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Post by lightning on Jan 27, 2017 2:59:08 GMT -9
With all the orc minis I am seeing, I have been thinking about doing an orc settlement for quite a while. These are some early concepts, turning my sketches into 3D models to get a feel for the parts design. The inspiration idea for me is stone age, dinosaurs, lots of leather and huge bones and some wood tied together into some structure. Doesn't look like much now but with some cool texturing it should look amazing I hope. And be worthy okumarts and chiefasaur great orc miniatures. small huts medium hut large hut settlement
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Post by wyvern on Jan 27, 2017 3:22:21 GMT -9
Depending on how important the external rib features may be to the construction (that is, whether the models could be built easily without them), the smaller buildings could work also as yurts/gers, maybe with some variant surface texturing to the decor orcs might prefer.
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Post by cowboyleland on Jan 27, 2017 8:25:00 GMT -9
I think that maybe assuming the presence of megafauna might limit the appeal of this set. Not every world has plentiful dinosaurs etc. for the orcs to scavenge and hunt. Maybe tree textures would be an option? Or just say "it's worth the risk!" and build what you like.
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Post by chiefasaur on Jan 27, 2017 8:50:19 GMT -9
I am seriously so in love with these! Guess I'll actually have to learn how to put together 3D models, because I want an entire orc village now! GIVE THEM ALL THE DINOSAUR BONES!
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Post by radoslawkamil on Jan 27, 2017 9:01:12 GMT -9
Look amazing even with out texture It will need have size fitting 28 or 30 mm miniatures and will be perfect. It remind my of this cp.c-ij.com/en/contents/CNT-0010191/index.html . If You make 3 size of huts matching one in side another it will be easy to transport and storage
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Post by lightning on Jan 27, 2017 10:11:04 GMT -9
The dinos are just an explanation attempt for large bones :-) Could be mammoth or as you say wood texture. No problem with lots of options.
For storage I will see if it can be done with fold-flat modules. If not then maybe with stacking houses.
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Post by radoslawkamil on Jan 27, 2017 11:28:14 GMT -9
In settlement of orcs there is need for special one too Like Orc Shaman place lol. Anyway like this idea and Your orc town look very nice
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Post by lightning on Jan 27, 2017 13:00:19 GMT -9
In settlement of orcs there is need for special one too Like Orc Shaman place lol. Anyway like this idea and Your orc town look very nice What would a shaman hut look like? Sounds interesting!
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Post by Vermin King on Jan 27, 2017 14:08:37 GMT -9
I imagine it would have a porch where you could lop off prisoners' (or aggravating orcs') heads and shove the bodies down the steps
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Post by whisper31 on Jan 27, 2017 15:43:37 GMT -9
I envisage one of the medium huts with more bones, feathers, and especially skulls of victims/sacrifices/animals.
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Post by jeffgeorge on Jan 28, 2017 3:03:59 GMT -9
I envisage one of the medium huts with more bones, feathers, and especially skulls of victims/sacrifices/animals. Think of the Seer's house on Vikings--lots of bones hanging on strings like giant beads.
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Post by radoslawkamil on Jan 28, 2017 4:28:37 GMT -9
Haha I see not only I like the idea of special buildings even in some special set that will cost more it will be nice expansion pack. And all above have right. I think of a shaman like in idian culture, when shaman was connector between dead and living, healer and mage all in one person. He will be not physically strong but powerfull magically useing sacrifices,incantations and blood of other races to absorb more power for himself. But also he will be a person that any orc can ask for advice and help in some matter and not about love of course hahaha. Bones,bird like cages with victims(probably humans but orc kill everyone), feathers, skulls, but also I see a two totems in entrance. Totem is a powerfull item in my idea of orc culture. And makeing a sattlement is a way of show that they actually have culture and not only a bunch of idiots and killers like they are show from them victims perspectective. I like to think that orc are like military base, and in every human settlement is a church because we believe in higher power. Orc will not prey to shaman haha, but they also need to believe in something and they need someone to connect them with the other world in other side. Shaman need bones, skulls,blood because it all symbols of dead ones, and that where he get all his power. Or not hahaha is just how I see it.
