|
Post by aaron on Aug 22, 2014 9:48:50 GMT -9
LOL is that a good Crikey! or a bad one? ok so here he is joining the battlefield in all his glory the mighty Enlightend one! his horns will actually curl around his head like rams horns but they have to be flat first ... paper craft what are you going to do? ok so you may be thinking he kind of sticks out like a soar thumb... and you would be right. then you might think well won't that make him an easy target? let me assure you that he is a lot of things, but an easy target would not be one of them. let me see if I can give you a better understanding of this guy. first by himself he's no slouch, he has a auto gun that shoots twice and packs a mean punch and then he's got an arm cannon so he can blast small holes in thing and large holes in people. though when you finally get to him you will almost never find him without his body guards. each is packing twin auto guns so they get two shots each. If your counting that 6 double shots and a grenade launcher. this is usually more than enough to carve apart light vehicles and completely decimate infantry. Though if the Core is played right you still have to get through the rest of the army to get to them ... lets review shall we... first they will probably be parked in on or around a command tower. that command tower will probably be guarded by a foe hammer tank. the tank as I have mentioned before is a nasty seige wepon that can and will rip apart anything small and can seriously hurt anything big. rocketing around the tower would be at least 1 unit of Talons who have the abuility so soften up light vehicles and tear apart troops plus they fly so they can flank or harass anything that gets to close. and hastening to clean up what ever wasn't pulverized by the Forhammer and Talons would be the Scorpions. backing up the scorpions however would be fast moving birds of prey though they only have a close hitting shot gun type wepon they never touch the ground so you have to shoot them and they can get into their kill zone very fast... backing them up from a far off hill or high structure are the sniper teams taking out key units or individuals even popping the drivers of exposed vehicles. keeping their position fortified and choking the battlefield with Twin large flame templates the Torch engine . Finally all this will be backed up and controlled by at least three Squads of Shock troops. so now you have a better idea about this guy and the army at his command ... still think he's an easy target?
|
|
|
Post by aaron on Aug 22, 2014 10:12:07 GMT -9
ok so with this command squad this officially wraps up the core of Humanity. the designing phase is over and all I have left is clean up (I have to add some backs to models and flying basses but other than that it's done! ) I have to say I'm kind of glad, I'm getting kind of sick of all the red, grey and black, I'm really looking forward to the Juicing up the free frontier I have had some really good stuff for them on the back burner that I am really excited to bring to the front and I hope you guys are to! I Know Temporum Oblitus ins't out yet, and so far only a small handful of people have the rules and are even looking at it.
So really when you see my stuff your probably thinking that your going to scalp my models and put them into your other games (and while I completely welcome that! and am flattered that you all have been super supportive ) The Free Frontier is kind of awkward. they don't really fit into other genres really well. when you look tat them your like what are they ? colonial troops? cowboys? Pirates? they don't really fit any of those categories but somehow they fit all those categories ... I wanted the Free Frontier to have a very familiar feel to them,and yet still be completely unique, after all they are just a bunch of pirates and gun slingers. So I don't know to many people that are super excited to see me spend a lot of time on them, HOWEVER, once you see them in action in Temporum Oblitus I think they will quickly become many peoples favorite army. They are wonky and have lots of little (often ignored ) tactical abilities that give them a strange edge and a weird feel on the battlefield. they are an attrition army with some strange gorilla Tricks none the least of which is steeling your opponents stuff! they can move in unusual ways and they have the ability to move large volumes of troops and small vehicles very very fast. so Try as the core might to control the battlefield the Free Frontier will always find a way to out maneuver them and keep pushing back. It is my hope that, though you will not be able to scalp the Free Frontier very easily, you won't want to because Temporum Oblitus is one of your favorite Table top war games.
|
|
|
Post by aaron on Aug 28, 2014 5:17:22 GMT -9
here's a couple of quick screen shots from the video that I'm making for the kick-starter.
|
|
|
Post by arcticdragongames on Aug 28, 2014 6:44:53 GMT -9
What is the combined cost of the minis in the top pic? I am still in shock over the incredible savings available from gaming with paper minis.
