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Post by lightning on Jan 20, 2018 0:40:52 GMT -9
Remember the ground tiles I made for the savages settlements? I want to do more With what I have learned there, I have started to work on a series of ground tiles. I want to do a lot of nature types (climate and vegetation zones). I have started with the bare ground. This will be the base for all additions like plants, roads etc. Over on Patron I made a (public) post, showing my thoughts here. Let me know if how you like the dark ground. I will show more in the next days ...
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Post by lightning on Jan 22, 2018 0:22:00 GMT -9
Today I am showing the light earth ground tiles here. Now all I need is some plants and I am done with the first set!
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Post by factoria tabletop on Jan 22, 2018 5:08:49 GMT -9
i liked so much the texture. I really need to start to study this kind of stuff...is great! do you make it from an sketch in paper or just go trough in the computer_¿?
very nice sir!
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Post by lightning on Jan 22, 2018 6:14:31 GMT -9
i liked so much the texture. I really need to start to study this kind of stuff...is great! do you make it from an sketch in paper or just go trough in the computer_¿? very nice sir! Thank you factoria tabletop, I start with photos I take when I am out and about. And then I work from there and try to recreate it on the computer.
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Post by lightning on Feb 22, 2018 1:11:54 GMT -9
Here is a look at where I am at with the grass ground tiles. I had a little breakthrough a couple of days ago, figuring out a method how I can generate it in a controlled and easy way for me. I am now working on different plant detail layers so I can mix different terrain types. This is the tile. It is not tiling yet. Not sure if that is required for cut out tiles. It would not make sense as I want to create a couple of variation tiles and they will never all tile together :-) Only thing I can think of if it should be is to make an overlapping edge texture strip that would go on all tile edges, but I think that would look quite repetitive. So what do you think? Is this going in the right direction? I want to make the grass tiles toned down in detail as to not become too visually distracting. But if you can think of details I should add for variations let me know!!! For the 9x6" version I would add an optional layer to cover up the excess 3" for those who don't want that. Once I have the base grass tile covered and finalized I can start working on roads and other variations.
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Post by lightning on Feb 27, 2018 10:57:51 GMT -9
After some fine tuning I have compiled a grass tile PDF. It's 4 page/tiles(9x6" with 6x6" print option) with an alternate lower visual noise layer version (so basically 8 tiles) all at 300DPI.
The PDF is 100MB. How do you file about this file size? These days with kids streaming youtube movies in the GB range each day I don't know if 100MB is still much for some. I could try to res it down to 150DPI but I have to see how much detail will be lost.
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Post by Vermin King on Feb 27, 2018 12:59:25 GMT -9
I don't know about file size. I have a hard time keeping file size down on my simple projects. My guess is that 100 MB is probably the upper limit folks would want to go
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Post by mproteau (Paper Realms) on Feb 27, 2018 13:06:49 GMT -9
After some fine tuning I have compiled a grass tile PDF. It's 4 page/tiles(9x6" with 6x6" print option) with an alternate lower visual noise layer version (so basically 8 tiles) all at 300DPI. The PDF is 100MB. How do you file about this file size? These days with kids streaming youtube movies in the GB range each day I don't know if 100MB is still much for some. I could try to res it down to 150DPI but I have to see how much detail will be lost. 100MB seems large... for how many pages? When I create my PDFs, I'm using 300DPI images to start, but I let it compress/be lossy on the way to PDF. A long time ago I did some eyeball tests with folks, and people weren't seeing a difference between 100% and 75% quality. To put things in perspective, I have about 30-some-odd PDFs in my latest release, and the total file size for everything (including instructions, cutfiles, PDFs for cutting guides... everything) is under 100MB.
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Post by lightning on Feb 28, 2018 8:59:50 GMT -9
It's 4 pages with 2 9x6 bitmaps (the grass at crisp 300%) and 1 9x6 grid (150%) each. I will do some tests with lower res. For me the ground tiles should be more like a backdrop and not the front center star. So maybe it still looks ok.
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Post by lightning on Mar 1, 2018 0:15:32 GMT -9
I have experimented with the compression options when creating the PDF. The 150DPI file was reduced to an amazing 2MB but it took it's toll on the image quality. The texture was quite blurry.
I then tried the 300DPI options and ... surprise ... it went from 100MB to around 10MB. And I couldn't really see a difference in the print. So that's settled then :-)
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Post by lightning on Apr 20, 2018 6:40:00 GMT -9
I have been working on my ground tiles the last days and weeks. I have now made a roads and "spaces" files. Today I built my first larger terrain area to test them. I also want to make an even larger area but for that I will layout the tiles digitally and then print them on a large printer (A0 size). Pretty happy with the results so far. The terrain looks better than expected. Enough detail to make it look interesting but not too much to be distracting :-)
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