This would be good to see further developed - maybe with the tree being woven into the building's fabric more. World Works Games did an interesting Swampwoods Village Set which already offers something of that option (with a building set right around the tree's trunk), and which can be fairly easily modified to something still more elaborate, especially with the aerial walkways supported by branches. I guess some of us (certainly me) hoped the Elven Walls & Towers KickStarter project by Lord Zsezse Works might have gone down this route with their promised "Nature" texture and supporting model options, but sadly those items and textures never appeared before the part-completed project was finally abandoned over the summer. I fully agree that there are far too many same-old, same-old, vaguely European medieval building models available in papercraft now, and it would be great indeed to see more explorations further afield than this commercially "safe" territory.
I guess some of us (certainly me) hoped the Elven Walls & Towers KickStarter project by Lord Zsezse Works might have gone down this route with their promised "Nature" texture and supporting model options, but sadly those items and textures never appeared before the part-completed project was finally abandoned over the summer.
wyvern, I too had hoped that Lord Zsezse Works had gone further on completing their "Nature" texture and supporting models, that is part of what has been nagging me to work on this.
I've looked at the WorldWorks Swampwoods Village, and liked some of the ideas in their, but feel that it is too tribal/rustic for what I had been looking for as part of a Arboreal Elven setting.
The hard part I have at this point is making something that is too similar in construction/style to the limited products in this vein.
As an aside, it is interesting in that one of the major influences on how Elves are perceived, Tolkein, is that for the most part, a lot of his Elvish settlements are much like the Mirkwood Elves, where their major retreats were actually underground.
My next major step ( besides working on textures) is to develop a Tree supporting structure that is suitably organic in appearance, but not too difficult to construct.
Post by berneart76 on Oct 18, 2017 23:55:26 GMT -9
Dominic , I was thinking of a base that the lowest section could fit into. The dimensions could be modified to give different contours, and the surfaces could be textured with a variety of groundcover/exposed roots.
For me,, a bigger issue is the branch profiles to be used as supports. Do I go full 3D? or do a crosspiece type of design? It will porobabl be both, and then how to attach branches to trunks...
Last Edit: Oct 18, 2017 23:57:21 GMT -9 by berneart76
Post by Punkrabbitt on Oct 19, 2017 5:13:59 GMT -9
Oh my! Another project in progress that I just love!
Hi! I'm Harry, formerly "Coyotepunc" here on the forum. I am a hobby addict; I prefer papercraft scenery to use alongside my 28mm metal and plastic miniatures, and am not afraid to mix and match my hobby media. I game sci-fi, fantasy, and historical (including Ancients, Dark Ages, Renaissance, and World War II Italy & Sahara.)
I like the idea of the broad, shallow ground texture bases for the trees. I've found it difficult to make use of some of the papercraft tree types that use stump-like bases the tree trunk is meant to slot inside, as it's easy to accidentally damage either the stump base or the trunk end, so the whole won't properly support itself in the finished model.
My feeling is to maybe worry less about having to fit the buildings just to branches, and make more use of things like large buttress roots and hollow tree trunks as well. Large, ancient deciduous trees tend to at least partially hollow out in places, so the houses could seem almost to grow out of the trunk of those, trending towards that organic look you're after, perhaps. Maybe indeed some of the houses could be so old the tree really has grown out around them!
In ancient woodlands as well, you can get a lot of ivy and similar plants covering almost all the tree trunk, with "ropes" of ivy hanging down from the higher branches like curtains in parts. Again, that kind of greenery could help to both break up the basic tree-trunk outline, to stop it looking too "boxy", and provide support for the buildings without having to use only branches.
It might be worth thinking about having a split/double trunk as an alternative, following along the "hollow tree" route, so the building could be almost "within" the tree itself, yet still be quite exposed to view from some angles outside.
So, been rather busy dealing with life issues, but now ready to focus on getting the assembly instructions for the Round House competed, and I've also been workign on ideas and textures for Elven buildings again. Should have a test build of this simple arch concept completed tonight or tomorrow.
Working out architecural/geometry refinements for Eleven buildings, Basing a bit of the design philosphy on the Hawaiian lānai (porch) concept of open porches/architecture open to nature. It will also incorporate ideas taken from Swiss/Nordic chalets of interior rooms connected by open, external, covered hallways, and the expansion of cruckframs to include external, covered aisles.
