|
Post by berneart76 on Apr 29, 2018 20:09:56 GMT -9
I think i've nailed down my Mongolian ger(yurt)/Bedouin tent hybrid I've been envisioning. it is more of an oval shape, with a roof that slopesmore towards the back, would be placed facing the prevailing winds. Walls would be a yew style copse, hollowed in the middle, or saplingswoven in an arched lattice, or the more ger like transportable lattice structur to start. The entrance could be placed on along either the long or short axis of the oval living area. This I think is going to be the basis for my evolving elven architecture. Nomadic Elven dwelling with entrance on long axis: Nomadic Elven dwelling with entrance on short axis:
|
|
|
Post by lightning on Apr 29, 2018 20:28:13 GMT -9
Looks great so far. The "weaving" band connection is very interesting. Never thought of doing connections that way.
|
|
|
Post by Punkrabbitt on Apr 30, 2018 5:25:30 GMT -9
I like your plan for the yurts!
|
|
|
Post by berneart76 on Apr 30, 2018 12:46:35 GMT -9
Worked a bit on unfolding geometries today. started with teh roof for the wide oval. I came to the idea that if I did different vertically stacked rings for the roof, the lowest edge could be made with differnt scalloped type edges, to give more light to the interior. Roof pieces Lower ring differnt profiles
|
|
|
Post by berneart76 on May 7, 2018 0:11:08 GMT -9
Been working out some textures, these were developed for seamless using the online tool I found. Some woven Sapling based texturing first: And some inspired by a yew copse And how they look printed out: need some fine tuning to do, and these would be augmented by ivy/leaves/flowers/moss/lichen as well to add a bit of color/variety. Thinking of using the yew based texture to develop a stone carving texture, a simplified stone carving/ wood carving of the twisted saplings for more permanent structures.
|
|
|
Post by berneart76 on May 7, 2018 1:42:47 GMT -9
Texture tests on the Narrow Yurt , I've been thinking of 2.5D branches/leaves as options to have coming out at angles from the roof, also working on a roof texture inspired by tent caterpillars, where the elves would have them spin/weave a roof for a structure.
|
|
|
Post by berneart76 on May 7, 2018 16:02:14 GMT -9
More texturing fun, this time for canvas walls over a lattice structure as on a Mongolian yurt. I figure these would have painted/appliqued/woven patterns on them to help blend in a bit better, and that concept would then translate into carvings or decoration on wood or stone structures: Painted Canvas: Or a canvas lower section with the lattice exposed above for airflow through the yurt:
|
|
|
Post by cowboyleland on May 7, 2018 18:36:12 GMT -9
I really like the woven sapling stuff. The patterns on the canvas might be a bit fine or busy, depending on scale. Following with interest.
|
|
|
Post by berneart76 on May 7, 2018 23:16:49 GMT -9
I really like the woven sapling stuff. The patterns on the canvas might be a bit fine or busy, depending on scale. Following with interest. Working on a more difficult one, using Arctic fire Dogwood branches, having to crop out individual branches.
|
|
|
Post by berneart76 on May 7, 2018 23:21:45 GMT -9
Did some work on the tent caterpillar texturing, this will work nice as a base and can be augmented with fallen leaves, etc. The print even looks good at ( top to bottom ) 100%, 75% and 50%
|
|
|
Post by lightning on May 8, 2018 5:37:45 GMT -9
awesome texture extractions!
|
|
|
Post by berneart76 on May 12, 2018 18:15:30 GMT -9
I've been working out some geometry variations and the concept of an Elven village centered on a Lord's or communal hall in a hollow tree or nurse log base, or a combination of those. Need to work on the development of the hall a bit more. And have been working on variations for roofs for the transportable yurts: And some work on more permanent/urbanized buildings utilizing design elements from the yurts, and sort of tying into the popularized Alan Lee illustrations: Going to work on some textures a bit, especially on the Arctic Fire Dogwood sapling structure, patterned canvas, and carved wood/stone textures for the permanent structures.
|
|
|
Post by berneart76 on May 13, 2018 22:12:47 GMT -9
Managed to get started on the "Nurse Log" hall geometries.. Root layout over log; Root structure without log: ( The sides could be filled with twisted saplings, fabric panels, or even carved wood, bark sections like an Iriquois long house, or stacked stone walls.
