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Post by okumarts on Sept 21, 2017 7:25:35 GMT -9
These fold-flat paper terrain sets will be arriving early next month. I'm really looking forward to using them, myself. I'm just working on customization features for them now.  
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Post by Vermin King on Sept 21, 2017 8:33:10 GMT -9
On the lower building, would it be possible to have the decorative pieces, especially at the corners, as a separate glue-on? They could extend above the top of that level a bit, and help hold the higher levels more securely.
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Post by okumarts on Sept 21, 2017 8:39:11 GMT -9
On the lower building, would it be possible to have the decorative pieces, especially at the corners, as a separate glue-on? They could extend above the top of that level a bit, and help hold the higher levels more securely. Yes, there is that option. The top levels fit into the roof of the lower level as well. I just didn't include the decorative pieces on that piece.
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Post by okumarts on Sept 21, 2017 8:42:44 GMT -9
There will, in addition to the basic 6x6 building be an option for 3x3 and 3x6. Also there will be an option for a tower (with optional clock) that can be placed on or beside the building. Each city set will have specific signage as well. There will also be ground tiles (Sidewalk and road.
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Post by kgstanley81 on Sept 21, 2017 10:58:54 GMT -9
Zombie ruckus 6x6 city tiles, sweet
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Post by coreyhaim8mydog on Sept 28, 2017 17:05:37 GMT -9
These are excellent. Cannot wait.
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Post by okumarts on Sept 28, 2017 19:09:22 GMT -9
Test building
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Post by mightyeroc on Sept 30, 2017 16:02:26 GMT -9
Wow, I have to admit I'm getting more and more into this paper thing.
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Post by Vermin King on Oct 1, 2017 18:01:54 GMT -9
There are things that can be done in paper that would be almost impossible in other media. I really like the looks of these buildings
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Post by coreyhaim8mydog on Oct 7, 2017 4:46:30 GMT -9
Let us know when they hit release, Dave.
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Post by okumarts on Oct 7, 2017 16:54:09 GMT -9
I will... Just so much at the same time.. arrgh.. I was working today to finish up an urban map set. 
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Post by okumarts on Oct 7, 2017 18:24:38 GMT -9
The map is something totally different, but still part of the Sinister Cities sets. This is the Golgoth Cover. 
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Post by okumarts on Oct 7, 2017 19:30:58 GMT -9
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Post by jeffgeorge on Oct 7, 2017 20:37:51 GMT -9
The map is something totally different, but still part of the Sinister Cities sets. This is the Golgoth Cover.  Can you do a busted-out-windows-and-shot-up version of this on layers? I think the Warhammer 40K crowd at my game club could use some of these. Afterthought/suggestion: A version of the flat buttress extensions that is a partially toppled wall would be great. If there were two or three of those partially toppled walls, that would be even better.
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Post by kgstanley81 on Oct 8, 2017 4:46:44 GMT -9
Looking great
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Post by okumarts on Oct 8, 2017 10:12:06 GMT -9
The map is something totally different, but still part of the Sinister Cities sets. This is the Golgoth Cover.  Can you do a busted-out-windows-and-shot-up version of this on layers? I think the Warhammer 40K crowd at my game club could use some of these. Afterthought/suggestion: A version of the flat buttress extensions that is a partially toppled wall would be great. If there were two or three of those partially toppled walls, that would be even better. I'll see what I can do about the shot up layers. I'm not sure what you mean about the toppled walls though.
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Post by jeffgeorge on Oct 8, 2017 18:59:15 GMT -9
]I'll see what I can do about the shot up layers. I'm not sure what you mean about the toppled walls though. This sort of thing (with thanks to Dave for the example):  Basically, I mean including some wall extensions--like the buttresses in the pic you've shown--but in the shape of ruined walls, as if the building extended further, but has been partially knocked down. Does that make any more sense?
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Post by okumarts on Oct 8, 2017 19:19:22 GMT -9
Yup, makes sense. Sorry. I'm not always as sharp as I need to be.
