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Post by dungeonmistress on Feb 17, 2014 9:05:56 GMT -9
I, too, like the concept, but also think something a little more streamlined would be good. Are you going to include the "CUTS" label?
I was thinking that you have some sort of banner that sites like RPGNow would put up that say something like: New! CUTS Standards! To make your shopping easier! CUTS 1 = 28 terrain," etc. And then corresponding labels on qualifying products?
I don't know, just my brain wandering around in the dark...
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Post by oldschooldm on Feb 17, 2014 12:11:15 GMT -9
Might I suggest "baby steps"? How about biting off just one problem to start. Say, standard tile sizes and support for multiple basing techniques. Then work our way through everything it takes to agree on that (including reference documents, open source sample textures, whatever...)
There are too many discussions going on all at once for me to make any sense of what do/don't agree about what is possible/desirable/needed.
One (new) thread, one project, one working group pounding out against an initially simple goal. To me it is *way* too early to talk about logos and such.
On the other hand, I don't have any spare time to spend on this...
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Post by dungeonmistress on Feb 17, 2014 12:26:19 GMT -9
What about, for sanity's sake, drawing up an outline and/or a flow chart of all that's been discussed so far and the goals you'd like to see accomplished?
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Post by cowboyleland on Feb 17, 2014 15:31:38 GMT -9
I agree that this thread is a little cluttered.
SirKev, I think you should start a 28Terrain thread and see if the details can get wrestled to the ground. It seems to me the 28Terrain guidelines have been up for quite a while with no protests, maybe we should count those as accepted. That would get one thing off the list.
Two small questions:
I am wondering if they should include the "no grid, 1" grid, 1.5" grid" clause from the CUTS description?
I agree that the logo on offer is a little cluttered and I don't think the paint brush and pen tell the story that is meant to be told. Maybe leave it to product sample shots to let people know what stuff actually "looks" like?
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Post by zigmenthotep on Feb 17, 2014 17:42:50 GMT -9
Overall I like the idea of the stamp, the pictograms are nice (and make identification easy for non-english speaking users) Some thoughts:
I know I keep pushing this, but I really think using a ratio scale would be better since it's not unit-specific. Plus, pretty much all the other miniature scales go by ratio (this is something I think needs to be adapted for gaming miniatures in general)
While I do like the idea of the pictograms, they seem a little vague—with the exception of the base 3.
Even if you exclude things radically outside the norm, separating art style into an A or B group is going to be tricky.
Are automated cutters common enough to warrant giving cutfile compatibility such a large section of the stamp? (honestly I have no idea on this one, are they?)
It seems like we're at a point where we need to start hammering out the specific details, until we have those pinned down it's hard to say what should and shouldn't go on the stamp.
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Post by mproteau (Paper Realms) on Feb 17, 2014 18:00:35 GMT -9
Regarding the automated cutters... If we publish a couple .png files to use as layers to at least facilitate the automated cutting, and guidelines to educate folks on how to ensure their designs are compatible, then that's a big win. There are a lot of us with automated cutters who don't mind making the cutfiles for the community (though including them with the models is a lot nicer!) but it's so much an easier task when the pages already fit in the safe cutting area, and it's just a matter of tracing... If anyone is planning on selling anything on their own and would like someone to help them make cutfiles, it's worth asking around here to see if anyone is willing/able to help.
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Post by bravesirkevin on Feb 17, 2014 18:12:43 GMT -9
The discussion is starting to get a little confusing and so, as CowboyLeland suggested, I have started a new thread focusing specifically on 28Terrain and that is now here: cardboard-warriors.proboards.com/thread/5713/28terrain-best-practices-designing-sceneryI'll put some time into getting things looking more cohesive and making plans clearer, as well as addressing some of the questions a little later in the day as I have to run off to a meeting now.
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