This first building is basically a long central lānai (porch) with 2 smaller ones off to the sides on the lower floor with an enclosed upper floor.
The first so far is based of a mongolian ger or yurt. The attched picture shows desing changes utilizing the same design base, but expanded upon.
At left is what woudl be the nomadic, portable dwelling, that can be disassembled and moved from location to location.
In the middle is a more permanent structure, it could either be the above with the portable structure attched to a permanent fireplce at the encampment/village, or one made of wood or stone.
At right would be the concept expanded into a multistory building.
The dimensions for these woudl work out to a structure with an approximate 33 foot ( 10 meter) diameter, which for the single story structures would give approximately 900 square feet (84 square meters) of living space. the 2 story structure would be about 1800 square feet (167 square meters). Quite a substantial building! From my research, traditional yurts are up to 1500 square feet!
As far as models go, they would be about 7 1/2 inches across.
Last Edit: Apr 23, 2018 18:29:18 GMT -9 by berneart76
Worked out some arboreal concepts, going back and utilizing a curved log idea I had developed awhile ago for a mod of Dave Graffam's observatory: ( and a bit of inspiration from WWG's Swamp Wood Village and Hinterlands Forests sets and FDG Forests and Ruins and Woodlands Adventures sets).
As I have noted before, when working out various geometries, there are only so many ways to fold and assemble cardstock/paper ( especially for basic shapes), so there are bound to be some similarities on construction layouts among designers.
Anyways, here are some concepts for a tree circling platform, with the Elven Cruck frame, and Elven yurt concepts included.
Last Edit: Apr 24, 2018 8:03:31 GMT -9 by berneart76
Been workign on devolpement some more, basic tree designs, including hollow trees, which necessitated my thibnkign from a horizontal floorplan t a vertical one, so the floors woudl be laid out like a bailey or tower keep. I've also been workign out thoughts on how to attache main (supporting) branches to the main "trunk"
There is always the tug-of-war between apperance an playability going on as well
Anyways here's for simpler tress, might work off some slight offsets in the trunk sections to give a more sinuous apperance.
I'm thinking of having trunk sections represnt from 10-20 feet tall, or from 2 1/2" (50mm) to 4 1/2" ( 115 mm) tall
Hollow Trunk concept with support branches.
For side branches/foliage I was thinking of just using 2D cutouts that can be glued along the main branches (or other locations). Thes can be made in a variety of leaf patters ( oak, maple, beech, pine/fir) to represent different tree types. I was thinkign thes would work well printed on transparancies.
The foliage is very similar to my approach of trees. The only feedback I have is that the leaves don't really get that much smaller on the outside.
I am working on a little tool to randomly generate the branches, so I don't have to manually paint the leaves. I have tried to work with a texturing artist last year but wasn't able to communicate what I really want.
What I want to make is more scatter terrain trees. For your idea it will be interesting to see how you get a big tree sturdy enough. I am dreaming about Lothlorien kind of forest for gaming terrain but have not found a solution for sturdy big trees that I am satisfied with.
I would suggest looking at trees that go up in a V shape with larger platforms as you go on up, might be easier to do than big trunks with stuff around them.
The issue with that, and it ahs been somethign i ahve thought of, is that as you go higher up,the limbs get thinner, and can support less weight. By physics alone, larger, heavier structures would be lower in the tree, or closer to the main strength of the trunk. Also from a design standpoint, V Shapes woudl be more difficult to model than a central trunk. A solution to that is to use a copse of more mature trees to act as multiple supports.
Been driving around today and had some time to think a bit :-) And was thinking about this! For me the flat branches are not a problem. The horizontal layer could be on either fortified cardboard or even a 5mm foam board (at least the center parts) but how do you thread the trunk segments together so that they keep stable and the figures don't fall off when the table is knocked? With my trees I have a core part on which I thread all the other parts but then again they are just deco trees and no figures are on them. Is it designed as a glued together assembly in the end? Or modular?
The foliage on a real tree is more on the outside of the branches, so I guess you could have branch parts that are more decorative which you add to the core center and just have the platforms as gaming terrain. I'll try to make a sketch tomorrow if it is unclear what I am saying. This could be then modular a bit.
My wood elven heart is very curious to see how this develops :-)
Post by berneart76 on Apr 29, 2018 12:07:03 GMT -9
lightning, I am looking at the trees being modular, and possibly even fold flat.
