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Post by Reivaj on Jun 23, 2013 10:20:56 GMT -9
Hi! I´m looking for some site that teach you how to design papercraft without the use of a 3d program. I found an archive in fiddlers green called "designing without CAD", that is an introduction for design a Little Boy model (Atomic bomb). Are there some other sites where can find more info like this?? Thank you very much
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Post by Parduz on Jun 23, 2013 10:59:51 GMT -9
Are you meaning something that teach how to draw 3D Objects without actually modelling in 3D?
My little experience tell me that what you'll need is to learn "orthogonal projection" (or orthographic) and a bit of "mechanical design" (techinc design? It's hard to translate). Anyway, when you know some basic method to project angles on planes and a bit of drawing tricks (like "how to draw an exagon with a ruler and a compass") you'll pretty much done. Or, at least, this are the things i recall from school days when i try to model 3D paper things.
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Post by bravesirkevin on Jun 23, 2013 11:49:47 GMT -9
Hi! I´m looking for some site that teach you how to design papercraft without the use of a 3d program. I found an archive in fiddlers green called "designing without CAD", that is an introduction for design a big boy model. Are there some other sites where can find more info like this?? Thank you very much Just for clarity, are you looking to get into papercraft design but don't have access to 3d programs? Or is it more a case of you preferring to do things the old fashioned way?
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Post by cowboyleland on Jun 23, 2013 15:15:48 GMT -9
The few models I've made have been done without 3d modeling. I learned orthographic projection in high school drafting class and it comes in handy. I like to take scrap paper and scissors to start, just to make sure the rough shapes will fit together. I use masking tape for these rough "sketches" so I can re-position things several times. Then scan in an texture (I find the last bit the hardest.)
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Post by kiladecus on Jun 23, 2013 16:01:40 GMT -9
Everything I use I do in Excel. I put the items on the page, and convert it to PDF. You have to be careful, because the pieces shift during the conversion.
You print, cut an fold. Make the necessary changes, and print cut and fold. EVENTUALLY, you get it right (or what is considered close enough within a certain degree of deviation).
Once you get it to an acceptable level, you are set...
That is how I do it (which is why it has taken over a week to do my latest building, the Blacksmith, Tannery, Stable and Carpentry. Once you get the pieces together, you can then worry about texturing and layers.
Just my two cents worth...
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Post by Reivaj on Jun 26, 2013 15:48:26 GMT -9
At last i can connect me to internet after almost about a week (i don´t have to much time lately) Thank you very much for the information parduz, cowboy and kil, now i know that i must seach "orthogonal projection" (or orthographic)" in google and start to read and learn about it. Sir Kevin i´m trying to learn how to design without a 3d program because i dont have too much time to start too learn the use of a new program. Some times i have some free time in work and i dont have a computer near me and i was thinking in take advantage of this time designing or learning it
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Post by bravesirkevin on Jun 26, 2013 16:09:59 GMT -9
As far as designing without a computer, that Fiddler's Green link is the best I've seen.
The process is pretty much somewhere in the middle of creative illustration, technical drawing and high school geometry. You start out by sketching out your rough idea, and then reimagining it built out of quads and triangles. You need to calculate the length of every single edge, and then you redraw the geometry flattened out using a compass and ruler to construct the triangles and quads accurately.
The main upside of the 3d program is that it does all the edge length calculation for you, and can generally do the unfolding for you too. There is a middle ground where you use a computer program to draw the flat geometry instead of using a compass, which is where Kiladecus's method lies.
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Post by kiladecus on Jul 16, 2013 2:57:13 GMT -9
Excel is about the only thing I do well, and I have the grid set up so it looks almost like a piece of graph paper. Instead of drawing using a pencil on graph paper, I use the drawing tools in Excel. It is an archaic option for many people, but I have used it forever, and I can make it work. I am not sure if you can see the grid, but it took me over a year to finally get the grid scaled correctly... It works for what it is.
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Post by hackbarth on Jul 16, 2013 5:06:56 GMT -9
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Post by spaceranger42 on Jul 16, 2013 10:49:51 GMT -9
I admit that I do most of my drafting in Ai or in PS but for non complex geometry I just use graph paper and a pencil to make my template. I have a little T square and a few tri angles and french curves too but that is all stuff you gather over the years of various artistic projects. There is some good open source software too, which is free. If I am trying to figure out a complex shape I will use Wings3D (free 3d app) to create the shape then map the UV's and unfold the object. That lets you see where to put your tabs.
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Post by WaffleM on Jul 16, 2013 11:09:13 GMT -9
Excel is about the only thing I do well, and I have the grid set up so it looks almost like a piece of graph paper. Instead of drawing using a pencil on graph paper, I use the drawing tools in Excel. It is an archaic option for many people, but I have used it forever, and I can make it work. I am not sure if you can see the grid, but it took me over a year to finally get the grid scaled correctly... It works for what it is. I am in total awe of your Excel prowess! Bravo! I definitely use my orthographic drawing skill from my time as a draftsman to draw my designs in CorelDraw (a vector-based 2D program like Illustrator). As a kid I used to really like the logic puzzles where you had to fold up shapes in your head to figure out what they look like.
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Post by Reivaj on Jul 17, 2013 5:04:22 GMT -9
I didn´t use excel too much, and i didn´t know the drawing tools, it look great Kil. I´m planning to make orthographic drawing and use it in corel vector graphics and make some simple 3D forms. I've been trying to learn to use sketchup, but don´t have the time and the patience to learn a new program. I´ll see your links Tiago, Thanks!! When i was a child , i used to make my own model for my action figures with corrugated cardboard (or box cardboard). I made the thundercats´s tank, and other thundercats mutant´s ships, i made an english biplane. All my old model where made directly in the cardboard.
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Post by grendelsmother64 on Aug 24, 2013 19:50:44 GMT -9
You should really try sketchup. There's a ton of tutorials on youtube, and it doesn't take long to get the hang of it. For anything beyond the simplest geometry I use it now, and I'm glad I took the time to learn it.
GM
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Post by Reivaj on Aug 25, 2013 11:24:59 GMT -9
My wife use sketchup for her projects, she´s interior designer. About youtube, i wish i could see a video there. My internet conection is a 3G modem (mobil internet conection) because in the flat that i live temporarily don´t have a telephone line and the only option to have an internet connection is this way. Today i couldn´t see all the photos of the papercut submissions because i wait about 5 to 7 minutes to load it (if it loads) some other times i only see a little icon with a broke sheet of paper, some times I lose patience and put off the compu
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Post by grendelsmother64 on Aug 28, 2013 11:19:37 GMT -9
Sorry about your connection Reivaj.....but the video sets on Youtube definitely made the difference for me. It's a good product and well suited to paper model design....and easy to get the hang of, but I have to say that without the videos things would have gone a lot more slowly..... Maybe you should get the wife to teach you?
GM
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Post by flockofthese on Aug 29, 2013 15:53:04 GMT -9
Ive been teaching myself Blender on and off (mostly off) for a couple years now. I really like the program, and its free. It took me a long time to get to where I am now, and Im not very far I guess. I cant get my head around math, so I never learned this orthogonal projection thing, but I can see where It might be easier to learn it then a whole computer program. Unless my slow Blender speed is also due to my brain not allowing me to be exposed to dangerous ideas like it does for math.
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Post by kiladecus on Aug 31, 2013 7:15:59 GMT -9
Not sure if I posted this, but here are some images of some terrain I did for Dark Skull Studios... Also, I did these for my Deadly Missions sets...
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