|
|
|
Post by berneart76 on May 18, 2018 8:07:14 GMT -9
Ok, have enough design elements to work on for buildings, with wide/narrow ovals, 2 slightly different roof geometries as a base, some archways/vestibule and porch/veranda ideas to start. From simple nomadic yurts to semi=permanent branch/rock walls bases for "fabric" roofs to more permanent structures. Here's a rough sampling of 15 different designs on the same basic philosophy. I have also been working on different branch/bark.stone/fabric walls and roofs, going to start doing layout texturing on some of this,while I work on branch texturing and tree designs.
|
|
|
Post by berneart76 on May 21, 2018 9:27:03 GMT -9
I've been working on Flattening out some of the designs, and texture development. Here is some of the work on Branch textured wall, with woven sapling screens, and possibly growing on top of a stone wall. Texture work: Printed Tests: Tests wrapped on Model: (Roof off)
|
|
|
Post by wyvern on May 21, 2018 11:57:53 GMT -9
An interesting adjunct to this would be some scenery using the same - or similar - "woven" textures, essentially heavy-duty plant and bramble hedges/fences with the properties of defensive walls. A little like the archetypal fairy-tale thorn or rose hedge that prevents anyone from passing. Anyone who's ever tried getting through an old, overgrown wood with actual bramble patches knows how effective they can be like this, certainly!
|
|
|
Post by berneart76 on May 21, 2018 12:13:12 GMT -9
An interesting adjunct to this would be some scenery using the same - or similar - "woven" textures, essentially heavy-duty plant and bramble hedges/fences with the properties of defensive walls. A little like the archetypal fairy-tale thorn or rose hedge that prevents anyone from passing. Anyone who's ever tried getting through an old, overgrown wood with actual bramble patches knows how effective they can be like this, certainly! That was part of my idea, also along the lines of Normandy hedgerows. Also some "vacated" structures to go along with the semi-nomadic idea i ahve... places that give rise to the folk tales of faerie rings and elf mounds... "placemarkers" you might say, of locations they have been, and might return to.
|
|
|
Post by berneart76 on May 22, 2018 9:46:59 GMT -9
Working on canvas and painted canvas textures, as well as experimenting with the tree designer in Sketchup
|
|
|
Post by berneart76 on May 28, 2018 6:52:57 GMT -9
|
|
|
Post by kgstanley81 on May 28, 2018 9:31:15 GMT -9
Barriers and bushes look great, any chance 1 will end up in the hoard?
|
|
|
Post by berneart76 on May 28, 2018 11:52:55 GMT -9
Barriers and bushes look great, any chance 1 will end up in the hoard? Going to try to get some layout as crosspiece 2.5D layout done by Wednesday/Thursday to get some in the Hoard! They aren't exactly "Dungeon" props, but figure they will work in quite well.
|
|
|
Post by marzman on May 28, 2018 15:01:35 GMT -9
Looking forward to seeing all this lovely stuff in print! Please tell us that all of this will be available, your textures are A1 awesome!
|
|
|
Post by lightning on May 29, 2018 5:58:11 GMT -9
The texturing is awesome. This is a challenging model you are trying and it looks great.
|
|
|
Post by BlackCat13 on Jun 20, 2018 13:47:12 GMT -9
Wow! Once my wife sees this, I don't think it will be hard to convince her that this is a must have for my collection.
|
|
|
Post by cowboycentaur on Nov 4, 2018 18:07:58 GMT -9
how is this coming Tom? really looking forward to it! the big tree looks great!
|
|
|
Post by berneart76 on Jan 11, 2019 9:13:02 GMT -9
|
|
|
Post by marzman on Jan 12, 2019 18:17:29 GMT -9
Looks great!
|
|
|
Post by berneart76 on Jan 24, 2019 20:13:54 GMT -9
It hasn't been that easy developing my fictional design history/philosophy for elves that would be consistent with differing geographical and climatic but I think i am making progress. I've also been working on simplifying the geometries a bit, as well as working on textures covering fabric walls, natural (living) structures, processed wood and stone. I've also been developing a workflow that performs more of the layout ( including unwrapping/ adding tabs/ page layout) using Sketchup to reduce the number of different programs I use to work with the images/designs. Here are some concepts for more complex buildings based on the initial yurt inspired design.
|
|
|
Post by berneart76 on Jan 24, 2019 20:23:04 GMT -9
|
|
|
Post by squirmydad on Jan 26, 2019 11:12:21 GMT -9
I like these, it looks like the walls of the yurt are peeking out from under the eves.
|
|