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Post by room101 on Jan 20, 2014 15:27:19 GMT -9
Dunno if it's something you've considered Mr G, but while building my town for Pathfinder (20 Graffam models and counting) I thought what would be really, really useful would be a set of extras to further customise buildings. Things like shop windows, bay windows, porches, awnings, signage etc. It would go down a real treat to have stuff that could easily be added to existing models.
Mike
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Post by Dave on Jan 20, 2014 17:05:04 GMT -9
Yeah, that's a possibility. I'll stew on that and see what happens. Good idea.
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Post by WackyAnne on Jan 21, 2014 0:00:22 GMT -9
Dunno if it's something you've considered Mr G, but while building my town for Pathfinder (20 Graffam models and counting) I thought what would be really, really useful would be a set of extras to further customise buildings. Things like shop windows, bay windows, porches, awnings, signage etc. It would go down a real treat to have stuff that could easily be added to existing models. Mike Two things: 1) Dave I agree! It would be nice to have an accessory pack that we could add to existing models, either digitally before printout, or physically to built ones. While there might be some contrast with past and current textures, it should still be workable, and would greatly enhance and broaden the possibilities of each existing model. 2) room101 Please share details! and photos! What Pathfinder town are you building? I've plans for Sandpoint, at some point, but am just working my way through Beginner Box adventures right now.
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Post by room101 on Jan 21, 2014 1:56:53 GMT -9
It's my own creation, New Elysium. With Graffam Square at the town's centre. ;-) It's a slow project, but it is building up well and the players find it much easier to relate to things with physical buildings. Being a town square it has some multiples of the same buildings, so increased variety would improve it massively.
Currently built are the West Gate, Tudor Restaurant, Tax Office, Hermit's Hutch (skinned as the armoury), Harbourmaster's tower, Coach House, 2 Cottages (one skinned as a warehouse), Dock Warehouse, Tenement (skinned as a warehouse), 2 Curiosity Shops, Mermaid Tavern (representing the mine owner's house), Apothecary, 3 Net Menders' Huts, and others I'm bound to have forgotten.
Still to print/assemble are the Wizard's Shop, the Crane House, the Town House, the Medieval Walls, the Watch Tower, the Asylum, 2 more Curiosity Shops. And stuff. Also, once I've reskinned them (with Dave's permission of course)the North Gate, and the Tudor Shop (red brick doesn't fit with the rest so will also need to cannibalise the chimney from the restaurant or mermaid tavern).
Next purchase, when funds allow, will be the Willow Brook Inn, which will be made up as the monastery (and also possibly the guard house), as there has been a lot of activity in game there and I have nothing really to represent it yet. I'm also writing side quests to take part in the inventor's house and the brewery, so I guess they'll be needed by the summer too. Busy Mikey.
To be honest I'm an impatient modeller so they'll probably not be the greatest advert for Mr Dave, and as I don't have the space to keep them things like chimneys and dormers need reattaching frequently. I'll take some piccies next time I have it all out though- probably in a week or so, and send them to Dave to see if he wants them shown up here.
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