|
|
|
Post by aaron on Aug 28, 2014 14:10:10 GMT -9
are you ready for this! here's a picture of all the stuff you were looking at... it's still missing the flame engins I don't know why I haven't made any of these? ok let start with everything for the Core of Humanity now lets lable everything and put a price tag on it! without the flame engine to cost of the whole army is $35.64 but!! for my kick starter , you will be getting everything you see here (less the refueling station that will be a stretch goal ) so everything except the station, and the flame engine .... PLUS the Rule book! Plus the army books for both the Core of Humanity AND the FREE FRONTIER !! as well as the entire Free Frontier army for $10.00. so lets re-cap, you will get the core of humanity and all their models as well as the rules, army books dice templates and rules along with the Free Frontier and everything they have to offer for only $10.00 now for more pictures ! Each unit of Troops consists of 12 soldiers scorpions travel in units of three and have strafing weapons ... we'll look at what that means in just a second the Enlightend on with his body guards here he is a little closer so you can see how his horns curl around. here's a squadron of Talons they also travel in threes and have strafing weapons ... let me show you what that means here's a typical squad formation on the table... granted most armies have more troops per squad that the Core of humanity but not by much. lets just say the scenario is that my army is hammering on you really hard and my troops are coming up on my flanks exposed with little or no cover, to deliver the killing blow ... only it's your turn and you move your talons into position then your jets unleash their rapid fireing furry into my squad. it's time to pull out the strafing template. since their are three jets and they are all firing at the same thing you get to lay the strafing template across the unit three times. it's ouch time! one two three and because the jets hit in their kill zone, the troops defense, without a cover bonus, isn't going to be enough to save them. The entire squad is removed as casualties , no reinforcements for me... 5 person sniper team, they shoot really far so their kill zone is very far out. when dealing with snipers you need lots of cover, something that flys or a nice barrage of ordinance ... preferable all three. ok on to the Free Frontier ! my fish were making moony faces at me and really wanted to be in this post soooo here they are my fish! Buster, Susse and Mr. Wiggins
|
|
|
Post by wildagreenbough on Aug 28, 2014 15:18:32 GMT -9
Gosh, it's all a bit exciting And what's more there's the scent of a Kickstarter in the wind, - I can hardly wait.
|
|
|
Post by arcticdragongames on Aug 28, 2014 22:37:54 GMT -9
That is a really good deal, lots of minis for not much money.
|
|
|
Post by aaron on Sept 21, 2014 17:53:27 GMT -9
ok I am trying really hard to get the kick starter off the ground this week!! in the Free Frontier's map you can see a place called Owen's Landing it's a spot that has tremendus stratigic advntage for the Free Frontier and it allows them to refule and resupply all the boys and girls fighting in the south. it's a remote place in a difficult canyon and unless you have flying transports (only the Free Frontier does) it makes assaulting it really hard. The Core of Humanity never backed down from a challange and .... Using Thoms (fat dragons ) clifs set (extreamly reasonabley priced for whatt you get) I was able to build Owen's Landing and now for the world to see it's on! the battel of Owens landing will be played with me at the helm of the full might of the Core of Humanity and Josh Hennisy my partner in crime defending for all he's worth at the head of the Free Frontier! we will give a compleet break down of the ruls of the game and then step by step instructions of game play so by the time were done and the Core of Humanity crushes the Free Frontier under their Iron boots of DOOM!! ... because we all know their is little chance of Josh actually beating me ... just because he has the last 4 times we played has very little to do with it ! no no this will be a solid Core victory!! DOOOOM I say DOOOOOOOMMMM ..... I digress ... at any rate I have been designing and builing and working like a mad fool for the last two weeks to pull this off and right now my entire kitchen looks like a battle field !! check this out! this is what creation looks like people it's messy and does horrable things to your sleep patterns LOL I have been up for almost a day and a half when we took this shot yes the shirt was orange it's the cheepest one we could get as a test for pricing and what not the actual shirts will look better and they won't be orange LOL this is what my kitchen currently look like ... my wife is going to kill me if I don't get it cleaned up soon ... very very soon!
