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Post by pavaro on May 30, 2015 23:56:18 GMT -9
Hi, I'm working on refresh my old project. My first problem concerns the guns. Here is image with my work.  My question reads, will the rifles should look like most real (i mean length)? Maybe rather should be matched to figurines? In this case rifle the lebel has length about 130 cm. Following this path, the rifle should go to the center chest. What do you think?
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Post by cowboyleland on May 31, 2015 18:11:25 GMT -9
If you have given each figure in the picture a different length of rifle I can only tell by the space between the left fore finger and where the strap is connected to the barrel. That would mean that the rifle of the figure on the left is shorter, but I really can't tell. I wouldn't spend a lot of time to change what you already have done for such a small difference. You seem to be using "war miniature" proportions (6 heads high) rather than "naturalistic" (7 1/2 heads high) proportions anyway, so the rifle is going to be out of proportion with some part of the miniature.
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Post by pavaro on Jun 1, 2015 7:34:14 GMT -9
Therefore I wonder is not it better change my scale...  Here is the problem with bayonet. Because of lower scale (5 heads high), the rifle at bottom there is no place for mounting a bayonet. The option on top is probably too long. I can't reduce handle bayonet because it fits in hand. What should I do? 
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Post by mahotsukai on Jun 1, 2015 9:48:03 GMT -9
Remember what you are creating, and what the actual size the finished model will be. Print a model with the top rifle and attached bayonet, cut it out and make it. Then place it in the middle of your dining table, stand, and I mean stand, at one end of the table and look at the miniature. Look from at least half a metre away from the miniature. How noticeable is your oversized rifle at this distance. This is the normal gaming distance at which most people will be using your miniatures. I see the same issues with miniature painters. They try to paint all the detail that they they can see at 5 inches, but forget that the closest that they will get to them in game play will be half a metre. Finally, you know when distances are incorrect because you have measured them, people using them will not be as exacting as you are. 
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Post by berneart76 on Jun 3, 2015 23:30:00 GMT -9
I do this a lot, even just to print out a surface.. It is one of the reasons I've had to go back and adjust my line width between my planks on my decks, and also why I had a hard time developing the irregular/warped plank surface. I also had to remake the nails for the planks a bit larger, to make them more discernible at a 2/3 metre to 1 metre distance.
When I was painting miniatures, there were a few i painted a lot of detail on, but most I would place at 1-2 arm lengths away to gauge the paint detail. Once I started doing that my painting went a lot faster!
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Post by pavaro on Jul 13, 2015 7:58:49 GMT -9
Which kind of soldiers you prefer? I mean proportions and look. The second image. LINK
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Post by berneart76 on Jul 13, 2015 9:18:30 GMT -9
I'm really liking how the colored versions look!
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Post by pavaro on Jul 13, 2015 19:40:30 GMT -9
For rectification. Which model is better? Image
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Post by berneart76 on Jul 13, 2015 20:05:02 GMT -9
In the link you posted, I like the 3 at the far left and number 6 counting from the left, as he matches the same scale as the first 3. Number 7 is a bit too static, but i could probably find a place for him waiting in a line at the mess hall or quartermaster.
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Post by pavaro on Jul 14, 2015 7:24:55 GMT -9
In the link you posted, I like the 3 at the far left and number 6 counting from the left, as he matches the same scale as the first 3. Number 7 is a bit too static, but i could probably find a place for him waiting in a line at the mess hall or quartermaster. ok, and tell me which a style would be better for figurines?
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Post by pavaro on Jul 16, 2015 8:15:30 GMT -9
Probably I stay at old version my models. I have next question. Which shading is better? 
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Post by berneart76 on Jul 16, 2015 10:22:54 GMT -9
I like both types of shading, have you printed these out? The one on the left might work better shrunk down to 28mm scale, but I think the question is , which do you like better?
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Post by cowboyleland on Jul 16, 2015 10:53:03 GMT -9
I find it a little strange that the underside of the soldier's left arm is light, rather than dark. I also prefer, in general the one on the right, but I also encourage you to print them both at scale to see if how much of an actual difference their is and then choose the one you like best. Remember "like best" also includes "like doing best." It may be that the technique that yields best results is actually so time consuming you don't want to do it.
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Post by pavaro on Jul 17, 2015 10:13:06 GMT -9
I like shading on the right but on the left look better after printing. It is trial version, so can be mistakes.
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Post by arcticdragongames on Jul 19, 2015 21:43:28 GMT -9
I prefer the one on the right.
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