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Post by uptrainfan89 on May 23, 2017 13:10:13 GMT -9
I was wandering what games you guys recommend for Starship Battles with plenty of options and customization? I've looked into Full Thrust so far and it looks like a lot of fun, but I also want to see what other options there are before diving into one lol. I'm also planning on using WWG wormhole ships.
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Post by aleks on May 23, 2017 23:31:15 GMT -9
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Post by Parduz on May 23, 2017 23:32:56 GMT -9
About me and my gaming group, we agree that Silent Death is still the best "small-dogfighting-spaceship" ever (i own a boxed game 20 years older than the one in the link, but AFAIK the rules are just revised a bit in the new prints). It is tuned for fighters, not biiiiiig starships firing batteries of cannons at a target 2 parsecs away... It can handle some big things, though. It is really fast and with a single roll for each attack it handles gunnery skills, weapons power, target "agility" and shields and lucky critical hits. Which is what we apreciate: fast paced games, with a good "rhythm" and almost no dead time for the players waiting for their turn. I bought Starmada: AE and it was the greatest failure i had.... sure, the game gives you the feel that your ship is enormous, moves slowly, and fires powerful plasma rays across the whole universe.... but we did'nt found it fun. You have to roll for 3 times (at least) bucket of dice (to hit, to penetrate, to allocate damage), while other players may chat about recent politics/economics news and theories. I've read the Full Thrust rules while ago, and i had the feel that they were still "not as fast" as Silent Death and a bit overcomplicated about something i can't remember... I own everything of Starfight which is basically a Star Trek game without the license to says it . I never played it, but the rules seems really clever, and (by just reading) the cloaking mechanics are the best i've seen. HTH
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Post by aleks on May 23, 2017 23:36:47 GMT -9
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Post by uptrainfan89 on May 24, 2017 3:44:58 GMT -9
Yeah I definitely don't wanna use Wormholes rules, just the ships lol. I'll have to check a few of these out, both paid and free! I was thinking Firestorm Armada I just wasn't sure if it was specific to there Miniatures line or if it would work with any. For speed of play I actually like longer lol.
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Post by aleks on May 24, 2017 5:55:13 GMT -9
Firestorm Armada ships are quite large, but Wormhole ships are really huge. I would recommend to print them two page per sheet, then you could choose which firestorm armada they will represent (I'll choose Terran or Sorilyan collective).
I'll have a go at it, too.
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Post by uptrainfan89 on May 24, 2017 13:32:07 GMT -9
I may have to give Firestorm Armada a try with wormhole ships and see how it works out. I really wish they would have made more sets, there seems to be a lack of paper Mini starship Sets lol.
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Post by kgstanley81 on May 24, 2017 14:15:15 GMT -9
Two hour wargames has a ship to ship combat game, haven't tried it though, and with THW all their rules can be played solo
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Post by squirmydad on May 24, 2017 14:16:01 GMT -9
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Post by gilius on May 25, 2017 4:37:46 GMT -9
I really like Full Thrust, and I recommend starting with Full Thrust Lite (available at the GZG website, shop.groundzerogames.co.uk/rules.html) and then going to Full Thrust Cross Dimensions (http://members.ozemail.com.au/~laranzu/fullthrust/rules/) I have a battle report using Full Thrust Lite on my blog: fantalonia.blogspot.com.br/2015/11/machines-vs-raiders.htmlI built a simple template to aid in turning the ships around, which is really the only fiddly part I find while playing. Still, I prefer this to having to use a hex grid to play.
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Post by squirmydad on May 25, 2017 9:53:56 GMT -9
Star Eagles just came out from Ganesha Games, I've only looked at the Youtube video so I can't attest to it's gameplay;
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Post by uptrainfan89 on May 25, 2017 10:06:38 GMT -9
Wow a lot of good stuff here, I totally forgot about the Terran ships too lol.
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Post by arcticdragongames on May 28, 2017 6:24:03 GMT -9
I really enjoyed Full Thrust. The two games that I played were memorable. Dealing with the inertia(?) was like driving sideways on ice (I am Alaskan). Several of my ships went off the table due to not properly compensating for the inertia, LOL.
Silent Death is also an excellent system, I really like the damage tracks.
Started playing X-Wing this winter and really like it. I have been volunteered to be the Tournament Organizer for the local game store's first ever X-Wing tournament this July, so I'm taking a crash course on FAQs and tournament regs.
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Post by arcticdragongames on May 28, 2017 6:27:47 GMT -9
Is there a ship-to-ship combat system for the shps of Steamships of Mars/Space 1889 that you designed?
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Post by squirmydad on May 28, 2017 8:28:16 GMT -9
Is there a ship-to-ship combat system for the shps of Steamships of Mars/Space 1889 that you designed? Those are for use in GDW's Sky Galleons of Mars game. There is also Aeronef which didn't have enough detail for me (elevation didn't matter) but was very popular. Imperial Skies looks like a successor product to Aeronef, might be good but I haven't had a chance to play with it yet. The ship models I made were in 1/600 scale but all of those rule-sets above were designed with 1/1200 scale models in mind. 1/1200th scale is not as much fun to build though.
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Post by Papercraft Warrior on Oct 23, 2017 1:14:05 GMT -9
Oh my, the online advert bots have improved over the years.
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Post by Vermin King on Oct 23, 2017 5:50:28 GMT -9
I deleted the gambling website posts. Papercraft Warrior's post wouldn't have seemed odd with them still here, but the posts needed to be deleted
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