|
|
|
Post by wildagreenbough on Sept 22, 2014 8:24:53 GMT -9
Orange is definitely not your colour aaron, it clashes horribly with your pale tired looking expression. Good looking 'T' shirt design though Step by step gameplay instructions and a battle, - sounds excellent. I'm going to be looking forward to seeing that
|
|
|
Post by aaron on Oct 4, 2014 15:19:33 GMT -9
|
|
|
Post by cowboyleland on Oct 4, 2014 18:28:27 GMT -9
Um, aaron, if there are more units in the armies than are shown in the images, the caption for the images probably shouldn't be "Entire (whatever) Army." Just sayin'
|
|
|
Post by arcticdragongames on Oct 4, 2014 22:30:25 GMT -9
Consistency - all of the armies except for The Source have a key figure enlarged in the lower center. I also concur with cowboyleland's comment re "Entire".
|
|
|
Post by aaron on Oct 5, 2014 5:29:07 GMT -9
I here you both on the "entire" thing but it makes more sense in the description of what your getting vers, what is shown.
In the kickstarter I say if you donate $x you will get the Entire x army/ armies. I saw one kick starter where they did something similar (though they were supposedly using plastic models so it's a different animal ) however, they parted everything out. so to get a complete army you had to donate quite a bit and it got really confusing. I feel like that was one of the reasons their kick starter didn't fly, and I wanted to let people know that when you donate to get an army your not getting part of it you get the whole thing along with the army book for that army. So the Image was just to generate interest in a particular army and the caption on the bottom is reinforcing the paragraph above it... I think I am rambling now ... I've seen the sun rise twice without sleeping so forgive me if I get sidetracked LOL anyway I found that by putting all the units in the images they get so cluttered that you can't really see anything and the image is just to give you an idea about what each army looks like.
that comes through better in the description (I hope) Each of the Key figures shown are named characters that have a lengthy back story and have in some way shaped the army you are playing and helped to shape the narrative campaign of the story. They are HQ units and have special stats and abilities that can change the flow of the game. that being said The Source doesn't have anyone like that. (thus the nature of my dilemma) The Source is a reactive central intelligence that acts like an ant hill. What one of them see they all see. the leader of the army is the Source, no one knows what it looks like or where it is exactly. The Source sends and receives signals from the robots and directs them accordingly. this is not to say that the robots themselves are incapable of handling things on their own. if they are cut off from the Source (which can only happen in the story as the game play has no mechanics for doing this as it's nearly impossible ) each robot sends and receives the signals in multiple places, so you would have to surgically destroy the nodes in each robot effectively destroying every robot thus you would have won the game anyway, so that's why their's no Mechanic for it.
Also in the story narrative the Free Frontier manages to dampen the signal for a short time hoping to take advantage of the robots confusion, only to find they will continue on just fine without the super lintel. They simply follow the last order given until communication can be restored and are perfectly capable of making intelligent decisions on their own. So the Free Frontier discovered that the Source just gives them lintel and makes tactical suggestions it's left up to the individual robots to decide how things will go. Thus the Source doesn't control them per sey as much as Strongly coheres them into doing things. that and each robot is programmed to obey the Source unless an unknown variable causes them to override the Source command. This can lead to interesting situations where some robots go rouge. and every now and then an entire group of them will go rouge and turn on the other source Robots. (this is a story mechanic that I set up so if two players both want to be the source they can still play only the one that goes rogue will have some disadvantages ) Does this make any sense at all or am I just rambling incoherently now?
A lot of the Source's influence is reflected in the units special rules that allow them to do reactive things that other armies can't do. such as ignoring line of site rules, breaking up and reforming units to better suit a situation and performing instant actions on their opponents turn. if played correctly this make the Source both the most difficult army to beat and the most difficult army to play. (I say that like it's really hard, it's not once you get the hang of them) and like any army they have built in weaknesses that can be exploited if found and maneuvered properly. I hope all this makes sense.... I've been working on this night and day for several days/ almost a month now to get it right and I think I'm getting a bit worn out LOL I'm starting to question my sanity and that's never good LOL
I think I am going to take a break today from T.O. and clear my head
|
|
|
Post by arcticdragongames on Oct 5, 2014 8:24:54 GMT -9
Yeah, I assumed that the Source had a centralized control system. Modern gamers are very comfortable with automated intelligence (AI), due to the many innovations of the video gaming industry.
Will the anti-Source forces have weapons and equipment that can damage AI, such as electromagnetic pulse generators? Will the Source assets have randomly malfunctioning actions and have to stop in the middle of a fight to get a patch for the latest software update, LOL!
