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Post by Dave on Jan 19, 2012 8:40:02 GMT -9
I'm starting to use 3D software to design my models. This one unfolded neatly and I could set it up for texturing if I wanted. But I have a feeling that I'm going to play with my new tools some more before I pick a project to complete. 
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Post by Tommygun on Jan 19, 2012 17:49:03 GMT -9
What software are you using to unfold it? I started using Sketchup just before my computer died and didn't get too far.
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Post by Dave on Jan 19, 2012 17:59:23 GMT -9
I'm unfolding in Pepakura. I'm breaking down most of the parts into sections Pepakura can handle and ultimately everything goes into Photoshop for refining.
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Post by Dave on Jan 19, 2012 21:26:49 GMT -9
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Post by onemonkeybeau on Jan 20, 2012 6:56:06 GMT -9
Wow, Dave!
This looks wonderful!
Can't wait to see what you come up with!
onemonkeybeau
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Post by Dave on Jan 20, 2012 7:32:22 GMT -9
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Post by Vermin King on Jan 20, 2012 18:01:33 GMT -9
Is SketchUp fairly comfortable to use? First impression time
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Post by Dave on Jan 20, 2012 19:31:14 GMT -9
I've logged about 30 hours of SketchUp and you can see where I'm at. I find it very easy and intuitive, compared to the other programs I've attempted to use (Blender, 3D Studio Max).
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Post by Vermin King on Jan 21, 2012 5:37:15 GMT -9
Just wondering. Is the plan to model in SketchUp, unfold in Pepakura, then texture in something else?
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Post by Dave on Jan 21, 2012 6:41:08 GMT -9
Yep.
And just to be sure, SketchUp and Pepakura are pretty easy to use, but there's a lot of planning, fine-tuning and manual correction involved in using them to make a paper model. This probably seems easier for me because I've been doing this exact thing (3D modeling) the hard way (in 2D!) up until now.
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Post by noremorse on Jan 21, 2012 13:02:10 GMT -9
I really look forward to see where you are going to go with this new tool available to you, as I can see boat loads of potential with it in your hands.
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Post by Tommygun on Jan 21, 2012 23:04:40 GMT -9
This probably seems easier for me because I've been doing this exact thing (3D modeling) the hard way (in 2D!) up until now. I have been doing the same thing too. Triangle and basic geometry formulas. I found SketchUp the easiest and most intuitive 3D program I have tried. I need to find out how to make and unfold regular cones and truncated cones with SketchUp next.
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Post by uptrainfan89 on Mar 10, 2012 7:55:51 GMT -9
How much of a learning curve does SketchUp have? I've considered messing with it but I don't know a ton about 3D design and scaling, so its kinda kept me from really messing with it. Is SketchUp a good place to start?
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Post by Dave on Mar 10, 2012 8:30:54 GMT -9
You'll have the basics down in like one hour. It's really easy to make basic shapes. I'd recommend dedicating a whole weekend to testing out the different tools, and daily use for another couple of weeks to really get in command of it.
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Post by uptrainfan89 on Mar 10, 2012 8:39:43 GMT -9
You'll have the basics down in like one hour. It's really easy to make basic shapes. I'd recommend dedicating a whole weekend to testing out the different tools, and daily use for another couple of weeks to really get in command of it. Thanks for the info. Over all it doesn't sound like too steep of a learning curve. I think I may just have to do that at first and give it a try, Lol! 
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