Anyways, the test build for the Large base went well, I went with it being constructed in 4 sections on an 8 sided base. Will be doing some tests on 12 sided and 16 sided shapes to see if they are more visually appealing, but I think an 8 sided shape will work well enough.
Massive Tree base. This is 5" (127mm) across opposite flat sides, and 4 1/2" (114mm) tall. this would translate to a section 20' (6 m) across at breast height, and about the same height.
This shows the current interior construction of one section.
squirmydad: The minis are...out there...
Jun 22, 2021 16:59:45 GMT -9
cowboyleland: Thanks to squirmydad for continuing to make the forgotten cool stuff easy to find.
Jun 22, 2021 6:36:07 GMT -9
Vermin King: Got to see Jeff Beck at one of those. Pretty cool. Only time I saw Adrian Belew was at a club gig in KC. Now, I am trying to get Mom up and running on Pandora for old country music. It's her first smart phone
Jun 13, 2021 15:10:20 GMT -9
Vermin King: I think I have it going now, Barbara Streisand hasn't come up on Willie Nelson in over 48 hours. Back when I was in Cleveland, a disc jockey was formerly with Peter Frampton's band. He set up club gigs for folks
Jun 13, 2021 15:07:48 GMT -9
senkosmos: I'm a fan of every artist you mentioned, particularly Jeff Beck (Beck, Boggart & Appice being among my top 3 heavy blues albums, I'ts certainly a pity that Pandora is given you such a hard time to listen to Belew
Jun 12, 2021 8:02:20 GMT -9
Vermin King: I then did another search and started a new Adrian Belew station. It did have 'Artist Only', but the Thumbs Playlist would only go to eight songs. If I added a song, it deleted another. I think I now have it fixed. Didn't have that problem with others
Jun 11, 2021 14:41:41 GMT -9
Vermin King: Back to Pandora. I doubt that there are many Adrian Belew fans here, but on Pandora he is jinxed. I deleted the radio station since it did not offer 'Artist Only' mode, and the Adrian Belew Radio Thumbs Playlist never existed.
Jun 11, 2021 14:38:57 GMT -9
Vermin King: Rant over ... almost. I'm sure I will be back on this later
Jun 7, 2021 16:40:49 GMT -9
Vermin King: And Tom Petty is on every station, including Willie Nelson. I like Tom Petty's songs, but not to where I have collected his station, and he certainly doesn't fit on the Jeff Beck station.
Jun 7, 2021 16:39:44 GMT -9
Vermin King: And why does the David Bowie station play America and John Denver? Aargh
Jun 7, 2021 16:36:49 GMT -9
Vermin King: I totally do not understand Pandora any more. I changed phones and when I logged into Pandora, my stations were basically wiped clean. Adrian Belew used to have Adrian Belew, King Crimson, Zappa, etc. Now it has only played one true Adrian Belew song
Jun 7, 2021 16:35:46 GMT -9
squirmydad: Last year the schools did drive-thru graduations. No overtime, not authorized this year.
May 17, 2021 7:25:26 GMT -9
cowboyleland: Canada is up to 50% (eligible) vaccinated but we are still not reopening schools. My kid probably won't get a grad at all.
May 17, 2021 6:38:27 GMT -9
Vermin King: Oo, doggies! I hope you get overtime
May 17, 2021 4:22:28 GMT -9
squirmydad: I'm setting up staging and sound systems, running the grad, then striking and rolling to the next one. I'm pretty tired and still have one more week of these. An end of year concerts.
May 15, 2021 21:07:38 GMT -9
squirmydad: Returning to normal means that for me I'm working every graduation (x27) that the schools and programs are doing this spring, each graduation being on the schools site, sometimes 2 or 3 in the same day.
May 15, 2021 21:06:05 GMT -9
Vermin King: I guess returning to normal is causing things to be very quiet here lately
May 14, 2021 11:32:22 GMT -9
mproteau (Paper Realms): rag - the best thing to do is to pull the art out of the PDF and print straight from Silhouette Studio. That way you can ensure you have the registration marks you want, and the cutlines all line up. I have a video showing how to do this easily if needed.
Apr 30, 2021 5:14:39 GMT -9
cowboyleland: I thought they got rid of all their free accounts, but it looks like they re-thought that policy.
Apr 30, 2021 5:06:00 GMT -9
rag: mproteau - The plan is Worldworks' Titan Control. They have the cutfiles but the marks are in the old format - we'll see how it goes.
Apr 30, 2021 3:57:16 GMT -9