Will the KS be offered in bundles such as rulebook, Army A and B, all armies and terrain, etc?
|
|
|
Post by aaron on Oct 5, 2014 10:49:29 GMT -9
The KS will be really simple because I like simple. their will be a $1 $25 $35 $45 $55 at the $1 level you get all the dice that I have made for the game and other games as well, it comes out to about 22 sets of dice (keep in mind that at the lower level everything is PDFs, print and play)
at the $25 level you get the main rule book, all the dice, all the templates, the army books for both the Free Frontier and the Core of Humanity, and the entire army for both the Free Frontier and the Core of Humanity.
(so basically at the $25 level you get everything you need to play and two armies to play with) I use the word entire instead of complete. the reason for that is the armies are never completed as I will be creating expansions in the future and they will include units for the existing armies. so I use the word entire or the army in it's entirety as it's being offered in the kS.
at the $35 level you get to choose one more of the remaining three armies with their army book. at the $45 level you get to choose two more of the remaining three armies with their army book. at the $55 level you get the whole shabang ! all the armies and all their books as well as the rules and templates and dice.
now their are going to be higher levels that were currently working out the details I don't want to say what they are just yet because were still trying to hammer out the logistics of it all but they will include pre-built armies being mailed out instead of PDFs. though again still trying to look at the likelihood of that and the reality of shipping to foreign countries and all the pain filled fiery hoops that we will have to jump through to make that happen soooo no promises.
Stretch goals will include expansions and terrain pieces. I have a complete base created for the Core of Humanity and the Free Frontier soon I will have one made for all the races including the Black factories of the Source. these will all be offered as stretch goals and if I meet all the stretch goals with the terrain then I will offer the Ultra heavy expansion, the super spy expansions. If I meet those stretch goals then I will offer the next army release the Nyxers. if I meet that stretch goal then I will release the next army the Dien. if I meet those goals then I will offer the Crox. If those are met then finally the Skyrax. If all of these goals are met I will start offering bases for each of those armies and then if all of my stretch goals are met then I will have enough money to start thinking about making plastic models.
right now I have several T-shirts being set up for add on's though honestly t-shirts are a risky business and I think at best I'm only going to break even or lose money on the shirts. again shipping to foreign countries is going to be a pain and I think I will have to charge significantly more in shipping to some countries (sorry my peeps on another continent ) I just can't absorb the cost of shipping and what not to certain places.
the Source Run on variant propitiatory version of Linux
if they ran on Mac the resource cost would be significantly higher for no reason and they would come with tons of useless bulky add on's that only slowed them down cost extra and made them less efficient. though they would deny this efficiency emphatically and tell everyone how superior they are and though they would clearly be weird and mostly useless they would come in a myriad of bright colors and customizeable options. also they would be called the I-Source or more probably the eye-soar
If they ran on Microsoft they wouldn't be able to think for themselves as that action would require "elevation". they would stop for no apparent reason and have incompatibility issues with their own software. The upgraded OS would be completely incomparable / nie unrecognizable from their previous OS and would systematically crash every time they came in contact with any robot using an older version. the older version would simply ignore the crashing updated one and pretend that it didn't exists. At the beginning of your turn all the robots would slow down for no apparent reason as their is not enough RAM in the UNIVERSE to make Microsoft run Two programs at the same time and GOD FORBID you try to use an Adobe construct at the same time as moving them! All the enemy would have to do to shut down the Source or at lest severely cripple it is open Photoshop! During the Shooting phase all the robots would turn blue and stop functioning. A list of all the reasons why that happened would appear above them but they would be in a language that no one really understands and they would only be their for 1 100th of a second before disappearing causing the robots to re-boot and start the game all over again erasing all the things you had done up to that point. and the worst part of all would be the antivirus software that wouldn't allow them to do anything without asking for permission every two seconds and then denying what ever it was you wanted them to do in the first place.... soooo ya, no they don't use Microsoft.
|
|
|
Post by squirmydad on Oct 8, 2014 17:56:21 GMT -9
Sounds like you've got it pretty well thought out for the KS, I agree about t-shirts being a potential loss point. Why are you doing t-shirts? Is it to distribute the icon art for the game? Perhaps instead have a stretch goal that is desktop wallpaper made up of scenes for each force, similar to your product group images but with more explosions. Shipping overseas is much easier with digital products.