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Post by Vermin King on Oct 9, 2017 7:13:47 GMT -9
You have a lot on your plate to keep sharp at. My first thought when jeffgeorge brought it up was that would be so cool. My second thought was that having damaged walls and roof would be that you would need interiors and might effect having these modular. I don't know how far you would want to take this
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Post by jeffgeorge on Oct 9, 2017 16:21:35 GMT -9
You have a lot on your plate to keep sharp at. My first thought when jeffgeorge brought it up was that would be so cool. My second thought was that having damaged walls and roof would be that you would need interiors and might effect having these modular. I don't know how far you would want to take this I didn't mean to be asking for interiors--just bullet pockmarks and smoky blast residue on the outside walls, and maybe some smashed windows, all of which could be details on a layer. Any busted walls would be suggested by simple flat extensions, which would be structurally identical to the buttresses David's already worked out--just a different outline and texture. The broken-wall extensions could easily be the same texture, mirrored, on both sides. Of course, these are things that could be added to the product after release, to broaden its appeal. As it stands, it's good for roleplayers needing terrain for their superhero and urban adventure skirmishes. But the Warhammer et al market likes to see things already blown up, and they don't just like terrain, they need it to play their game. I just thought I saw an easy opportunity to make the same product appeal to an entire second market, one which is much more desperate for terrain than the RPG crowd. Alternately, the SF battlefield version could be another product, reskinning the main building and including a different assortment of thematically appropriate detail pieces to put into the slots. I'm not sure which would be better from a marketing standpoint.
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Post by Vermin King on Oct 9, 2017 16:34:13 GMT -9
I think we've given okumarts plenty to think about when he already has a lot on his mind and plate. Whatever you work out, Dave
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Post by okumarts on Oct 9, 2017 18:22:43 GMT -9
Oh, I'm all over this. It's a wonderful idea!
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Post by jeffgeorge on Oct 9, 2017 23:44:04 GMT -9
I think we've given okumarts plenty to think about when he already has a lot on his mind and plate. Whatever you work out, Dave OK, it seems like somehow I've given offense, or come off as greedy, asking for David to do work for me for free. If that's how I sounded, I apologize. I realize that I have no authority to demand additional features in his releases. I just thought I saw an opportunity to make the product appeal to a broader paying market with a relatively small amount of extra effort, leveraging design and development work that has largely already been done. Of course, David is free to make his own cost-benefit analysis to determine whether it's worth doing some variation on my suggestion.
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Post by okumarts on Oct 10, 2017 3:33:01 GMT -9
I like jeffgeorge's suggestion and it will make for a much more marketable set. No worries. It has been a very challenging series of months (10 of them) personally and it's wearing me down for sure, but I think things will work out. In the meantime, this is really fun to work on and it's nice to see something I've been nursing along for so long come to life. That being said, I have the Advanced Rules for Save the Day to finish up and release this week (probably next weekend!!!) and sending off the latest version of the Save the Day POD to see if it actually works this time.
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Post by Vermin King on Oct 10, 2017 4:43:10 GMT -9
jeffgeorge, I don't look at it as giving offense. I just thought that if we add too much of our ideas, this could end up floundering. When things pile up on a person, sometimes suggestions, even great suggestions, can get filed into the 'and there's another thing I have to do' file. Even adding the weathering layer takes time, and it gets frustrating when you think you have things lined up, and discover that on the corners it isn't quite right and you have to go back in and figure out why it didn't work at first. You didn't offend anyone, but I didn't want Dave to feel that the buildings, which fit into his Save the Day project, would be somehow 'lacking', if he released them without the extras. Taking a page from Dave, a single-layer pdf of a building could be released, then later a multi-layer could be released which would probably result in additional sales on both versions. I guess I'm just a little sensitive to 'adding to the workload' right now. I've seen a couple designers recently that have gotten to the breaking point, and I don't want that to happen to okumarts. No worries. It sounds like Dave is having fun with this project. Having something that is moving in a positive direction when other things aren't can be rather refreshing, but in the end, it's his call
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Post by coreyhaim8mydog on Nov 1, 2017 13:24:10 GMT -9
Saw these on your Tumblr, Dave. Very cool. They didn't come out yet, right?
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Post by okumarts on Nov 1, 2017 20:44:47 GMT -9
VERY soon! Just a few things on the plate first, then I can finish these.
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Post by coreyhaim8mydog on Nov 2, 2017 12:31:59 GMT -9
VERY soon! Just a few things on the plate first, then I can finish these. They looked great with your cyberpunk set up. I'm going to add them to my PlastCraft cyberpunk board, I think. Good stuff as always, man.
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Post by okumarts on Nov 26, 2017 19:48:10 GMT -9
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Post by okumarts on Nov 27, 2017 19:30:11 GMT -9
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