Post by oldschooldm on Nov 30, 2012 16:05:39 GMT -9
The Elven Mill is an amazing customizable model. You can set the number of windows, and the style of the building - and each style has different embellishments and doors.
Rather than try to create all the combinations in cutfiles, I'm attempting a new way for a cutfile to be customized at the last minute. For those of you with Studio software and the model, please check out the sample page I just completed and give me feedback on the customization technique I'm using...
Before tackling the other 17 pages of building cutfiles, I'd like to lock this technique down and standardize it across all the files.
Post by mproteau (Paper Realms) on Nov 30, 2012 16:30:07 GMT -9
Wow. Just... wow. That is some serious (a) dedication, (b) creativity, (c) generosity. Really a clever solution! I won't have time to work on this for a couple days, but it sure looks like this is nothing short of brilliant. I'm running out of complimentary terms to throw around, so I'll leave it at "thank you for all your robocutter work!"
Post by oldschooldm on Dec 4, 2012 12:19:39 GMT -9
Page three (with window) is ready. I need to go back and fix page two for the Wood texture (if you aren't making that texture, that file should be fine.
This is the most complex one to date.
I'm sorry these are taking so long, but all the layers make them very complex. I have 145 source files (various combinations of textures and windows....) It's a bit overwhelming (and I have a day job...)
Anyway, if anyone tries one of these, let me know how it goes. I'm off to do the no-window version of page 3.
Post by oldschooldm on Dec 5, 2012 22:27:49 GMT -9
UPDATED Page 2.
Now I have a better handle on the Wood Elf textures, here's the updated Page 2 cutfile. I already see another problem which I will fix in all of the "with window" files before cutting and assembling the roof.
Very impressive images. I'm very much looking forward to building several of these as watchtowers but will hold off until everything is finalized. Your work and dedication to the cut files are amazing. Seriously, you should get a raise!
Post by oldschooldm on Dec 12, 2012 21:40:12 GMT -9
I'm Baaack (will post some ornaments and stuff I made elsewhere, but I'm going to try to do a page a day of this model and have it ready by Christmas.) - That's IF I don't get too distracted with the newly released Snowball Wars!
Heres a draft of Page 5 - Lots of differing details between all the different skins.
Vermin King: His eyes must not be as old as mine
May 21, 2020 11:12:39 GMT -9
cowboyleland: I always thought Tirick was a little mad.
May 21, 2020 7:11:40 GMT -9
Vermin King: Really worn out tonight, so when I'm like that I just look for things I used to have, but don't any more. I got the Zippy models and am rebuilding my Tirick/TCF Gaming folder. How the heck would anyone build his 1/1000 Battletech mechs without enlarging
May 20, 2020 17:12:58 GMT -9
Toman: yea I have been. pretty cool project. I've done a few scratch builds like that but not as large. cutting individual stones or carving stones in foam sucks.
May 19, 2020 16:50:41 GMT -9
Vermin King: Anybody else following Mauther's home-made Playmobile castle build? Looks really good so far
May 18, 2020 18:13:38 GMT -9
cowboyleland: Good point. Maybe make the wing feathers seperately so that the wind could get through them?
May 14, 2020 6:10:23 GMT -9
squirmydad: We had two operators for the hawk though, one to carry the weight and the other to flap the wings.
May 13, 2020 11:02:25 GMT -9
squirmydad: Probably silk and dowels. I assisted in the construction of a giant hawk puppet for an indoor show, probably about the same size as that pegasus.
May 13, 2020 11:01:49 GMT -9
Vermin King: It's got to be really light. The article dealt with parade puppets. I don't think I'd want to be trying to control that in a stiff wind
May 13, 2020 4:21:20 GMT -9
lightning: that's a nice pegasus!
May 13, 2020 4:10:32 GMT -9
shep: Will it fly, if you move the wings fast enough?
May 13, 2020 1:10:51 GMT -9