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Post by radoslawkamil on Jan 28, 2017 4:33:02 GMT -9
He dont need the big house, the material things dont intrest him. So medium will be ok for modification. Most simple way will be add cage with victims, totem or totems in entrance, and texture bones,skulls,blood simbols on walls. It will be not many changes needed and effect can be nice.
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Post by marzman on Jan 28, 2017 18:43:52 GMT -9
I absolutely LOVE the style of the huts, reminding me of Mongols or such, just beautiful!
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Post by lightning on Jan 29, 2017 13:04:05 GMT -9
I have looked at lots of fantasy concept arts, also from a variety of computer games and apparently there is quite a common understanding for orc architecture: Lots of spikes :-)
They seem to be based on something similar to mongolian tent huts and also prehistoric tents using large bones (I would guess from mammoth as they where often curved).
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Post by radoslawkamil on Jan 29, 2017 13:38:27 GMT -9
I just google 'mammoth bones tent' and find some looking like small Orc hut
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Post by Vermin King on Jan 29, 2017 14:54:47 GMT -9
That is interesting
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Post by radoslawkamil on Jan 29, 2017 15:03:43 GMT -9
Yeah there is even small octagonal pics of mamoth some way look ironic. Like a pun. It will be not possible make it with paper, but can give some idea about texturing small tents.
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Post by lightning on Jan 30, 2017 4:11:29 GMT -9
Depending on how important the external rib features may be to the construction (that is, whether the models could be built easily without them), the smaller buildings could work also as yurts/gers, maybe with some variant surface texturing to the decor orcs might prefer. Tried to build a prototype version without the external ribs ... its works. So lots of options now for these huts
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Post by radoslawkamil on Jan 30, 2017 5:10:11 GMT -9
Look great! My imagination is onn so I see it will by perfect product
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Post by lightning on Jan 30, 2017 6:31:40 GMT -9
Yes, you need the imagination still. Textures are in development :-)
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Post by Punkrabbitt on Jan 30, 2017 15:29:14 GMT -9
Using the medium and large, I will be able to build Orgrimmar. Perfect for a fantasy siege/invasion raid!
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Post by lightning on Jan 31, 2017 6:15:27 GMT -9
Using the medium and large, I will be able to build Orgrimmar. Perfect for a fantasy siege/invasion raid! Orgrimmar, now that would be a nice model I want top see!
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Post by lightning on Feb 7, 2017 10:42:39 GMT -9
A little update to what I will call the barbarian settlement set. Hoping that name will inspire more than just the orc community to settle in, but also attract all sorts of inhabitants, like stone age brutes, generic barbarians and even the odd tusken raider! Started to work on a leather texture and knocked together this version of the small hut.
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Post by Vermin King on Feb 7, 2017 10:46:41 GMT -9
I've been doing a lot of research on the Pavee, Roma and other 'Gypsy' cultures lately, and it could be textured as one of their tents, as well
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Post by lightning on Feb 7, 2017 11:07:41 GMT -9
I think I will have to narrow the options down if I want to make it release in near future :-) There are just so many option!!!
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Post by Vermin King on Feb 7, 2017 12:19:36 GMT -9
Consider it a way to make additional sales in the future ... release a second version
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Post by lightning on Feb 8, 2017 9:51:46 GMT -9
Developed more brushes for stitching patterns and worked on the corners. While building this next version it hit me how I have to do the unfold on the corners to make all three options (no ornaments, wood poles and bones) possible. Every build brings new insight :-)
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Post by lightning on Feb 9, 2017 4:24:14 GMT -9
Yesterday, after completing the new stage of texturing, I wanted to change the unfold of the corner post to be it's own segment because I didn't like the seam (from the cut, not the texture seam. I love that :-) ). So here you have the new unfold design of the small barbarian hut (complete with a true barbarian warrior and jawa hiding from imminent eviction!!!) This way the corner can be a regular (no ornament) corner, it can feature these spiked beams or you can build it with the bone tusk ornaments. Lot's of options! I like it
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Post by lightning on Feb 9, 2017 5:00:56 GMT -9
Made a quick render to visualize the different configurations. This should then apply to this tent hut, but also to the roofs of the bigger huts. From left to right: Orcish tusk bone tent, barbarian wooden spiked tent and regular leather tent.
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