Post by josedominguez on Jul 23, 2011 14:26:31 GMT -9
I'm working on a Wild Orc army for massed battle games. Looking to have most of the options required for a certain game within a couple of weeks. Aiming for models that are clean and crisp at 15mm, they'll scale up but be embarassed if put next to Jim or Labrat's minis at 30mm
Post by josedominguez on Jul 25, 2011 5:36:14 GMT -9
they'll scale up to 30mm fine as they are vector (just not sure how good they'll look as they are meant to stand out at a smaller scale). I'm aiming to get a lot of variants and options done in a short time, then maybe extend the technique to some of the other armies that don't have many models yet. Very much aiming at massed battles players.
Post by Vermin King on Jul 25, 2011 8:10:38 GMT -9
Since you are doing these with vectors, have you considered thickening them up a bit and giving them dimension like Oliver Bizer does his Junior General figures? He basically laminates the figures rather than trying for true 3d, but I think your wild orcs would be an excellent choice for an experiment with this.
There are no strangers in this world,only people I haven't embarrassed ... yet!
Post by josedominguez on Jul 27, 2011 1:59:00 GMT -9
They are vector, so I can make them any size, same for riderless boars as it's one click to tak the rider off I'll add a 'razorback' to finish him off. My main aim is to get all of the basic shapes sorted so I can make lots of variants quickly. I've started lots of projects and always found a better way to do it then moved on.... I've spent a while getting this one right before I started! I want to be able to replicate specific troop types for a range of wargames quickly. If someone needs a wild orc with a 2 handed weapon I can run them off in a couple of minutes, same for a wild orc weilding an M16, giant mushroom or bunch of flowers. If someone needs a wild orc riding a bear, wolf or crocodile, easily done as the riders are ready. Underworld goblins next They aren't nearly as attractive as Labrat, Okumarts, Darkmook or Jim's figures (They are pieces of artwork made into figures), but I'm aiming at the middle ground, players who need a lot of rank and file models quickly (they are quick to cut too). Think of these like an early GW box set, lots of weapon options, easy to assemble but not as pretty as the metal models
Vermin King: His eyes must not be as old as mine
May 21, 2020 11:12:39 GMT -9
cowboyleland: I always thought Tirick was a little mad.
May 21, 2020 7:11:40 GMT -9
Vermin King: Really worn out tonight, so when I'm like that I just look for things I used to have, but don't any more. I got the Zippy models and am rebuilding my Tirick/TCF Gaming folder. How the heck would anyone build his 1/1000 Battletech mechs without enlarging
May 20, 2020 17:12:58 GMT -9
Toman: yea I have been. pretty cool project. I've done a few scratch builds like that but not as large. cutting individual stones or carving stones in foam sucks.
May 19, 2020 16:50:41 GMT -9
Vermin King: Anybody else following Mauther's home-made Playmobile castle build? Looks really good so far
May 18, 2020 18:13:38 GMT -9
cowboyleland: Good point. Maybe make the wing feathers seperately so that the wind could get through them?
May 14, 2020 6:10:23 GMT -9
squirmydad: We had two operators for the hawk though, one to carry the weight and the other to flap the wings.
May 13, 2020 11:02:25 GMT -9
squirmydad: Probably silk and dowels. I assisted in the construction of a giant hawk puppet for an indoor show, probably about the same size as that pegasus.
May 13, 2020 11:01:49 GMT -9
Vermin King: It's got to be really light. The article dealt with parade puppets. I don't think I'd want to be trying to control that in a stiff wind
May 13, 2020 4:21:20 GMT -9
lightning: that's a nice pegasus!
May 13, 2020 4:10:32 GMT -9
shep: Will it fly, if you move the wings fast enough?
May 13, 2020 1:10:51 GMT -9