|
|
|
Post by aaron on Oct 9, 2014 5:51:09 GMT -9
well the reason I am doing T-shirts at all is because I promised some one I would. But I have changed the plan! I will only offer the T-shirts in the higher tiers. If anyone wants one specifically they can tell me and pay for it separately like an add on but a warning to you all!!! their not cheep. LOL and if you live outside the U.S. Shipping can get pretty hairy. each shirt cost about $20.00 individually unless you want 10 of one then they go down to about $9.00 each. and shipping is still pretty high even in the U.S.
|
|
|
Post by Vermin King on Oct 9, 2014 7:57:47 GMT -9
If it fits, it ships ...
|
|
|
Post by arcticdragongames on Oct 9, 2014 8:07:08 GMT -9
Could you sell designs that people can put on their t-shirts to avoid the expense of you buying, printing and shipping t-shirts?
|
|
|
Post by aaron on Oct 9, 2014 8:56:06 GMT -9
|
|
|
Post by arcticdragongames on Oct 9, 2014 13:17:30 GMT -9
All of them look good on the black background.
|
|
|
Post by aaron on Nov 4, 2014 19:01:14 GMT -9
ok so here's more teaser stuff for the Free Frontier !! and where would I be without the back story !! Molly McDrummand is the big leader the head cheese the one in charge of everything! she took up her fathers cup after he started uniting the wild frontier against the oppressive tyranny of the Core of Humanity! she's often unsure of herself in private but on the battlefield she knows how to kick @$$ and take names! in the few short years she's been in charge she's garnished the loyalty of almost all the frontier and they would follow her into hell... which is exactly where she's going! Mad Myrtle is the quiet, soft spoken governor of Lizzy bay the unofficial capital city of the Free Frontier. though Myrtle doesn't often speak above a whisper she moves like lighting and hits like a freight train fully loaded and running at 80mph ! she doesn't have to correct people with her voice she just gives you a look and you know you made her mad, and that's just a really bad place to be. During the first season of the Source they launched a raid on Lizzy bay Myrtle Stonecroft was one of the many people who were taken. she was the only one who came back. holding the scything arm of the Source bot that took her. though missing her right eye and most of her right leg she came back and she still uses that scything arm as her personal sword and symbol of human bad @$$ determination. Myrtle has the philosophy that you might win this fight but your going to enjoy your victory with one eye! Those who follow her into battle are some of the craziest fighters who take suicide missions and turn them into a fighting chance. Eliza Tosh knows her way around fortifications. her father was The Owen Tosh of Owen's landing the only landing base that has never been conquered or even successfully assaulted. built like Helms deep it's in a remote location to access it from the front leaves your army hemmed in and pinned down and to access it from the back requires forced marches through twisting turning mazes as your army is choked off and split up in the labyrinth of natural rock formations. Owen built well and fortified even better. He taught this skill to his only offspring and now when ever the Free Frontier needs to Pitch a good defense they call in the unbreakable Eliza Tosh! these are only three of the 8 hero units for the Free Frontier Army. Each hero unit will come with their own retinue and global bonuses for the army. Depending on what hero you bring will allow your army to do special things. Molly costs the most in requisition points but she offers the most in her global mods and her retinue can do everything from lay down withering maelstroms of firepower to steal enemy vehicles. Mad Myrtle isn't as costly but her mods aren't as good though she applies a global Attack bonus to troops and her retinue is all assassins. they disrupt enemy attacks and can hit out of nowhere. If they kill the entire enemy unit they are engaged with then they get to disappear again an not be targeted for attacks... pinning down assassins is an exercise in patients. Like Myrtle Eliza isn't as costly as Molly but her bonus is obviously a global defensive mod and all ordinance weapons no longer need line of site, as well as gun towers have an extended range... ouch! she has a retinue of Gunslingers and enforcers so she can do some damage... but your probably never going to get near her. so there it is more incentive to keep checking in on Temporum Oblitus.
