Post by old squirmydad on Jan 23, 2009 12:41:02 GMT -9
So at present I'm trying to close out all of my video client contracts and complete the long-neglected final chapter of the MMiP Archive before I leave for Vegas, both of which ties up my computer's processor a great deal and doesn't leave much 'oomph' for working on other things.
Strangely enough my pencil and paper have their own power and processors. So while I've been waiting on audio extractions and transition renderings, blah, blah, blah, I've been doodling and decided to have a go at Jim's Ghoul Tutorial for reals. I've always like samurai and had a go at making some figures years ago...that weren't very good, drawing is actually a bit painful for my hand. But I've always liked samurai. So.
I did a bunch of scribble poses using the 30mm eyeline paper, here's some of them;
Trying to do any real detail at this scale struck me as foolish though. So I scanned and enlarged and started to clean up my scribbles in Photoshop (PS from now on) and a lot of little things started to look wrong in terms of proportions and posing...
Fortunately I did have this old file filled with figure master parts that Jim made years ago, not sure if he still hosts them, and used them to get my poses set;
This sped things up nicely. I then enlarged the layout document to 600dpi (from 300dpi), then enlarged it to 200%, then cropped and printed each figure individually. This made it really easy to draw over, clothes and armor really bulk out a figure, the back-side was even easier to do than the front.
I then inked and corrected, scanned again, and tried importing it into Canvas 8 (which I don't use very much) to try the auto-trace function from the tutorial. I got this;
And then got stuck as I can't seem to do anything with the traced bits...hmm, need to become more familiar with Canvas. So I opened it in PS instead and copied all the fill areas into their own layer, and created black outline profiles like so;
I know I still need to go through with the eraser and paintbrush to fix a few things, but I wanted to try out a few things. Here's some rough coloring;
Back to video editing now. ;D
Strangely enough my pencil and paper have their own power and processors. So while I've been waiting on audio extractions and transition renderings, blah, blah, blah, I've been doodling and decided to have a go at Jim's Ghoul Tutorial for reals. I've always like samurai and had a go at making some figures years ago...that weren't very good, drawing is actually a bit painful for my hand. But I've always liked samurai. So.
I did a bunch of scribble poses using the 30mm eyeline paper, here's some of them;
Trying to do any real detail at this scale struck me as foolish though. So I scanned and enlarged and started to clean up my scribbles in Photoshop (PS from now on) and a lot of little things started to look wrong in terms of proportions and posing...
Fortunately I did have this old file filled with figure master parts that Jim made years ago, not sure if he still hosts them, and used them to get my poses set;
This sped things up nicely. I then enlarged the layout document to 600dpi (from 300dpi), then enlarged it to 200%, then cropped and printed each figure individually. This made it really easy to draw over, clothes and armor really bulk out a figure, the back-side was even easier to do than the front.
I then inked and corrected, scanned again, and tried importing it into Canvas 8 (which I don't use very much) to try the auto-trace function from the tutorial. I got this;
And then got stuck as I can't seem to do anything with the traced bits...hmm, need to become more familiar with Canvas. So I opened it in PS instead and copied all the fill areas into their own layer, and created black outline profiles like so;
I know I still need to go through with the eraser and paintbrush to fix a few things, but I wanted to try out a few things. Here's some rough coloring;
Back to video editing now. ;D