's House. They look really good next to each other.  So now I'm just setting up the Photoshop files with my usual pre-texture matting and my secret blend of speckling, shading, mud splatters, rust streaks, moss and other weathering. There are 5 PDFs in this set. 3 of these pages get printed twice, so you'll need 8 sheets of cardstock. Texture-wise, I'm going to go with my usual stone, brick, wood, plaster, 2 or 3 beam options, doors and windows. It's just a warehouse (which would work fine as a simple house), so it's not going to require much detailing inside or out.
|
|
|
Post by Dave on May 11, 2011 0:30:02 GMT -9
Here's a new stonework texture I'm working on. 
|
|
|
Post by golem101 on May 11, 2011 4:10:16 GMT -9
Looks great.
|
|
|
Post by Dave on May 11, 2011 12:20:48 GMT -9
Finished stonework layer: 
|
|
|
Post by Dave on May 11, 2011 13:07:24 GMT -9
The stone walls are done, and I'm pretty happy with the way they turned out. It takes a lot of work (relatively) to patch together the stone pieces, so I'll be thinking about some time-saving techniques the next time I use this texture.
The roofs are done. I chose a golden thatch, a grayed-out aged thatch, and wooden shingles in two colors.
Brick walls next, I think.
|
|
|
Post by gilius on May 11, 2011 13:16:30 GMT -9
Wow, looks really great! Will you have two layers, for gray and color stonework?
|
|
|
Post by Dave on May 11, 2011 13:21:25 GMT -9
No, I went with all-gray stones for the final look. There'll be plenty of chances to use colored stones on other models.
|
|
|
Post by Vermin King on May 11, 2011 16:55:23 GMT -9
Your boat cargo will come in handy for stocking the warehouse. The wagons out front or loading in the doorway are a natural fit. I can also see this building sitting on a wharf with boats loading and unloading. Should be very useful.
If not too much trouble, would you consider a slate roof? That new stonework seems like it would be an up-scale warehouse, and to me that would mean a slate roof.
Just a thought.
I think the new texture is going to open up a lot of opportunity for new buildings added to the line-up. Am I reading this right that it requires individual placement of the stones when you are putting together the textures? Yowsah
|
|
|
Post by Dave on May 11, 2011 17:34:38 GMT -9
Added slate tiles, plus an old rough red clay tile texture I had forgotten about.
I do have to place the stones individually, but I can prepare some large wall sections that I can piece together. I really only need to worry about filling gaps or around doors and windows, and I can standardize those to some extent. Believe me, if there's a way to make a laborious task easier, I'll look for it!
|
|
|
Post by Dave on May 11, 2011 23:42:38 GMT -9
This is my latest paper model, the 28mm/30mm Warehouse. It has a fully-textured interior and a lift-off roof for easy access. Its multiple texture layers let you customize the look inside and out, so you can get a unique-looking building every time you print it. It's many models in one! 
|
|
|
Post by Dave on May 11, 2011 23:56:38 GMT -9
Gosh. What now?
|
|
|
Post by Parduz on May 12, 2011 0:02:34 GMT -9
Vegetation to surround your houses and build a common farm? In your Ruins style? PLS?
|
|
|
Post by Dave on May 12, 2011 0:59:45 GMT -9
Do you mean like the crosspiece ruins?
|
|
|
Post by golem101 on May 12, 2011 1:10:11 GMT -9
Churches/temples for centerpiece use ( this looks good) and fortifications ( star fort sections, with entrenchements, artillery pits, and so on would be great)! ;D
|
|
|
Post by ciabs on May 12, 2011 2:28:43 GMT -9
a little bit of SSW love, pretty please 
|
|
|
Post by labrat on May 12, 2011 2:43:23 GMT -9
Awesome work as always Dave.
I think some churches/temples/cathedrals are a great idea. But whatever you do, I'm sure it will be top notch.
|
|
|
Post by Parduz on May 12, 2011 2:47:03 GMT -9
Do you mean like the crosspiece ruins? Yes! Trees, Fences, hedges, grapevines, cornfields.... whatever stay in a farm, as 2D crosspieces... I already said that i'd like to see your great texturing skills applied on vegetation 
|
|
|
Post by Vermin King on May 12, 2011 7:30:06 GMT -9
a little bit of SSW love, pretty please  Around here SSW is SouthXSouthwest, an arts gathering in Austin, Texas ... somehow I think I'm on the wrong page ... All these are great ideas. Your low walls are great for some things, but fencing, hedgerows and tree lines could be done in your 'crosspiece' style. And the Church or Town Hall concepts have a lot of merit, also. I am amazed at how well you have covered the needs of a community. That does kinda make it hard to figure out what to do next. Thanks again for all you do.
|
|
|
Post by Dave on May 12, 2011 13:22:25 GMT -9
Ciabs, I've sent the Archer bomber for Solid State War out to playtesters and I'm waiting for their feedback. If you want to check out the playtest pack, send me a private message or email me at luminousbeings@yahoo.com.
Parduz, I can create some crosspiece hedges pretty easily. I'll send some them to you -- let me know what you think.
|
|
|
Post by oldschooldm on Dec 11, 2011 22:33:33 GMT -9
So.... Has anyone created a cutfile for this model yet they'd like to share? Looks like a few of us are looking to build one of these... :-)
|
|
|
Post by oldschooldm on Dec 18, 2011 17:38:25 GMT -9
So.... Has anyone created a cutfile for this model yet they'd like to share? Looks like a few of us are looking to build one of these... :-) I'll take no answer as a "no". This will be my next build, then. :-) Cutfiles in a few days.
|
|
|
Post by oldschooldm on Dec 19, 2011 0:06:37 GMT -9
|
|