|
|
|
Post by aaron on Nov 19, 2014 15:32:36 GMT -9
the ladies of the Ruskin forces ! and anywhere the ladies go the men usually follow. LOL they come in squads of 15 this is just the female half the men are next. these guys are o.k. at shooting (typically hitting 5 out of 15 )all right their not that good at shooting but they are awesome in close combat so getting them across eh battlefield quickly and in one peace is your primary objective which is why they have large blades on their guns. now back to dwarves !
|
|
|
Post by arcticdragongames on Nov 19, 2014 16:10:51 GMT -9
Very nice! Why do they wear masks?
|
|
|
Post by mesper on Nov 19, 2014 16:58:26 GMT -9
Very nice! Why do they wear masks? Cause they are kinda... lazy girls? Well there is no need to even make-up when wearing the mask - actually they even do not pay attention to they borderlines! I'm joking but still... why borderlines/outlines are so different (vide attached pic) while figurines scale are OK/matches? PS. These minis looks really SUPERB! Characters are both very unique and charismatic with some immersion-factor added - so I'd buy expanded set made based on these drafts assuming the overall quality would be unified and preserved.
|
|
|
Post by aaron on Nov 19, 2014 17:04:16 GMT -9
and thank you for playing! LOL ok the Ruskins are kind of a mix between the ancient Celts and the native Americans and they are super spiritualists they have rituals for everything and they have a pantheon of gods that they worship. According to their faith you can not take a life unless you are acting on behalf of Agira the God of death. they have to ware the mask as a sign of respect to Agira. if you want to survive an attack from a Ruskin then simply take off their mask ... they can't kill you unless they have it on. yes you'll survive but then you may wish you were dead when their done with you LOL Now this is not a hard and fast rule and the Ruskin nation is broken into many tribes some tribes believe you don't have to ware the mask you only have to have special tattoos or the Marks of Agira and still others ware an amulet or totem of Agira and this makes it ok ... however you won't see these different faiths running together they avoid each other like Catholics and Baptists LOL sure they believe in the same God they just have a different way of going about it. it's the same reason they ware the wrappings on their arms, they are blessed by a shaman invoking the blessings of Ulicksies the god of wisdom and protection and they believe that if you die with the wrappings then you are seen to be a true disciple of Ulicksies and will have a place at the table with your ancestors in the great hunting hall. again not all Ruskins ware them and this does lead to internal fighting among them from time to time. the fights aren't typically very big and don't often last long and the desire for power over one another is something the Ruskins don't have. Thanks mesper I used the actual models to make this image. so I blew them up and cut them apart to make it... their not uniform that's for sure but hey their Ruskins?
|
|
|
Post by enpeze on Nov 23, 2014 13:47:42 GMT -9
I really like the blue uniform guys. Look like the Andorans from Pathfinder RPG.
|
|
|
Post by aaron on Nov 24, 2014 5:31:11 GMT -9
Thanks enpeze ! They are actually HQ units for the Free Frontier. I suppose with a little tweaking you could use them for pathfinder or anything really. Temporum Oblitus is more like Warhammer 40k, War Machien , Infinity , that sort of game. It's a table top war game that involves using a set number of requisition points and an army codex to build your army. Printing out the Troops and vehicles and flyers your going to use for your game and putting them together then you duke it out with someone else who has done the same thing. each unit has set movements and shooting and attacks that it can do and some of them have special movements. When I am done with Splinterwoods I will be making that into a table top war game also. I will leave it to the Ann's wildagreenbough WackyAnne and Islay dungeonmistress to make it into an RPG LOL Sadly I don't play rpg's the closest fngs (friendly neighborhood gaming store)is over an hour from here... so any of you lurkers in San Antonio looking for an untapped market their are no gaming stored in the north west side! their was one but due to poor management and bad placement it closed it's doors and moved to a new location far and away. So I don't have anyone to play with except Josh who is my partner in Pigmi Games.
|
|
|
Post by arcticdragongames on Sept 6, 2015 8:34:53 GMT -9
I read your recent post about pirating. Is it feasible to get TO sold in the traditional hard copy format through an established publisher? Less worry about pirating of digital images in that medium.
|
|
|
Post by aaron on Sept 6, 2015 12:46:25 GMT -9
I've looked into the pre-print market and right now it's not cost effective. there just isn't enough of a market to support the cost.
|
|